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    1. Support for MTA:SA 1.x

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      These guides are a good place to start learning how to achieve certain things within MTA in an efficient and well mannered way.

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    5. Ban appeals

      Use this forum to appeal your GLOBAL MTA:SA bans. Permanent bans only - appeals for timed ones (eg. 24 hours) will be refused.

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  2. General MTA

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  3. MTA Community

    1. Scripting

      All Lua scripting topics related to Multi Theft Auto.

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      Non-MTA discussions. Anything you want.

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    2. Multi Theft Auto 0.5r2

      Discussion regarding Multi Theft Auto 0.5r2 for GTAIII and Vice City.

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    3. Third party GTA mods

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  • Posts

    • Hey! v1.5 is coming soon, here's a few videos of the updates that server owners will be receiving   Thank you, @TMTMTL
    • Update #6 (v.0.9.9E) (18 November 2024) Additional infected survivors have been placed. Zone 1 now contains a total of 43 infected survivors. The number of infected kills is now tracked. Infected will respawn after 10 minutes. 13 new achievements related to killing infected survivors have been added. Infected survivors now have a text label above them. Trash cans that have already been searched are now marked with a red marker instead of a white one. When searching trash cans, vehicles, and houses, a progress bar is now displayed at the edge of the screen. A short animation is now played when searching trash cans. You now earn experience points and money when searching trash cans, even if you find nothing. Searchable vehicles now also have a white or red marker indicating whether they can be searched. A short animation is now played when searching items inside buildings. Lootable vehicles no longer float in the air. When searching a vehicle, a preview of the next item is now shown. You can now set a record for the number of items clicked while looting a vehicle. This will be displayed on the leaderboard. The radar is now hidden when looting a vehicle. You will now automatically exit the vehicle after looting it. Quests now have proper names. Headshot streaks have been fixed and will now break if no headshots are made. After completing the "Evidence of the Truth" quest, you will now receive the SAN News location on your radio. In buildings, you now see how many objects/locations are searchable and how many you have already searched. Found photos can now be viewed using F2. Upon reaching the first radio tower, you will now receive the locations of all gas stations. The Blip Legend has been expanded. Gas stations can now be looted. The special item "Wrench" can be found there. The farmer and leather mask outfits can now be removed again. In the inventory, numbers are no longer displayed for keys, outfits, and heads. A new quest has been added in the back rooms of the Dillimore Hopes storeroom. A second set of beginner tasks is now available to upgrade your Survivor Pass to level 1. While talking to characters, you can now press 'P' to give them a gift.
    • true, also setElementData to store the password can be a resource consuming factor, especially if the generatePass function is called very frequently.
    • If this code is ran clientside, it will create a lot of lag (because of setElementData). If ran serverside, it will have impact but consistent. (If the problem is purely located here and not created somewhere else) For now I consider this code to be ran serverside, because that would be the most logic place for this code to be used.   The following components can be considered an impact multiplier on clientside: https://wiki.multitheftauto.com/wiki/AddDebugHook https://wiki.multitheftauto.com/wiki/OnClientElementDataChange   Does the pass have to be refreshed every 1 second? Can't it be refreshed every 10sec/1 min?     A small improvement, make the value of NewPass an integer. Which helps with the transfer speed.  
    • ---Why does the FPS drop when this anticheat resource is put on the server? What is the reason for that? please help function generatePass(character) local NewPass = "" for i = 1, character do local PassWordNew = string.char( math.random(97, 122) ) NewPass = NewPass..PassWordNew end setElementData(getResourceRootElement(getThisResource()),"0x0x1223#@The1523dwdS252Xoop15asd282Pass@#!", NewPass) end generatePass(30) setTimer(function() generatePass(30) end, 1000, 0) function getXoopPassword() generatePass(30) return getElementData(getResourceRootElement(getThisResource()),"0x0x1223#@The1523dwdS252Xoop15asd282Pass@#!") end  

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