-
Posts
3,538 -
Joined
-
Last visited
-
Days Won
118
Everything posted by Tut
-
Cool thanks. Which version of Max are you using? Through Autodesk Desktop App, check for any updates available. If your Max is older than 2018, it might not have the dependencies that Goldfish utilities relies on. If you want to be sure, install 2021 and all of the service packages available.
-
Img tool doesn't matter. Please send me the .cst and .col that you created using the advice above.
-
Ok, see if this makes more sense. Select the model that you want to convert into collision model Run script export_steve_col_script.ms Specify a save location to save the .cst file Open Steve M's Collision Editor and create a new project Add the .cst file into the project Save project to new .col file Done (this is what I did to produce the attached file)
-
The utility script clears any zero-face geometry, which is essentially a triangle that has no mesh, only 3 edges. It cleans the mesh. Everything needed is below.
-
OK, I'll have a look at site storage settings. In the meantime, use the temporary download below https://cdn.discordapp.com/attachments/308955445568077824/816623807590170624/new.col
-
Check the bottom of the post, there's a file that you can download. Check my last post for the solution, if the file above doesn't work. Edit. I've tested on MTA and the file I attached works fine. Solution is on my second post, good luck.
-
Ok, if the file I linked above doesn't work, your model topology is poor and needs manual optimization. Things you don't want to have in collisions are: Overlapping edges, faces, vertices, and polygons that has 0 faces (edges without any triangles).
-
Using the advice from my second post, please see if the attached file works. new.col
-
Welcome to the forums @Miranda-MTA. Your thread has been moved into the Portuguese scripting section.
-
Raven Role Play POLSKI SAMP SERWER
Tut replied to Steven524's topic in Poszukiwania i oferty graczy, reklamy serwerów
Thread's been moved into the Polish section. -
Ok. The reason it creates invisible walls is not the exporter, but an issue with transforms or pivots. - Export collision at 0,0,0 XYZ - Reset transforms and Scale - Dimensions must be less than 256 +/-1 on each axis If your model follows these rules please upload your .dff and .col to https://upload.mtasa.com/
-
Ok. Install Goldfish's scripts and under Utilities/Tools choose 'export_steve_col_script.ms' with model selected. Import the result into Steve m's collision editor and save to new .col. https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018/
-
Hi, Import the collision to Steve M's collision editor, click optimize and save as new .col. http://www.steve-m.com/downloads/tools/colleditor2/
-
In our conversation you were explicitly told it's illegal to discuss or offer assistance with cracked software. Due to ignoring warnings you were banned, and that ban stays. Sorry I cannot bring you any better news.
-
I've had a look, doesn't seem possible with Blender.
-
No, these are maxscripts. Check with Blender script if it mentions 2dfx or light.
-
Duplicate thread closed. Please create only one instance per question. Your thread has been moved into a better section. If you use Goldfish's scripts, you can apply 2dfx to an omni light or dummy. The light must be child of the object. https://gtaforums.com/topic/907323-rel-kams-gta-scripts-2018-upd-31052020/ I also have a guide for this. https://forum.multitheftauto.com/topic/119253-model-integrated-lights-and-particles/
-
Welcome to the forums @Baron Noev. Sorry, we can not help you with leaked resources anywhere.
-
Ola tudo bem com vcs vim indicar um servidor de mta
Tut replied to ninjaop777's topic in Servidores para jogar
Thread's been moved into the Portuguese Server Advertisement section. It's a good idea to have a look at your thread in light mode. Take note of the dark mode artifacts. -
Closing as resolved!
-
Welcome to the forums @Mtadayz Your thread has been moved into the Servers To Play On section, as that's the correct place for advertising servers.
-
Welcome to the forums @lucasoliveira21 Your thread has been moved into the Client Support section for best results. The Google Translate page issue has been fixed in your post.
-
Welcome to the forums @TerrorMTA Your thread has been moved into the Portuguese section. Please use this going forwards. If you're getting an error message, please paste it here.
-
Show the product, payment method, proof of creatorship etc. See the info Tekken linked above.
