Jump to content

Tut

Administrators
  • Posts

    3,478
  • Joined

  • Last visited

  • Days Won

    114

Everything posted by Tut

  1. Hi, welcome to the forums. Servers cannot be advertised in the Media section. Please recreate your thread in the appropriate Other-Language sections.
  2. Hello @YZUUU Please see our Global Ban policy here. You cannot report users in public to protect their privacy.
  3. Sorry, but no, your ban will not be removed as Anti-cheat Team informed you in your previous appeal: https://forum.multitheftauto.com/topic/129732-bans/ Any further appeals from that point on will not be reviewed.
  4. Welcome to the forums, @dart4676 Your thread has been moved into the Polish Server Advertisement section!
  5. Hi, I don't know of any automatic way of converting it, but there's a guide here for converting SAMP to MTA: Converting samp assets to mta. SAMP -> MTA mapping can be converted using Patrick's converter. For adding rather than replacing files, you might be able to use engineRequestModel, but it may take some tweaks to work the way you like it to.
  6. Thread's been moved into the Portuguese Support section
  7. Tut

    Error Resolution

    Welcome to the forums! Your thread has been moved into the Client Support section.
  8. Ok, thank you for clarifying. I suggest you take a look at https://community.multitheftauto.com/ in case it has any of the scripts you're looking for. If you cannot find what you're looking for, try creating a thread in Portuguese -> Offtopic forum and describe what you need and whether you are paying for the scripts, etc.
  9. Welcome to the forums! What do you mean by "illegal running script"?
  10. Toplist has quite a queue at the moment, I'm afraid you'll just have to wait.
  11. Thread's been moved into the Portuguese Scripting section.
  12. Thread's been moved into the Scripting section.
  13. Welcome to the forums. Your thread has been moved into the Arabic sections, as the thread was not kept English.
  14. Welcome to the forums. I've deleted your 2 duplicate threads, please only create 1 instance of a thread. Use the report feature if you think it was posted in the wrong section
  15. Tut

    Fake servers

    Hi, Please use the Server List Abuse Help forum for reporting the abuse to us.
  16. Thread's been moved into the Scripting section, as this is not a tutorial.
  17. Are those 2 screenshots using the same model? You would have to create a custom lighting shader without angle bias.
  18. Specular lighting works off the angle of the normals in the mesh, the reason it appears flat is because it's facing a different direction than in the first image. You can increase the material brightness to give it a brighter base lighting, but it won't change how the specular lighting shows - this relies on your normals.
  19. Happy birthday!

  20. Closed as duplicate, please use your original thread: https://forum.multitheftauto.com/topic/130367-account-wait/
  21. Your 5 threads has been merged together. No more spamming!
  22. I'm not sure the exact limit of polygons a DFF can have, but collision is limited at 32k vertices. The andromada door can only move if the vehicle has a special flag in GTA code and a special component in its DFF. The door collision pivots/rotates from the first two vertices that has the special collision surface material applied in the collision mesh. If you import the model, you can inspect how the materials and meshes are set up. I speculate the plane is scripted to freeze once the player exits, so that vehicles and peds colliding with it does not cause the plane to move from its position.
  23. Your thread has been moved into a better section, and duplicate removed. Please only one instance of a thread!
  24. Is this a MTA or Discord ban? If MTA, please add your serial here. Open F8 (console) type serial
  25. Hi, We cannot discuss other users bans here - kindly refer them to ban appeal section that xLive mentioned above. For your peace of mind, I've checked and the ban was applied correctly.
×
×
  • Create New...