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  1. I started coding the Program in 2005, and in 2013 I installed my first Mta server,There was a server I played with Unknown Clan,There is no connection with that server, I made the same server because I miss that server,If there are any missing, they can come to my server, there may be some problems, I apologize in advance for this, then these problems will be corrected. (I wait for those who know how to code Lua script) ___________________________________________________________ We opened our MTA DayZ server. Features : - Garage. - Airdrop. - Rank. - Area 51 Radar. - Old DayZ Version. - Special Scoreboard. - +20 Clothes. - special vehicle models. - No FPS shortage and what's more... ____________________________________________________________ Rank : ServerAddict : [ Play on the server for a total of 1000 hours ] Survivor : [ Survive one day ] SerialKiller : [ Murder 25 enemy players in a single life ] ZombieKiller : [ Kill 500 Zombies in a single life ] If you have completed the tasks, notify the authorities. _____________________________________________________________ Founder : eoL|ShadY Server Name : MTASA:DayZ | [UK] | The Walking Dead DayZ | PsychosociaL | ZOMBIES | Rank/Airdrop/| Server IP : mtasa://185.255.94.113:22003
  2. The Fade2Black Team ( DayZ ) Server IP ADDRESS : mtasa://91.134.166.76:22013 Hello, I'm here with a New DayZ Mod, I'm Eren, I've been working on MTA DayZ Scripts, and I've been working on my own server for 1 year. To introduce myself, I'm Eren, I've been playing MTA for years and I'm enjoying it, I have dual citizenship (I'm Turkish and German) I'm new to script development and I'm a beginner. Before moving on to the server's features, I would like to make a few remarks,We are trying to open the server in a better quality as a result of really long efforts, I really recommend this server for those who like to play MTA DayZ, please review,Our server is currently in BETA version, we will release it as a FULL Version in a few weeks. DISCORD ADDRESS : discord.me/fade2black / https://discord.gg/DeK2yS44PM You can reach the MTA DayZ IP address via Discord. TeamSpeak3 ADDRESS : If you want, you can log in with a numeric IP address or you can log in by typing the following. (80.253.246.8 / fade2black or f2b) [all versions can login] features of our server : VIP House ( vip members will create their own vip house and can hide their loot indoors. ) VIP features ( VIP members will be able to use their own skins when spawned,VIP members will be able to create motorbikes in exchange for Shop Tokens,When VIP members spawn, some loot is given to them by typing ./viploot ,VIP members can paint their cars with a single command,VIP members are open to the use of the Hunt system, so they can play more enjoyable games with other players...) Chase Mission (Think of a car, you have to protect this car from enemies within certain minutes, if the car is under your control, you will be rewarded when the time is up.) Interiors (you have access to the interiors of some buildings, for example police stations and casinos,there are better loot indoors.) 2x Zombie Area (There are powerful zombies waiting for you in the inner area of the driving school in the SF area,These zombies that are very hard to kill are full of loot,You can easily collect Level/Shop Tokens in this area...) Ranks (Colors assigned to ranks so you can distinguish everyone.) Skills (Skills given to weapons such as the M4 AK, thus allowing for smoother gameplay.) Missions (Big hack in the big ear,The mission to hijack the Rustler plane,war mission on secret islands,Mission to hijack police car in police station.) War Room (Area51) (In the secret room in area 51, you can find the traces of serial killers. (5 or more players killing players). ) Garages (You can buy a garage to store your vehicles,You can use the ./rentgarage command to rent a garage.) CCTV (CCTV in secret areas) Level System War System (Red areas are formed in some selected areas, if you fight in these red areas, Shop Tokens are given to the 1st, 2nd and 3rd players.) AND MORE. A lot of effort has been put into the MTA DayZ server, with the help of some of my friends they help me fix my systems bugs,I thank them here for that. Burak5312 tasty Tekken AngelAlpha MittellBuurman Tails Osama Serius You can be sure that you will not have any trouble logging into our MTA DayZ server, because more optimization studies have been done so that the FPS / Ping values are adjusted, this is a good advantage for low-end computers. My love to our friends Luke and dYak for their donations to our MTA DayZ server.
  3. hi,everyone i looking for a dayz standalone latest version gamemode if someone have dayz style map for sell,contact me
  4. GAMEMODE MIDNIGHT DAYZ - Sistema de Colete / Capacete - Varios veiculos apocalipticos exclusivos - Sistema de evento e suply com mensagem dx - Sistema de inventario completo - Sistema AntiDupping de itens - Icons e debug munitor muito bonito - Sistema de vip com spawn de veiculos ja configurado - Gamemode acompanha varias bases e mapa editado - Sistema de base / portao configurado com o grupo - Servidor leve e sem erros. - Sistema de backup 100% automatico - Sistema de chat global com log no discord - Sistema de zumbis / boos editavel - Shaders exclusivo - Servidor totalmente em portugues - Sistema de loja Sell: Payhip Discord: TeecToy#0277 Email: [email protected]
  5. Hello all. This is another custom map open to the public of the MTA community made by me. It's a new island where players are free to go and explore. Please be aware this map will not come with any resources other than the map itself, draw distance and some custom textures. Feel free to use the map for any gamemode. This map offers the following stuff (Total Objects: 1622): - Airport - Beaches - Bridges - Contruction Area - Dock - Factories - Fire Department - Forested Area - Gas Station - Hospital - Parking Lots - Police Station - Restaurants - Ships - Shopping Area - Skyscrapers - Small Mountain - Stunt Objects - Suburban Area - Traffic Lights, Lampposts - Warehouses VIDEO: SCREENSHOTS: INSTALLATION: 1 - Simly unpack the ZIP file. Open the "resources" folder and copy the "Custom-City-LS" folder to: <MTA installation directory>\server\mods\deathmatch\resources 2 - Connect to your server and type "refresh" in the console window so the server will detect the new resources. 3 - Now in the console again type in: start Custom-City-LS. That's it Note: you can also open it with the map editor. LOCATION: Los Santos X: 2904 Y: -792 Z: 11 CLICK HERE TO DOWNLOAD This map wasn't rushed in any way, I've always tried to deliver high quality maps, also it has been tested for bugs and gameplay. Please do not upload these files on any other site. However, you are welcome to share the link to this site whereever you want. Cheers and have fun! MORE MAPS FOR FREE: [RACE] Reiko's Map-Pack [RACE] RG's Map-Pack [RACE] Custom Racing Circuit Map-Pack
  6. Sell MTA DayZ Origins Dayz Standalone game server version 0.10.11386. - Suitable for further development - Files no Compiler - Separate Client and Server files for easy viewing (previously not separated). - Database save server with mysql system Price: 8 US Link: Payhip Paypal: [email protected]
  7. ►Brazil Survival (rust/dayz)◄[ALPHA 1.10]-LVL,BUILD,ZOMBIES,PVP,MISSIONS♦ Base grátis (informações no discord) Discord: http://discord.gg/CT4ZRsY2wG IP: mtasa://51.81.94.231:22003
  8. The old server called one life have reopened and it's ready for players to join and have fun OneLife - Survival DayZ [MTA] What is OneLife? OneLife is an MTA community, We want to offer our players the full fun, which is why we have a dedicated team for each of our projects. However, I'll tell you something about our DayZ server now Dayz Features: The login system: The first thing every player sees from a server is, of course, the login system. To give our players a change, we have added a completely different login system on our server which differs from the other unedited DayZ scripts. The Spawns: You spawn with us in newly added Various Spawns on the map. In the inventory, you will find some start items that may guide you through this difficult time. Money: On our server, you have the opportunity to earn money by killing zombie's and players. Trading: By earning money you also have the opportunity to exchange items and vehicles with players. This is usually done in the safe zone as this is the safest place. The Safezone: If you need peace and quiet from the whole survival, the Safezone is just right for you. There you can relax and just enjoy the peace and quiet. There are actually always players to be found, which, however, can neither shoot nor aim. In Safezone, your survival time and your existing blood do not go up or down Of course, you are safe there from the birth of hell. Custom Map: On our server, we have a lot of own mapping. In addition to the normal "reconstruction work" to a destroyed world. And much more: In addition to the listed features, there are still many more to explore! How can you see it all? Very easily! Trust in us and try your luck in the wilderness between zombies, bandits, animals and heroes! HOW DO YOU REACH US ?: You can only reach our game server with the MTA client The IP is as follows: mtasa: //192.99.197.9: 22013 You can reach our Discord at: discord.gg/EqGhKpD In the end, I thank you for your attention. I hope I see some of you in the game soon.
  9. Ce este UndeadZ? UndeadZ este un server de DayZ care are ca ambitie de a aduce un survival horror adevarat in romania si mai ales care nu este 'pay to win' in care jucatorii ata cei care au donat cat si cei care nu au facuto sa poata avea sanse egale, in atle cuvinte un server DayZ cum nu ati mai vazut in romania. De ce sa intri pe serverul nostru? Totul este in ROMANA. Inventar nou, cu imagini.(Poza) Resurse originale. Timp scurt de download ~ 100 MB. Loot imbunatatit! Peste 55 de vehicule imprastiate pe harta! Adaugat Bandito; Altele vor urma; Sistem de nivele infinite! arme, bani, costum zombie/clown/criminal plus multe altele; GPS si Harta bine implementate. Fara VIP-uri OP! Vesnicul radar la Area 51 adaptat la DayZ si tradus. Sistem de echipe cu permisiuni 100% functional. Foarte putine spre deloc buguri. Ce poti face pe server? Click dreapta pe 'Aparat Radio' sau 'GPS' pentu a seta un canal. Puteti avea conversatii private daca detineti un Aparat Radio; Va veti putea vedea pe harta cu playeri care nu sunt in echipa voastra daca detineti un GPS folosind o frecventa/un canal privat; '/unbug' te-ai blocat? Foloseste-l! Te replaseaza fara a pierde itemele; Nu merge in combat; Cortul si Gardul de sarma pot fi miscate in pozitia dorita inainte de a le plasa. 'F1' pentru magazin. Bani se obtin facand misiuni, omorand jucatori/zombii sau donand; 'F2' pentru panoul echipei. Vremea se schimba automat la fiecare 30 de minute. 5 vremii diferite; 'O' pentru inventarul cu iteme speciale. Urmeaza sa fie sters iar Obiectele speciale vor fi implementate direct in inventar; Punctul galben impreuna cu ? de pe mapa formeaza un sistem bine implementat de misiuni. Urmeaza sa fie actualizat; 'F7' panoul de craft! Urmeaza sa fie actualizat! 'L' pentu a te strecura printre zombii. Cateva Imagini? IP: mtasa://178.63.13.143:22268 Discord: https://discord.gg/WPezvWD Va asteptam! Credite si multumiri:
  10. When I place loot inside the interiors, the loots do not appear, I can't find the codes for it, can you help? function createItemLoot(lootPlace,x,y,z) setElementData(col,"itemloot",true)
  11. NoMercy ☆ DayZ server made with attention to details, requiring more than just the basics ☆ Discord: https://discord.gg/fSaqsQWgkz IP: 46.4.123.138:2402 Name: NoMercy Map: chernarusplus Platform: PC In order to survive, it is not enough to master a few boring techniques proposed by the creators, but it is necessary to expand your survival skills with new experiences. We want every player to immerse themselves in the post-apocalyptic zombie world and be able to take full advantage of the DayZ potential. ▪︎ To survive, it is essential to obtain food from a variety of sources, not just from found cans. ▪︎ Don't just rely on wells to quench your thirst - some may turn out to be emptied. ▪︎ Each animal hunted, each meter run increases the skills levels of the character, which may help player in surviving longer. ▪︎ Experience expanded sickness system, fatigue with necessary, short sleeping time, fractures and the need to use medication wisely. ▪︎ Use an extensive crafting system to craft shelter, weapons and tools. ▪︎ Plan your trip and explore the unique locations that we have prepared, but be careful - another player is not the only threat waiting on NoMercy! ▪︎ You can meet dangerous animals, mutants and a large number of zombies all over the map. ▪︎ The military bases offering the best equipment are covered by toxic and radiation zones, and getting there, without detriment to your health, requires appropriate protective clothing. We have prepared all these attractions with the idea of creating a server for survival fans. Below is a full list of changes and modifications that can be found on this server. ☆ Loot ☆ ▪︎ Reduced availability of items. Nails and ammunition are mostly found in small amounts. ▪︎ Single, full packs of ammunition and nails are sporadic. ▪︎ Krasnostav Airport (Tier 2) - rebuilt location with added custom structures and spawn spots for military and medical accessories. It's one of the spots with a slight chance to get some NBC items. ▪︎ M. B. Pavlovo (Tier 2) - apart from standard military barracks, there are also medical tents and a special box with medical accessories. ▪︎ M. B. Kamensk (Tier 3) Toxic Zone - military equipment, crates and the only place to obtain Toxic Cure. ▪︎ M. B. Tisy toxic zone (Tier 4) - high-quality military equipment and boxes protected by dangerous enemies. ▪︎ Any possible vehicle access road/gap to M. B. Tisy and the NWAF is completely blocked. ▪︎ Radiation zone (Tier 4) - large forest area and Myshkino military base with possible radiation exposure. The area, apart from custom buildings, offers many buried treasures. One of the elements of exploration is searching and digging for them. There are also chests with military loot in the radiation area. It should be borne in mind that both items taken from this zone and your character's clothing may show signs of radiation and it is necessary to clean them from radiation. You can use showers or special decontamination sprays. ☆ Dangers ☆ ▪︎ Mutants, which are some of the most difficult opponents. They deal high damage and are extremely durable. You may find them all over the map, however, there may be larger clusters of them in some appropriate places. ▪︎ Black wolves are enhanced versions of the basic wolves. They are characterized by greater endurance and stronger attacks. ▪︎ Black bears are more dangerous versions of the basic bear. They are characterized by greater endurance, stronger attacks and extraordinary aggression. ▪︎ Increased numbers of zombies can also be found in forests. The difficulty of defeating them depends on the type of zombie you approach. The most powerful of the basic ones are the military types. ▪︎ Toxic bears and wolves. They are found in toxic zones. Much more durable than their regular counterparts. ☆ Survival and Crafting ☆ ▪︎ The character's metabolism is within the standards of DayZ settings and does not make the game easier. ▪︎ Each character has a development system. The more you run, the higher your maximum stamina level is. Choosing the right equipment for your character and keeping your stamina high can increase your chances of fighting by using stronger knockback blows or give you the opportunity to escape from dangerous situations. ▪︎ The higher the character's "Hunting" skill level, the better quality of meat you get from animals is. A skinned animal, at the lowest level of character's hunting skill, provides fewer pieces of food than is known from the basic version. The quality and quantity also depends on the tool used to skin the animal - a knife will provide better quality items than a sharpened stone. Depending only on food cans may turn out to be a bad idea. ▪︎ In order to survive, you need to hunt, fish and look for food in trees and shrubs by approaching fruit trees/shrubs and interacting with them, thereby shaking off fruit (a tree or fruit shrub will not always have fruit). ▪︎ Fishing - there are additional species of fish to find depending on the water reservoir. Each of them has a different calorific value. The fishing rod and hooks can be found in the game, but you can also craft both yourself. ▪︎ Obtaining water from wells is not always possible. The further north you go, the greater the chance that the wells will be completely dry or will produce very little water is. It is also possible that another player was there first and emptied the entire well himself! The water in the wells may partially renew every few hours. Use other water sources and filter the water when possible. Don't ignore the streams! ▪︎ Craft improvised construction tools, knives, light footwear, camouflage, and even weapons such as a crossbow or improvised shotgun, which for sure will come in handy while hunting. Some items, such as metal plates or old clothes, can also be dismantled with tools to obtain useful materials. ▪︎ Craftable Ghillies can be painted with the various colours of the sprays available. There is also an option to create a camouflage poncho in different colours, but it is not possible to dye it later. ☆ Events ☆ ▪︎ Automatic radio events - player with a radio in hand or in inventory will automatically receive audio and text notifications about events in Chernorus and local events near the player. After receiving information about an event, it is marked on the player's map until he dies or the event is over. If an event is already in progress, the audible message may not always appear, but it's still a good idea to turn the radio on and check for active events on the map. Some events with an undefined location won't be shown on the map, but you'll receive a one-time notification of their approximate location. The average duration of the event is 2 hours. ▪︎ Permanent radio event - treasure hunt. Requirements: shovel and turned on radio with the 87.8MHz frequency set. Process: The player moving in direction of hidden stash will receive repeating sound sequence every second until he/she finds the hidden stash or someone else finds the stash or the player changes direction of movement or the player just changes the radio frequency or turns the radio off. The hidden stash will be spawned in a random location from time to time. If there is currently no hidden stash on the map, then there will not be the mentioned repeating sound sequence on any of the radio frequencies. ▪︎ Individual clan tasks - Each clan receives, tailored to it's level, individual clan tasks that allow them to get unique cosmetic items, furniture, and even custom structures, which do not block access to their main clan base - such as garages, sheds, farm buildings, tents , monuments, fortifications etc. ▪︎ Story events - From time to time, there will be common story quests for all clans, organizations and unaffiliated players, which will be communicated by a mysterious sender on #?radio_бункер_87vhf. Events can be expected on weekends (when enough clans or organizations are created), and information about the event can be expected the day before at the latest. ☆ General ☆ ▪︎ To maintain realism, in order to eat, player has to remove gas mask. ▪︎ Gas stations with a limited amount of gasoline, which is automatically renewed over time. There are only a few random, active gas stations with rotation each week. ▪︎ PDA - item available in the game and powered by a standard 9V battery. It is used for communication between players who also own the same item and add each other to the contact list (via Steam ID or character name). You can leave a message to another player for them to read at a later time. ▪︎ Notes - these are created after combining paper and pen. Text can be entered only once. It is not possible to edit it later. It can be placed on a door or any other structure. ▪︎ Ear Plugs with adjustable soundproofing level in the game. Useful e.g. when driving a car. ▪︎ There is an option to create custom patches/flags for clans and organizations. ▪︎ Restarts at 12pm, 6am, 12am, 6pm - 5.5h day and about 0.5h dark night.
  12. Poszukujesz serwera DayZ PC Bez bankomatów? Bez traderów stanowiących podstawę ekonomii? Bez przesadzonych pojazdów i bez plecaków z tysiącem slotów? Ale wciąż chcesz by Twoje ulubione mody się na nim znalazły? Przybyło rozwiązanie! ☆ Czym jest nasz projekt? NoMercy, to nowo powstały serwer 1PP | PvP z modami i ekonomią, które Cię nie zawiodą, ale i nie ułatwią rozgrywki! Prawda - wciąż możesz znaleźć u nas takie perełki jak plecak ze 120 slotami, czy bronie dużego kalibru, jak chociażby M82, ale dołożyliśmy wszelkich starań, by stanowiły one towar eksluzywny, którego zdobycie stanowi duże wyzwanie i nieraz otwarcie wymaga konfrontacji! Ponadto najazdy na bazy innych graczy otwarte są 24/7, ale materiały wybuchowe nie należą do pospolitych, więc nieraz trzeba będzie użyć innych narzędzi. Dobrze się przygotujcie! ☆ Do czego dążymy: Dobrze zbalansowana ekonomia i satysfakcjonujące Heli-Crash'e są naszymi bezwzględnymi priorytetami. Chcemy by każdy gracz szukający wyzwań i klimatu jakie zapewnia klasyczne DayZ, jak najbardziej je u nas znalazł i nie został skazany na grę, gdzie Survival zaczyna przypominać GTA. W miarę przybywania graczy i rozwoju serwera przewidziana jest również organizacja eventów. ☆A co z zasadami?☆ Zasady u nas należą do najbardziej podstawowych i nie wymagają długiej lektury. Jeśli chcesz dowiedzieć się więcej i uczestniczyć w rozwoju serwera to zapraszamy na nasz serwer Discord podany poniżej. ☆Discord☆ https://discord.gg/fSaqsQWgkz Po dołączeniu na kanale "server-rules-regulamin" wyświetla się regulamin i prośba o jego akceptację Wasza opinia i sugestie są dla nas ważne. Przekazujcie je nam na wyznaczonym do tego kanale ● IP: 5.83.170.80:17000 ● ● Battlemetrics ● https://www.battlemetrics.com/servers/dayz/9618941 ☆Wykaz modów☆ • Vehicle3PP - możliwość przełączenia widoku z 3. osoby w autach • SimpleAutorun - automatyczny bieg po wciśnięciu wyznaczonego przycisku • SchanaModParty - możliwość dodania graczy do "party" i oznaczania punktów w zasięgu wzroku • SchanaModGlobalChat - dodany czat globalny • Mortys Weapons - nowe bronie i amunicja • GoreZ - kałuże krwi, rozpryski na ścianach, dodatkowe efekty rozprysku przy postrzale • Easy Map - mapa turystyczna pokazuje Ci Twoją aktualną pozycję • Ear Plugs - możliwość znacznego ściszenia dźwięków gry jednym przyciskiem • CodeLock - nowy zamek na kod do założenia na ściany i namioty • BuildAnywhere_v3 - możliwość stawiania struktur/namiotów również na lekko zakrzywionym terenie • Base Furniture Mods 3.0 - nowe meble i stojaki na broń • Modular Vest System - nowe ubrania, plecaki, kamizelki i hełmy camo • Airdrop-Upgraded - regularne zrzuty różnorodnego zaopatrzenia ( na naszym serwerze nie zaburzające ekonomii ) • IRP-Land-Rover-Defender-110 - ciężkie do znalezienia funkcjonalne pojazdy typu Land Rover ▪︎ Mass'sManyItemOverhaul - nie została wprowadzona cała zawartość moda, a jedynie wytwarzalne pancerze ochronne z blachy, 2 wytwarzalne meble, parę wybranych karabinów snajperskich, 2 kamizelki wzmacniane i 1 plecak ▪︎ VanillaCarsPlus - auta uszkadzają się tylko przy uderzeniu powyżej 50km/h, zwiększona wytrzymałość aut, wzrost maksymalnej prędkości, można korzystać z ekwipunku będąc w aucie, gracz nie otrzyma już bez powodu obrażeń od stojącego pojazdu lub zostaną one zmniejszone ▪︎ TheDarkHorde - na terenie Prison Island co jakiś czas grupuje się horda, na której czele stoi lider, horda ta nie wychodzi poza teren wyspy; pokonanie lidera wymaga zaangażowania dużej ilości amunicji, a potrącenie autem nie przynosi dużych efektów; lider może przy sobie posiadać pożądane przez niektórych przedmioty ▪︎ MoreKamaz - na mapie, pojawiają się ciężarówki cywilne Kamaz ▪︎ SkalistyBridge - długi most prowadzący do Skalisty Island z miejscami na przyczułki/zasadzki po drodze ▪︎BridgePrison - most prowadzący do Prison Island ▪︎ (Nails)Trader - handlarz sprzedający GWOŹDZIE i NARZĘDZIA i skupujący BRONIE na Skalisty Island (nie stanowi podstawy ekonomii) Zapraszamy!
  13. Poszukujesz serwera DayZ Bez traderów? Bez bankomatów? Bez przesadzonych pojazdów i bez plecaków z tysiącem slotów? Ale wciąż chcesz by Twoje ulubione mody się na nim znalazły?.....tak? Przybyło rozwiązanie! ☆ Czym jest nasz projekt? NoMercy, to nowo powstały serwer 1PP | PvP Vanilla-Like z modami i ekonomią, które Cię nie zawiodą, ale i nie ułatwią rozgrywki! Prawda - wciąż możesz znaleźć u nas takie perełki jak plecak ze 120 slotami, czy bronie dużego kalibru, jak chociażby M82, ale dołożyliśmy wszelkich starań, by stanowiły one towar eksluzywny, którego zdobycie stanowi duże wyzwanie i nieraz otwarcie wymaga konfrontacji! Ponadto najazdy na bazy innych graczy otwarte są 24/7, ale materiały wybuchowe nie należą do pospolitych. Dobrze się przygotujcie! ☆ Do czego dążymy: Dobrze zbalansowana ekonomia i satysfakcjonujące Heli-Crash'e są naszymi bezwzględnymi priorytetami. Chcemy by każdy gracz szukający wyzwań i klimatu jakie zapewnia klasyczne DayZ, jak najbardziej je u nas znalazł i nie został skazany na grę, gdzie Survival zaczyna przypominać GTA. W miarę przybywania graczy i rozwoju serwera przewidziana jest również organizacja eventów. ☆A co z zasadami?☆ Zasady u nas należą do najbardziej podstawowych i nie wymagają długiej lektury. Jeśli chcesz dowiedzieć się więcej i uczestniczyć w rozwoju serwera to zapraszamy na nasz serwer Discord podany poniżej. ☆Discord☆ https://discord.gg/fSaqsQWgkz Po dołączeniu na kanale "server-rules-regulamin" wyświetla się regulamin i prośba o jego akceptację Wasza opinia i sugestie są dla nas ważne. Przekazujcie je nam na wyznaczonym do tego kanale ● IP: 5.83.170.80:17000 ● ☆Wykaz modów☆ • Community Framework • VPPAdminTools - narzędzia administracyjne • Vehicle3PP - możliwość przełączenia widoku z 3. osoby w autach • SimpleAutorun - automatyczny bieg po wciśnięciu wyznaczonego przycisku • SchanaModParty - możliwość dodania graczy do "party" i oznaczania punktów w zasięgu wzroku • SchanaModGlobalChat - dodany czat globalny • Mortys Weapons - nowe bronie i amunicja • GoreZ - kałuże krwi, rozpryski na ścianach, dodatkowe efekty rozprysku przy postrzale • Easy Map - mapa turystyczna pokazuje Ci Twoją aktualną pozycję • Ear Plugs - możliwość znacznego ściszenia dźwięków gry jednym przyciskiem • CodeLock - nowy zamek na kod do założenia na ściany i namioty • BuildAnywhere_v3 - możliwość stawiania struktur/namiotów również na lekko zakrzywionym terenie • Base Furniture Mods 3.0 - nowe meble i stojaki na broń • Modular Vest System - nowe ubrania, plecaki, kamizelki i hełmy camo • Airdrop-Upgraded - regularne zrzuty różnorodnego zaopatrzenia ( na naszym serwerze nie zaburzające ekonomii ) • RaG_Landrover_Offender - ciężkie do znalezienia pojazdy militarne typu Land Rover ▪︎ Mass'sManyItemOverhaul - nie została wprowadzona cała zawartość moda, a jedynie wytwarzalne pancerze ochronne z blachy, 2 wytwarzalne meble, parę wybranych karabinów snajperskich, 2 kamizelki wzmacniane i 1 plecak ▪︎ VanillaCarsPlus - auta uszkadzają się tylko przy uderzeniu powyżej 50km/h, zwiększona wytrzymałość aut, wzrost maksymalnej prędkości, można korzystać z ekwipunku będąc w aucie, gracz nie otrzyma już bez powodu obrażeń od stojącego pojazdu lub zostaną one zmniejszone ▪︎ TheDarkHorde - na mapie co jakiś czas grupuje się horda, na której czele stoi lider, horda ta podróżuje od miasta do miasta w rejonach północnych (również płn-wschodnich i płn-zachodnich); pokonanie lidera wymaga zaangażowania dużej ilości amunicji, a potrącenie autem nie przynosi dużych efektów; towarzyszy mu biała mgła widoczna z daleka Zapraszamy!
  14. Official website: http://scmta.ueuo.com @SCMTA 2016-2021 Server content: Graphic inventory New weapon New vehicle 2 new islands Safeguard system Heavy weapons (RPG) Stun gun Climb ladder Anti-cheating Base system Carcass Back System GPS frequency system Doomsday Store Headshot system Detail adjustment IP: mtasa://185.10.17.141:3 https://imgur.com/a/zEFjzUK
  15. ☆ Survival and Crafting ☆ ▪︎ Craft improvised construction tools, knives, light footwear, camouflage, and even weapons such as a crossbow or improvised shotgun, which for sure will come in handy while hunting. Some items, such as metal plates or old clothes, can also be dismantled with tools to obtain useful materials. ▪︎ Craftable Ghillies can be painted with the various colours of the sprays available. There is also an option to create a camouflage poncho in different colours, but it is not possible to dye it later. ☆ Events ☆ ☆ General ☆
  16. Good DayZ Hello, everyone! We opened our old style MTA DayZ server! Small information about our server: Teleportation Base System. Zombie System Money System. (Including sending money to your friend) Shop System. (Around the Radar) Group System. (F2) Custom Crosshair. (You can change the color and the crosshair) 300 Vehicles around the GTA WORLD. Area51 (Radar room) Bonuses? Of course: 4 Members get Small Base and 10 Members get Medium Base. Every 15 Players Admin/s will give VM (Virtual Money) to all players. Contacts: Add me on Discord: Stalker#1482 IP:Adress mtasa://139.99.122.233:22003
  17. I get this error when I throw my items on the floor,I do not know what to do ERROR: Client (Shady) triggered serverside event playerDropAItem, but event is not added serverside
  18. ¿Te gusta la temática zombie y roleplay? Pues en NeoGenesis Roleplay conseguirás lo que te gusta, te ofreceremos nuestra diversa y buena administración para apoyarte en todo lo que necesites. En NeoGenesis encontraras un nuevo hogar donde disfrutaras de el todo el tiempo... Contamos con un equipo de scripters y mappers profesionales, curtidos en creación de servidores roleplay, tenemos un sistema VIP inigualable, y una GM modificada que te dará un entretenimiento y diversión inigualables. Buscamos patrocinador, te esperamos para vivir tu propia pesadilla, ¿Conseguirás sobrevivir? https://discord.gg/pd5znvw9kt
  19. download it here https://github.com/rivor/dayz-mta screenshots http://prntscr.com/heso7h http://prntscr.com/hesp1n http://prntscr.com/hesp9l http://prntscr.com/hespjo http://prntscr.com/hesqgu http://prntscr.com/hesqqz http://prntscr.com/hesrb8 http://prntscr.com/hesrhg http://prntscr.com/hesrqh http://prntscr.com/hessgx http://prntscr.com/hested
  20. Youtube Video Showing Gamemode Features: ■ 7 Backpacks ■ 9 Skins ■ 50 Weapons ■ 745 Vehicles in map ( All GTA Vehicles) ■ User Panel (F1) (HUD, Draw distance, Fps limiter, Crosshair, Manage Account, Shaders: Skybox, Realistic Effects, Water, Global Textures, Car Reflect) "Easy to add new crosshairs" ■ Group System (F2) (Alliances)(Team Indicator)(By: Rex)(DataBase) ■ Zombies (10 Types of Zombies) (Fast Zombies) (Bosses) ■ Animals (3 Types of animals: Bear, Fox, Wolf) ■ Leaderboard (Kills, Deaths, K/D Groups, KDR, KDR Groups)(DataBase) ■ Downloader (Downloads in Game)(Reduces 38% of the weight of downloaded files) ■ Stable systems ■ Smart NPC's ■ AirDrop ■ Custom Clothes (Shaders) ■ Optimized Refresh Loot ■ Utilities (Cords to TXT, .map to .lua, DGS, Camera Position, guieditor) Link to BUY: https://hadestec.myshopify.com/products/nowadayz-v2-0-multi-theft-auto-dayz-game-mode
  21. hello, i made a new script. this script feature: [Founder]:Name : bla bla bla..... [ServerAdmin]:Name : bla bla bla..... [VipAdmin]:Name : bla bla bla..... [ServerName]:Name: bla bla bla..... or [Global]If you are Founder the color code will be Blue [Global]If you are ServerAdmin the color code will be red [Global]If you are VipMember the color code will be purple [Global]If you are a normal user, your color will be Yellow. --------------------------------------------------------------------------------------- You can contact me if you want this globalchat gmail : [email protected]
  22. Merhaba arkadaşlar, Benim isimim Eren, 2013 den beri mta oyuncusuyum, 1 yıldır script yapmaya çalışıyorum elimden geldiğincede yapabiliyorum, ve bi sunucu açmak istiyorum bu konuda bana yardım edecek birini arıyorum, bana yardım edecek kişiden sadece script konusunda yardım etse yeterli,maddi açıdan hiç sıkıntım yok tek isteğim scriptte yardımcı olacak, ve sunucuma admin, mod alımları'da olacaktır bunun için mail adresime yazmanız yeterlidir... mail : [email protected]
  23. Mi problema sucede que en mi servidor cada vez que se refrescan los puntos de loot el servidor se cae y genera error de network trouble. Me han dicho que lo idéal sería dividir el tiempo de ejecución por horarios para evitar que el server colapse pero habría que reescribir el código pero está fuera de mis conocimientos, ¿alguna ayuda por favor?. timetorefresh = math.random(2700000,3600000) local itemTable = { farm = { --- HERRAMIENTAS Y UTILIDADES --- --{"Dinero", 2086,0.8,90,6}, -- Donde 2086 es la ID de cualquier objeto no utilizado, 6 es la probabilidad de aparición, cuanto mayor es el número, mayor es la posibilidad. {"Madera",1463,0.4,0,13}, {"Pasto",874,0.5,0,12}, {"Caja de cerillas",328,0.4,90,8}, {"Tienda de campaña militar",1279,1,0,0.5}, {"Bidón de gasolina vacío",1650,1,0,10}, {"Latas vacías",2673,0.5,0,12}, {"Mapa",1277,0.8,90,6}, {"GPS",2976,0.15,0,2}, {"Rueda",1073,1,0,2}, {"Depósito",1008,1,0.8,2}, {"Estereo",1790,1,0.8,2}, {"Trampa para oso",1762,1,0,5}, {"Abre latas",1666,1,0,5}, -------------------------------------- --- ALIMENTOS Y BEBIDAS --- {"Kiwi",2133,1,0,0.2}, {"Naranja",2199,1,0,0.3}, {"Dew",2236,1,0,0.3}, {"Pepsi",2164,1,0,0.3}, {"Cantimplora de agua llena",2683,1,0,6}, {"Lata de spaghetti (cerrada)",2770,1,0,6}, {"Lata de spaghetti (abierta)",2770,1,0,0}, {"Frijoles al horno (cerrada)",2601,1,0,6}, {"Frijoles al horno (abierta)",2601,1,0,0}, {"Hamburguesa",2768,1,0,6}, {"Coca Cola",2647,1,0,0.2}, -------------------------------------- --- MOCHILAS DEL SERVER --- {"Mochila Coyote",1575,1,0,0.5}, {"Mochila Dry Bag roja",1542,1,0,2.2}, {"Mochila Sposn",1669,1,0,2.5}, {"Mochila Hunting",1919,1,0,2.5}, ---{"Mochila Improvisada inicial",2221,1,0,3.5}, {"Mochila de Asalto negra",1891,1,0,3.5}, -------------------------------------- --- ARMAS DEL SERVER --- {"Cuchillo",335,1,90,4}, {"Revólver",348,1,90,0.2}, {"G17",346,1,90,4}, {"Analgésico",2709,3,0,3.5}, {"M14 AIM",357,1,90,0.3}, {"Remington 870",349,1,90,0.3}, -------------------------------------- --- TRAJE CAMUFLAJE --- {"Traje mujer soldado",1213,2,0,0.3}, {"Traje chica superviviente",1213,2,0,0.3}, -------------------------------------- --- MEDICINAS --- {"Vendaje",1578,0.5,0,4}, {"Morfina",1579,1,0,4}, }, residential = { --- ARMADURA - CASCO - MASCARA --- {"Casco táctico",1915,1,0,0.5}, {"Casco de soldador",1914,1,0,0.5}, {"Casco de bombero",2704,1,0,0.2}, {"Casco de motoquero",1861,1,0,0.5}, {"Casco de motociclista",1941,1,0,0.3}, {"Máscara de gas militar",1903,1,0,0.6}, {"Máscara de gas civil",1902,1,0,0.6}, {"Barbijo",1901,1,0,0.6}, {"Máscara wolf",1900,1,0,1}, {"Máscara dallas",2705,1,0,1.3}, {"Chaleco de policia",1879,1,0,0.5}, {"Chaleco fuerzas especiales",1920,1,0,0.2}, {"Chaleco táctico",1877,1,0,0.1}, {"Chaleco militar",1853,1,0,0.2}, {"Chaleco antidisturbios",2105,1,0,0.1}, {"Chaleco ejercito rojo",2106,1,0,0.2}, -------------------------------------- --- HERRAMIENTAS Y UTILIDADES --- --{"Dinero", 2086,0.8,90,6}, {"Caja de cerillas",328,0.4,90,5}, {"Madera",1463,0.4,0,5}, {"Bidón de gasolina vacío",1650,1,0,9}, {"Bengala roja",324,1,90,9}, {"Rueda",1073,1,0,1}, {"Estereo",1790,1,0.8,2}, {"Depósito",1008,0.8,0,1}, {"Mapa",1277,0.8,90,10}, {"GPS",2976,0.15,0,3}, {"Latas vacías",2673,0.5,0,12}, {"Pasto",874,0.5,0,12}, {"Reloj",2710,1,0,3}, {"Estabilizador antiradiación",2387,0.3,0,0.1}, {"Contador geiger",2386,0.3,0,0.1}, {"Alambrada",933,0.25,0,1}, {"Brújula",1241,1,0,1.00}, {"Trampa para oso",1762,1,0,5}, {"Abre latas",1666,1,0,4}, -------------------------------------- --- ALIMENTOS Y BEBIDAS --- {"Pizza",1582,1,0,7}, {"Coca Cola",2647,1,0,0.1}, {"Leche",2856,1,0,7}, {"Lata de spaghetti (cerrada)",2770,1,0,7}, {"Lata de spaghetti (abierta)",2770,1,0,0}, {"Frijoles al horno (cerrada)",2601,1,0,7}, {"Frijoles al horno (abierta)",2601,1,0,0}, {"Hamburguesa",2768,1,0,7}, {"Dew",2236,1,0,0.3}, {"Pepsi",2164,1,0,0.3}, -------------------------------------- --- MEDICINAS --- {"Analgésico",2709,3,0,7}, {"Morfina",1579,1,0,2}, {"Bolsa térmica",1576,5,0,6}, {"Antidoto",1509,2.1,0,1}, -------------------------------------- --- ARMAS DEL SERVER --- {"M9 SD",347,1,90,1.9}, {"Remington 870",349,1,90,0.1}, {"PDW",352,1,90,1}, {"Cuchillo",335,1,90,3}, {"Hacha",339,1,90,1}, {"Granada",342,1,0,0.01}, {"Bomba de humo",343,1,0,0.5}, {"Revólver",348,1,90,0.4}, {"SPAZ-12 combat shotgun",351,1,90,0.4}, {"MP5A5",353,1,90,0.4}, {"M14 AIM",357,1,90,0.3}, {"Guitarra",333,1,90,3}, {"Bate",336,1,90,3}, {"Pala",337,1,90,3}, {"G17",346,1,90,1.5}, -------------------------------------- --- MOCHILAS DEL SERVER --- {"Mochila Hunting",1919,1,0,2.5}, {"Mochila Sposn",1669,1,0,1.5}, {"Mochila Dry Bag roja",1542,1,0,1.2}, {"Mochila Taloon naranja",1667,1,0,4}, {"Mochila Alice",1950,1,0,1.5}, ---{"Mochila Improvisada inicial",2221,1,0,1.5}, {"Mochila de Asalto negra",1891,1,0,3.5}, -------------------------------------- --- TRAJE CAMUFLAJE --- {"Traje mujer soldado 2",1213,2,0,0.3}, {"Traje fuerzas especiales",1213,2,0,0.3}, {"Traje militar terrorista",1213,2,0,0.3}, }, military = { -------------------------------------- --- ARMADURA - CASCO - MASCARA --- --{"Dinero", 2086,0.8,90,6}, {"Casco táctico",1915,1,0,0.5}, {"Casco de soldador",1914,1,0,0.5}, {"Casco de bombero",2704,1,0,0.2}, {"Casco de motoquero",1861,1,0,0.5}, {"Casco de motociclista",1941,1,0,0.3}, {"Máscara de gas militar",1903,1,0,0.6}, {"Máscara de gas civil",1902,1,0,0.6}, {"Barbijo",1901,1,0,0.6}, {"Máscara wolf",1900,1,0,1}, {"Máscara dallas",2705,1,0,1.3}, {"Chaleco de policia",1879,1,0,0.5}, {"Chaleco fuerzas especiales",1920,1,0,0.2}, {"Chaleco táctico",1877,1,0,0.1}, {"Chaleco militar",1853,1,0,0.2}, {"Chaleco antidisturbios",2105,1,0,0.1}, {"Chaleco ejercito rojo",2106,1,0,0.2}, -------------------------------------- --- HERRAMIENTAS Y UTILIDADES --- {"Caja de cerillas",328,0.4,90,2}, {"Bidón de gasolina vacío",1650,1,0,4}, {"Bengala amarilla",324,1,90,9}, {"Bengala azul",324,1,90,9}, {"Prismáticos",369,1,0,4}, {"Rueda",1073,1,0,2}, {"Estereo",1790,1,0.8,2}, {"Depósito",1008,0.8,0,2}, {"Visión nocturna",368,1,90,1}, {"Reloj",2710,1,0,4}, {"Bolsa térmica",1576,5,0,3}, {"Alambrada",933,0.25,0,1}, {"Latas vacías",2673,0.5,0,12}, {"Pasto",874,0.5,0,12}, {"Visión térmica",369,1,90,3}, {"GPS",2976,0.15,0,3}, {"Mapa",1277,0.8,90,7}, {"Caja de herramientas",2969,0.5,0,1}, {"Motor",929,0.3,0,2}, {"Rotor",14567,1.4,0,2}, {"Metal",1314,1.4,0,1}, {"Vidrio",954,1.4,0,1}, {"Tienda de campaña militar",1279,1,0,4.5}, {"Dispositivo de radio",330,1,0,6}, {"Estabilizador antiradiación",2387,0.3,0,1}, {"Contador geiger",2386,0.3,0,0.1}, {"Brújula",1241,1,0,1.00}, {"Trampa para oso",1762,1,0,5}, --{"Silenciador",1577,5,0,2}, --{"Visor óptico (largo alcance)",1272,5,0,0.3}, -------------------------------------- --- ARMAS DEL SERVER --- {"G17",346,1,90,5}, {"M9 SD",347,1,90,4}, {"Remington 870",349,1,90,3}, {"PDW",352,1,90,4}, {"Cuchillo",335,1,90,2.4}, {"Hacha",339,1,90,2.1}, {"Granada",342,1,0,0.5}, {"Bomba de humo",343,1,0,0.5}, {"SPAZ-12 combat shotgun",351,1,90, 2.3}, {"MP5A5",353,1,90,2.8}, {"M14 AIM",357,1,90,3.5}, {"AKS-74 KOBRA",355,1,90,3.8}, {"M4A3 CCO",356,1,90,2.4}, {"CZ 550",358,1,90,0.4}, {"Pala",337,1,90,1}, -------------------------------------- --- ALIMENTOS Y BEBIDAS --- {"Kiwi",2133,1,0,0.1}, {"Naranja",2199,1,0,0.1}, {"Dew",2236,1,0,0.1}, {"Pepsi",2164,1,0,0.1}, {"Pizza",1582,1,0,2}, {"Coca Cola",2647,1,0,0.1}, {"Leche",2856,1,0,1}, -------------------------------------- --- MOCHILAS DEL SERVER --- {"Mochila Hunting",1919,1,0,2.5}, {"Mochila Alice",1950,1,0,4}, {"Mochila Taloon naranja",1667,1,0,5}, {"Mochila Improvisada",1916,1,0,2}, {"Mochila Coyote",1575,1,0,0.9}, {"Mochila Child Briefcase roja",1917, 1,0,6}, {"Mochila Mountain roja",1918, 1,0,5}, -------------------------------------- --- MEDICINAS --- {"Analgésico",2709,3,0,4}, {"Morfina",1579,1,0,4}, {"Antidoto",1509,2.1,0,1}, -------------------------------------- --- TRAJE CAMUFLAJE --- {"Traje ghillie suit",1213,2,0,0.3}, {"Traje fuerzas especiales",1213,2,0,0.3}, }, industrial = { -------------------------------------- --- HERRAMIENTAS Y UTILIDADES --- --{"Dinero", 2086,0.8,90,6}, {"Alambrada",933,0.25,0,7}, {"Caja de herramientas",2969,0.5,0,3}, {"Rueda",1073,1,0,4}, {"Estereo",1790,1,0.8,2}, {"Motor",929,0.3,0,3.5}, {"Depósito",1008,1,0.8,4}, {"Rotor",14567,1.4,0,2}, {"Latas vacías",2673,0.5,0,12}, {"Pasto",874,0.5,0,10}, {"Mapa",1277,0.8,90,3}, {"Reloj",2710,1,0,2}, {"Caja de cerillas",328,0.4,90,5}, {"Madera",1463,0.4,0,2}, {"Bidón de gasolina vacío",1650,1,0,6}, {"Bidón de gasolina lleno",1650,1,0,1.5}, {"Bengala naranja",324,1,90,9}, {"Bengala verde",324,1,90,9}, {"Bengala amarilla",324,1,90,9}, {"Bengala púrpura",324,1,90,9}, {"Dispositivo de radio",330,1,0,6}, {"Visión nocturna",368,1,90,0.1}, {"Brújula",1241,1,0,1.00}, {"Estabilizador antiradiación",2387,0.3,0,1}, {"Contador geiger",2386,0.3,0,0.1}, {"Trampa para oso",1762,1,0,5}, {"Abre latas",1666,1,0,3}, -------------------------------------- --- ALIMENTOS Y BEBIDAS --- {"Cantimplora de agua llena",2683,1,0,4}, {"Lata de spaghetti (cerrada)",2770,1,0,4}, {"Lata de spaghetti (abierta)",2770,1,0,0}, {"Frijoles al horno (cerrada)",2601,1,0,4}, {"Frijoles al horno (abierta)",2601,1,0,0}, {"Hamburguesa",2768,1,0,4}, {"Pizza",1582,1,0,4}, {"Leche",2856,1,0,4}, {"Kiwi",2133,1,0,0.1}, {"Naranja",2199,1,0,0.1}, {"Dew",2236,1,0,0.1}, {"Pepsi",2164,1,0,0.1}, -------------------------------------- --- ARMAS DEL SERVER --- {"Guitarra",333,1,90,1.5}, {"Bate",336,1,90,1.5}, {"Pala",337,1,90,1.5}, {"Remington 870",349,1,90,3}, {"G17",346,1,90,1.5}, {"PDW",352,1,90,2}, {"Cuchillo",335,1,90,2}, {"Hacha",339,1,90,1.5}, -------------------------------------- --- MOCHILAS DEL SERVER --- {"Mochila Hunting",1919,1,0,2.5}, {"Mochila Sposn",1669,1,0,2.5}, {"Mochila Dry Bag roja",1542,1,0,5.2}, {"Mochila Taloon naranja",1667,1,0,6}, {"Mochila Coyote",1575,1,0,0.5}, ---{"Mochila Improvisada inicial",2221,1,0,3.5}, {"Mochila de Asalto negra",1891,1,0,3.5}, -------------------------------------- --- TRAJE CAMUFLAJE --- {"Traje mujer soldado",1213,2,0,0.3}, {"Traje mujer soldado 2",1213,2,0,0.3}, {"Traje militar terrorista",1213,2,0,0.3}, }, supermarket = { -------------------------------------- --- HERRAMIENTAS Y UTILIDADES --- --{"Dinero", 2086,0.8,90,6}, {"Caja de cerillas",328,0.4,90,5}, {"Madera",1463,0.4,0,5}, {"Bidón de gasolina vacío",1650,1,0,5}, {"Bengala roja",324,1,90,9}, {"Bengala azul",324,1,90,9}, {"Latas vacías",2673,0.5,0,12}, {"Pasto",874,0.5,0,12}, {"Reloj",2710,1,0,3}, {"Alambrada",933,0.25,0,1}, {"Mapa",1277,0.8,90,4}, {"GPS",2976,0.15,0,1}, {"Dispositivo de radio",330,1,0,6}, {"Rueda",1073,1,0,1}, {"Estereo",1790,1,0.8,2}, {"Depósito",1008,1,0.8,2}, {"Brújula",1241,1,0,1.00}, {"Estabilizador antiradiación",2387,0.3,0,1}, {"Contador geiger",2386,0.3,0,0.1}, {"Abre latas",1666,1,0,7}, -------------------------------------- --- ARMAS DEL SERVER --- {"G17",346,1,90,3.5}, {"PDW",352,1,90,2}, {"Cuchillo",335,1,90,3}, {"Hacha",339,1,90,2.1}, {"MP5A5",353,1,90,0.5}, {"M14 AIM",357,1,90,0.2}, {"Guitarra",333,1,90,1.9}, {"Bate",336,1,90,1.4}, {"Pala",337,1,90,0.3}, -------------------------------------- --- ALIMENTOS Y BEBIDAS --- {"Pizza",1582,1,0,7}, {"Leche",2856,1,0,7}, {"Lata de spaghetti (cerrada)",2770,1,0,7}, {"Lata de spaghetti (abierta)",2770,1,0,0}, {"Frijoles al horno (cerrada)",2601,1,0,7}, {"Frijoles al horno (abierta)",2601,1,0,0}, {"Hamburguesa",2768,1,0,7}, {"Carne cruda",2804,0.5,90,8}, -------------------------------------- --- MOCHILAS DEL SERVER --- {"Mochila Hunting",1919,1,0,2.5}, {"Mochila Taloon naranja",1667,1,0,6}, {"Mochila Alice",1950,1,0,0.5}, {"Mochila Coyote",1575,1,0,0.1}, -------------------------------------- --- MEDICINAS --- {"Analgésico",2709,3,0,7}, {"Bolsa térmica",1576,5,0,6}, {"Morfina",1579,1,0,2}, {"Antidoto",1509,2.1,0,1}, -------------------------------------- --- TRAJE CAMUFLAJE --- {"Traje ghillie suit",1213,2,0,0.3}, {"Traje fuerzas especiales",1213,2,0,0.3}, }, other = { -- ES MUY IMPORTANTE QUE TODOS LOS ITEMS ESTEN AQUÍ PARA QUE APAREZCAN EN EL JUEGO. -------------------------------------- --- ARMADURA - CASCO - MASCARA --- {"Casco táctico",1915,1,0,0.5}, {"Casco de soldador",1914,1,0,0.5}, {"Casco de bombero",2704,1,0,0.2}, {"Casco de motoquero",1861,1,0,0.5}, {"Casco de motociclista",1941,1,0,0.3}, {"Máscara de gas militar",1903,1,0,0.6}, {"Máscara de gas civil",1902,1,0,0.6}, {"Barbijo",1901,1,0,0.6}, {"Máscara wolf",1900,1,0,1}, {"Máscara dallas",2705,1,0,1.3}, {"Chaleco de policia",1879,1,0,0.5}, {"Chaleco fuerzas especiales",1920,1,0,0.2}, {"Chaleco táctico",1877,1,0,0.1}, {"Chaleco militar",1853,1,0,0.2}, {"Chaleco antidisturbios",2105,1,0,0.1}, {"Chaleco ejercito rojo",2106,1,0,0.2}, -------------------------------------- --- HERRAMIENTAS Y UTILIDADES --- --{"Dinero", 2086,0.8,90,6}, {"Bidón de gasolina lleno",1650,1,0}, {"Visión nocturna",368,1,90}, {"Visión térmica",369,1,90}, {"Caja de cerillas",328,0.4,90,5}, {"Madera",1463,0.4,0,5}, {"Reloj",2710,1,0,3}, {"Bidón de gasolina vacío",1650,1,0,5}, {"Airdrop",324,1,90,9}, {"Bengala roja",324,1,90,9}, {"Bengala rosada",324,1,90,9}, {"Bengala naranja",324,1,90,9}, {"Bengala celeste",324,1,90,9}, {"Bengala verde",324,1,90,9}, {"Bengala amarilla",324,1,90,9}, {"Bengala púrpura",324,1,90,9}, {"Bengala magenta",324,1,90,9}, {"Bengala azul",324,1,90,9}, {"Rueda",1073,1,0,1}, {"Estereo",1790,1,0.8,2}, {"Depósito",1008,1,0.8,4}, {"Prismáticos",369,1,0,4}, {"Dispositivo de radio",2966,0.5,0,5}, {"Metal",1314,1.4,0,1}, {"Vidrio",954,1.4,0,1}, {"GPS",2976,0.15,0,1}, {"Tienda de campaña militar",1279,1,0,0.5}, {"Mapa",1277,0.8,90,4}, {"Caja de herramientas",2969,0.5,0,3}, {"Rotor",14567,1.4,0,2}, {"Motor",929,0.3,0,3.5}, {"Latas vacías",2673,0.5,0,12}, {"Pasto",874,0.5,0,12}, {"Alambrada",933,0.25,0,1}, {"Brújula",1241,1,0,1.00}, {"Estabilizador antiradiación",2387,0.3,0,1}, {"Contador geiger",2386,0.3,0,0.1}, {"Trampa para oso",1762,1,0,5}, {"Abre latas",1666,1,0,6}, --{"Silenciador",1577,5,0,2}, --{"Visor óptico (largo alcance)",1272,5,0,0.3}, -------------------------------------- --- ALIMENTOS Y BEBIDAS --- {"Kiwi",2133,1,0,1}, {"Naranja",2199,1,0,1}, {"Dew",2236,1,0,1}, {"Pepsi",2164,1,0,1}, {"Carne cruda",2804,0.5,90}, {"Carne cocinada",2806,0.5,90}, {"Cantimplora de agua llena",2683,1,0,4}, {"Cantimplora de agua vacía",2683,1,0}, {"Pizza",1582,1,0,7}, {"Leche",2856,1,0,5}, {"Lata de spaghetti (cerrada)",2770,1,0,5}, {"Lata de spaghetti (abierta)",2770,1,0,0}, {"Frijoles al horno (cerrada)",2601,1,0,6}, {"Frijoles al horno (abierta)",2601,1,0,0}, {"Hamburguesa",2768,1,0,2}, {"Coca Cola",2647,1,0,1}, -------------------------------------- --- ARMAS DEL SERVER --- {"Remington 870 cartuchos",2358,2,0}, {"SPAZ-12 pellet",2358,2,0}, {"MP5A5 Mag",2358,2,0}, {"30Rnd. AK",1271,2,0}, {"30Rnd. STANAG",1271,2,0}, {"Cartucho G17",3013,2,0}, {"M9SD Mun.",3013,2,0}, {".45 ACP",3013,2,0}, {"CZ 550 Mag",2358,2,0}, {"DMR Mun.",2358,2,0}, {"PDW Mag",2041,2,0}, {"MP5A5 Mag",2041,2,0}, {"G17",346,1,90,3.5}, {"PDW",352,1,90,2}, {"Cuchillo",335,1,90,2.5}, {"Hacha",339,1,90,1.8}, {"M14 AIM",357,1,90,1.5}, {"MP5A5",353,1,90,1.5}, {"Remington 870",349,1,90,2}, {"M9 SD",347,1,90,5}, {"Granada",342,1,0,0.5}, {"Bomba de humo",343,1,0,0.5}, {"SPAZ-12 combat shotgun",351,1,90,1.9}, {"AKS-74 KOBRA",355, 1,90,0.9}, {"M4A3 CCO",356,1,90,0.9}, {"CZ 550",358,1,90,0.3}, {"G17",346,1,90,3}, {"Revólver",348,1,90,3}, {"Guitarra",333,1,90,1.9}, {"Bate",336,1,90,1.4}, {"Pala",337,1,90,1.5}, -------------------------------------- --- MEDICINAS --- {"Kit médico",2891,2.2,0}, {"Bolsa de sangre",1580,1,0}, {"Analgésico",2709,3,0,7}, {"Morfina",1579,1,0, 2}, {"Bolsa térmica",1576,5,0,6}, {"Vendaje",1578,0.5,0,4}, {"Antidoto",1509,2.1,0,1}, -------------------------------------- --- MOCHILAS DEL SERVER--- {"Mochila Hunting",1919,1,0,2.5}, {"Mochila Taloon naranja",1667,1,0,6}, {"Mochila Alice",1950,1,0,1.5}, {"Mochila Coyote",1575,1,0,0.7}, {"Mochila Dry Bag roja",1542,1,0,5.2}, {"Mochila Sposn",1669,1,0,2.0}, {"Mochila Improvisada",1916,1,0,2}, {"Mochila Coyote",1575,1,0,0.1}, {"Mochila Child Briefcase roja",1917, 1,0,0.1}, {"Mochila Mountain roja",1918, 1,0,0.1}, -------------------------------------- --- TRAJE CAMUFLAJE --- {"Traje ghillie suit",1213,2,0,0.3}, {"Traje chica superviviente",1213,2,0,0.3}, {"Traje mujer soldado",1213,2,0,0.3}, {"Traje mujer soldado 2",1213,2,0,0.3}, {"Traje anti tóxico",1213,2,0,0.3}, {"Traje militar terrorista",1213,2,0,0.3}, {"Traje fuerzas especiales",1213,2,0,0.3}, } } ----------------------------------------- debug.sethook( _, h1, h2, h3 ) local h1, h2, h3 = debug.gethook() debug.sethook() ----------------------------------------- weaponAmmoTable = { ["Cartucho G17"] = { {"G17", 22} }, ["M9SD Mun."] = { {"M9 SD", 23} }, [".45 ACP"] = { {"Revólver",24} }, ["PDW Mag"] = { {"PDW", 28} }, ["MP5A5 Mag"] = { {"MP5A5", 29} }, ["30Rnd. AK"] = { {"AKS-74 KOBRA", 30} }, ["30Rnd. STANAG"] = { {"M4A3 CCO", 31} }, ["Remington 870 cartuchos"] = { {"Remington 870",25} }, ["SPAZ-12 pellet"] = { {"SPAZ-12 combat shotgun",27} }, ["CZ 550 Mag"] = { {"CZ 550", 34} }, ["DMR Mun."] = { {"M14 AIM",33} }, ["others"] = { {"Paracaídas", 46}, {"Bomba de humo", 17}, {"Granada", 16}, {"Cuchillo",4}, {"Hacha", 8}, {"Prismáticos", 43}, {"Bate",5}, {"Guitarra", 2}, {"Pala", 6}, {"Dispositivo de radio",1} } } ---------------------------------------------------------------------------------------- function getWeaponAmmoType(weaponName, notOthers) if not notOthers then for i, weaponData in pairs(weaponAmmoTable.others) do if weaponName == weaponData[1] then return weaponData[1], weaponData[2] end end end for i, weaponData in pairs(weaponAmmoTable["Cartucho G17"]) do if weaponName == weaponData[1] then return "Cartucho G17", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["M9SD Mun."]) do if weaponName == weaponData[1] then return "M9SD Mun.", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable[".45 ACP"]) do if weaponName == weaponData[1] then return ".45 ACP", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["PDW Mag"]) do if weaponName == weaponData[1] then return "PDW Mag", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["MP5A5 Mag"]) do if weaponName == weaponData[1] then return "MP5A5 Mag", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["30Rnd. AK"]) do if weaponName == weaponData[1] then return "30Rnd. AK", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["30Rnd. STANAG"]) do if weaponName == weaponData[1] then return "30Rnd. STANAG", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["Remington 870 cartuchos"]) do if weaponName == weaponData[1] then return "Remington 870 cartuchos", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["SPAZ-12 pellet"]) do if weaponName == weaponData[1] then return "SPAZ-12 pellet", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["CZ 550 Mag"]) do if weaponName == weaponData[1] then return "CZ 550 Mag", weaponData[2] end end for i, weaponData in pairs(weaponAmmoTable["DMR Mun."]) do if weaponName == weaponData[1] then return "DMR Mun.", weaponData[2] end end return false end ---------------------------------------------------------------------------------------- --function createItemPickup(item, x, y, z, tableStringName) function createItemPickup(item, x, y, z, tableStringName, int, dim) if item and x and y and z then local object = createObject(itemTable[tostring(tableStringName)][item][2], x, y, z - 0.875, itemTable[tostring(tableStringName)][item][4], 0, math.random(0, 360)) setObjectScale(object, itemTable[tostring(tableStringName)][item][3]) setElementCollisionsEnabled(object, false) local col = createColSphere(x, y, z, 0.75) setElementData(col, "item", itemTable[tostring(tableStringName)][item][1]) setElementData(col, "parent", object) -- --setElementInterior(object,int) --setElementDimension(object,dim) --setElementInterior(col,int) --setElementDimension(col,dim) -- setTimer(function() if isElement(col) then destroyElement(col) destroyElement(object) end end, 900000, 1) return object end end ---------------------------------------------------------------------------------------- function table.size(tab) local length = 0 for _ in pairs(tab) do length = length + 1 end return length end ---------------------------------------------------------------------------------------- function math.percentChance(percent, repeatTime) local hits = 0 for i = 1, repeatTime do local number = math.random(1,1000)/10 if percent >= number then hits = hits + 1 end end return hits end ---------------------------------------------------------------------------------------- function createItemLoot(lootPlace, x, y, z, id) col = createColSphere(x, y, z, 1.25) setElementData(col, "itemloot", true) setElementData(col, "parent", lootPlace) setElementData(col, "MAX_Slots", 0) for i, item in pairs(itemTable[lootPlace]) do local value = math.percentChance(item[5], math.random(1, 2)) setElementData(col, item[1], value) local ammoData, weapID = getWeaponAmmoType(item[1], true) if ammoData and value > 0 then setElementData(col, ammoData, math.random(1, 2)) end end refre:~emLoot(col,lootPlace,true) return col end ---------------------------------------------------------------------------------------- function refre:~emLoot(col,place) local objects = getElementData(col,"objectsINloot") if objects then if isElement(objects[1])then destroyElement(objects[1]) end if isElement(objects[2])then destroyElement(objects[2]) end if isElement(objects[3])then destroyElement(objects[3]) end end local counter = 0 local obejctItem = {} for i, item in pairs(itemTable["other"]) do if getElementData(col,item[1]) and getElementData(col,item[1]) > 0 then if counter == 3 then break end counter = counter + 1 local x,y,z = getElementPosition(col) obejctItem[counter] = createObject(item[2],x+math.random(-1,1),y+math.random(-1,1),z-0.875,item[4]) setObjectScale(obejctItem[counter],item[3]) setElementCollisionsEnabled(obejctItem[counter], false) end end setElementData(col,"objectsINloot",{obejctItem[1], obejctItem[2], obejctItem[3]}) end addEvent("refre:~emLoot",true) addEventHandler("refre:~emLoot",getRootElement(),refre:~emLoot) ---------------------------------------------------------------------------------------- function createPickupsOnServerStart() for i,pos in pairs(pickupPositions["residential"]) do createItemLoot("residential",pos[1],pos[2],pos[3]) end for i,pos in pairs(pickupPositions["industrial"]) do createItemLoot("industrial",pos[1],pos[2],pos[3]) end for i,pos in pairs(pickupPositions["farm"]) do createItemLoot("farm",pos[1],pos[2],pos[3]) end for i,pos in pairs(pickupPositions["supermarket"]) do createItemLoot("supermarket",pos[1],pos[2],pos[3]) end for i,pos in pairs(pickupPositions["military"]) do createItemLoot("military",pos[1],pos[2],pos[3]) end end createPickupsOnServerStart() ---------------------------------------------------------------------------------------- vehicleFuelTable = { {593, 150},-- DODO {469, 100},-- SPARROW {487, 200},-- MAVERICK {417, 300},-- LEVIATHAN {422, 80}, -- BOB CAT {470, 100},-- PATRIOT {483, 100},-- CAMPER {602, 60}, -- ALPHA {415, 50}, -- CHEETAH {402, 40}, -- BUFFALO {471, 30}, -- QUAD {468, 25}, -- SANCHEZ {522, 40}, -- NRG-500 {521, 30}, -- FCR-900 {461, 35}, -- PCJ-600 {433, 160},-- BARRACKS {437, 140},-- COACH {541, 50}, -- BULLET {527, 40}, -- CADRONA {560, 60}, -- SULTAN {445, 40}, -- ADMIRAL {500, 70}, -- MESA {453, 175},-- BOTE REEFER {568, 35}, -- BANDITO {456, 120},-- YANKEE {428, 45}, -- SECURICAR {411, 50}, -- INFERNUS {562, 50}, -- ELEGY } ---------------------------------------------------------------------------------------- function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in pairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end ---------------------------------------------------------------------------------------- function onPlayerTakeItemFromGround(itemName, col) itemPlus = 1 if itemName == "Cartucho G17" then itemPlus = 7 elseif itemName == "M9SD Mun." then itemPlus = 15 elseif itemName == ".45 ACP" then itemPlus = 7 elseif itemName == "PDW Mag" then itemPlus = 30 elseif itemName == "MP5A5 Mag" then itemPlus = 20 elseif itemName == "30Rnd. AK" then itemPlus = 30 elseif itemName == "30Rnd. STANAG" then itemPlus = 20 elseif itemName == "Remington 870 cartuchos" then itemPlus = 7 elseif itemName == "SPAZ-12 pellet" then itemPlus = 7 elseif itemName == "CZ 550 Mag" then itemPlus = 5 elseif itemName == "DMR Mun." then itemPlus = 10 elseif itemName == "Dinero" then itemPlus = 100 elseif itemName == "M4A3 CCO" or itemName == "AKS-74 KOBRA" or itemName == "CZ 550" or itemName == "Remington 870" or itemName == "SPAZ-12 combat shotgun" or itemName == "M14 AIM" then removeBackWeaponOnDrop() end local x, y, z = getElementPosition(source) local id, ItemType = getItemTablePosition(itemName) setElementData(source, itemName, (getElementData(source, itemName) or 0) + itemPlus) destroyElement(getElementData(col, "parent")) destroyElement(col) end addEvent("onPlayerTakeItemFromGround", true) addEventHandler("onPlayerTakeItemFromGround", getRootElement(), onPlayerTakeItemFromGround) ---------------------------------------------------------------------------------------- function onPlayerChangeLoot(loot) local players = getElementsWithinColShape(loot, "player") for theKey, player in pairs(players) do triggerClientEvent(player, "refreshLootManual", player, loot) end end addEvent("onPlayerChangeLoot", true) addEventHandler("onPlayerChangeLoot", getRootElement(), onPlayerChangeLoot) ---------------------------------------------------------------------------------------- function playerDropAItem(itemName) local x, y, z = getElementPosition(source) local item, itemString = getItemTablePosition(itemName) --local itemPickup = createItemPickup(item, x + math.random(-1.25, 1.25), y + math.random(-1.25, 1.25), z, itemString) local itemPickup = createItemPickup(item,x+math.random(-1.25,1.25),y+math.random(-1.25,1.25),z,itemString,getElementInterior(source),getElementDimension(source)) end addEvent("playerDropAItem", true) addEventHandler("playerDropAItem", getRootElement(), playerDropAItem) ---------------------------------------------------------------------------------------- function getItemTablePosition(itema) for id, item in pairs(itemTable[tostring("other")]) do if itema == item[1] then return id, "other" end end return item, itemString end ----------------------------------------------------------------------------------- function refre:~emLoots() outputChatBox("#ffaa00¡NOTIFICACIÓN! #ffffff - ¡Refrescando puntos de looteos, gracias por su paciencia!.", getRootElement(), 255, 255, 255, true) --setServerPassword(tostring(math.random(999999999))..""..tostring(math.random(999999999))) for i, loots in pairs(getElementsByType("colshape")) do local itemloot = getElementData(loots, "itemloot") if itemloot then local objects = getElementData(loots, "objectsINloot") if objects then if objects[1] ~= nil then destroyElement(objects[1]) end if objects[2] ~= nil then destroyElement(objects[2]) end if objects[3] ~= nil then destroyElement(objects[3]) end end destroyElement(loots) end end createPickupsOnServerStart() setTimer(refre:~emLootPoints, gameplayVariables.itemrespawntimer, 1) --setServerPassword(nil) end --------------------------------------------------------------------------------------- function refre:~emLootPoints() local time = getRealTime() local hour = time.hour outputChatBox("#ff2200¡NOTIFICACIÓN! #ffffff - ¡Falta 1 minuto para que se refresquen los puntos de looteos!.", getRootElement(), 255, 255, 255, true) setTimer(refre:~emLoots, 60000, 1) end setTimer(refre:~emLootPoints, gameplayVariables.itemrespawntimer, 1) --------------------------------------------------------------------------------------- addCommandHandler( "refrescar_loot", refre:~emLoots, true )
  24. SERVER NAME Dynamite DayZ SERVER IP mtasa://89.35.52.77:22617 Dynamite DayZ is survival mode for mta san andreas Features New Inventory Cut trees and base build easy Base furniture system Damage show pvp system Armour Helmet system reduce damage pvp and zombie fights Air drop system New maps Special military boxes military areas and SFPD New and unbugged Voice chatting system (Z) New Group System New animations Optimized Damage All Weapons smilar DayZ SA No Pay to win No VIP Easy loot and fun server GAME IMAGES
  25. MTA: SA RUST LEGACY é um Mod para Multi Theft Auto de sobrevivência desenvolvido pela equipe eXemple Games. O único objetivo em Rust é sobreviver! Para fazer isso, você precisará superar as lutas como fome, sede e frio. Construa um fogo. Construir um abrigo. Mate animais por carne. Proteja-se dos outros jogadores e mate-os por carne. Crie alianças com outros jogadores e forme uma cidade. Faça o que for preciso para sobreviver. Ligações úteis: mtasa: //35.198.55.136: 22003 Discórdia oficial do servidor: https://discord.gg/SrQ9Fjg Jogos eXemple: https://discord.gg/SrQ9Fjg Outras imagens
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