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Tut

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Everything posted by Tut

  1. I think 500 lines of code is a bit much to request help with. Consider reading up on the Scripting Tutorial board and learn more about scripting. https://forum.multitheftauto.com/forum/123-tutorials/ Otherwise please hire a developer. https://forum.multitheftauto.com/forum/149-looking-for-staff/
  2. Thread's been moved from Tutorials to Scripting section for best results
  3. Hi @zakariaahram If this thread is meant to advertise your server, please add more details to it!
  4. Hi there, do you need any help? Locking as it's gone inactive
  5. Link appears down. If you wish it reopened, please flag your thread with an updated link and we will bring it back up.
  6. Tut

    Maletero

    As requested above, please keep posts English in the international section of the Forums. Thread has been moved to the Spanish section for best result.
  7. Thread's been relocated to the correct section. Your duplicate was removed, as it caters to Romanian community in the wrong section.
  8. Correct - Magic TXD is very easy to use. You can still use TXD Workshop, but only to extract the .txd file into a folder. From there, open Magic TXD and open the .txd file that you extracted. You can then choose 'extract to PNG' and it's done. صحيح - Magic TXD سهل الاستخدام للغاية. لا يزال بإمكانك استخدام TXD Workshop ، ولكن فقط لاستخراج ملف .txd إلى مجلد. من هناك ، افتح Magic TXD وافتح ملف txd الذي قمت باستخراجه. يمكنك بعد ذلك اختيار "extract to PNG" ويتم ذلك.
  9. Make sure that you have TXD Workshop 5.3. تأكد من أن لديك TXD Workshop 5.3. https://www.gtagarage.com/mods/show.php?id=8320 However, there's a much better program for creating or editing .txd files. It's called Magic TXD. You will need to extract the .txd files first though, as it cannot open .img file, unlike TXD Workshop. ومع ذلك ، هناك برنامج أفضل بكثير لإنشاء ملفات .txd أو تحريرها. إنه يسمى Magic TXD. ستحتاج إلى استخراج ملفات .txd أولاً ، لأنه لا يمكن فتح ملف .img ، على عكس TXD Workshop. https://www.gtagarage.com/mods/show.php?id=27862
  10. Tut

    Server Name Clone

    Please post your complaint in the appropriate forum https://forum.multitheftauto.com/forum/188-server-list-abuse-help/
  11. I'd like more details. What format is the map, is it MTA native or DFF/TXD/COL. If the latter, you will have to extract all of the .col file's contents into separate .col files. MTA does not support collision archives. You can open this file with Steve M's Collision Editor, select all, right click export -> single collision models.
  12. What happens if you assign a custom texture to its DFF material and load in a custom .TXD?
  13. In the past I haven't had luck with vehicle upgrades, and I believe @Platin - xNikoXD had problems with vehicle upgrade shaders too. Perhaps if he sees this he may be able to weigh in
  14. Try this answer. Others have reported the same issue in Discord with cgui.dll being flagged by their antivirus.
  15. Duplicate thread closed. Please use your previous thread. https://forum.multitheftauto.com/topic/128785-mtacguidll-помогите-не-могу-зайти-в-игру/
  16. I'm afraid it's an issue you will have to appeal with the owner himself. Their decision is final in this case. https://forum.multitheftauto.com/topic/46410-stolen-resource-accusations/
  17. Tut

    Markers

    Welcome to the forums Thread's been moved into Scripting section as that's the correct place for receiving help with code.
  18. Your duplicate thread is being closed, please use your thread in Client Support section
  19. Afraid I don't speak French however, follow this guide and reply if you need any further help! https://forum.multitheftauto.com/topic/123641-removing-any-world-object/
  20. Tut

    Install Led Lights

    You can use a simple texture replacement shader for replacing the vehicle lights texture. The texture names are vehiclelightson128 and vehiclelights128. I have also linked an MTA resource below that can help you get started. https://community.multitheftauto.com/index.php?p=resources&s=details&id=5645
  21. Tut

    Quebrar proteção

    We do not support decryption of resources here, as such I'm locking this thread.
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