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Found 25 results

  1. mta-add-models is a library/framework resource that I made: Its purpose is allowing you to add new peds(skins)/objects/vehicles to your server. All the new added models will be automatically synced with all players. The way to achieve this is by following the tutorial included in...
  2. Matrix Gaming is a clan server founded by particularly skilled people in content creation and development. We offer you a completely new environment to have fun in, with limitless possibilities and constant improvement. We're players that always wanted to take the gaming experience in MTA:SA to...
  3. As the title says, I'm interested in a finished Custom Weapon System (CWS in short). There are a few criteria that must be met with the CWS, which I will go in detail privately. So if you're interested in selling one, feel free to DM me. Best regards, Vseven
  4. I would like to ask if there is a way to make a second weapon, for example to have two M4s, but to shoot differently, e.g. to have a different one with a rate of fire and the other one to deal more hp. Is there a way to do something like this?
  5. Aonde eu aumento o alcance das armas do meu servidor e aonde fica esse arquivo de editar ?
  6. Hi! I'm a kind of noob scripter making a VIP panel, but I do not find a way to set.. for example, I want the player to spawn op weapons (only for vip users in this case), like Rocket Launcher, only a few times at day, not more than the established number of times for spawning it. Is it possible to d...
  7. So i have a shop script wich pretty much allows to buy items/weapons from this shop, the shop sells with "K.B.K Points" which is the player money but with another name to fit the server. The problem i have is when player buys one of the item they get all of them. I want to make them get the item the...
  8. Hello guys I need help to create a script for a kit of weapons you know how to do? I would like with a command gives me the kit of weapons for example I do / kit and gives me weapons if you know you tell me please!
  9. -- This piece of code in located in the 'onPlayerQuit' event handler. It saves the player's weapons and ammo if he has any, this is all working correctly local weapons = {} for slot = 1, 12 do local weapon = getPedWeapon(source, slot) if weapon > 0 then local ammo = getPedTotalAmmo(source...
  10. Badboysteve

    Weapons

    Hi am looking for a script that is a custom damage modifier instead of the original gta sa weapons i want to change the range of guns damage and also accuracy and max clip a gun can hold is that possible?
  11. Hello! I need to use attachElements with an object in a player's gun, but from what I noticed the player's weapon is not recognized as "element". Code: function customM4(source) if getPedWeapon(source) == 31 then local gunModel = createObject(1487, 1, 2, 3) attachElements(gunModel,...
  12. Hi, guys, i'm a belarusian, so i'm sorry for my bad english. My suggestion is that you should add a possibility to change animations of guns, so i could shoot and hold colt45 or another guns like a normal guy, not a gangsta :O :~ guy. This issue is already exist since 2014 https://bugs.mt...
  13. I want to force the player to run and aim at the same time with machine guns. (M4, AK47)
  14. Hello all MTA community recently I checked in my server that I need to do some settings like rhino I wanna make rhino for timer purpose like all can buy rhino but for minimum time -10 min 0r 5min till he die !how can I ? From fr-cilent .Lua or should I need add any other way ? Next is : I want...
  15. Working on a First Person Shooter gamemode, and i found a bug. The event onClientPreRender causes some delay at attachElements. Can somebody reproduce attachElements maths for me?
  16. Does anyone have a script that does this, or do you know how to make these new weapons? If yes please teach me !!
  17. help! can anyone tell me how to block rino and some vehicle. please......
  18. can any one say me how can i block weapons like rpg,minigun,rocket launcher etc..
  19. Salut ... m-am gandit ca ar fi o idee buna sa adaugati un mod de crafting de arme... si m-am gandit si cum sa functioneze : Arma: -Un om este plasat pe harta (un om care vinde materialele .. sa zicem ca il cheama Jonny McGregor) -Cumperi materialele ... (sa fie o comanda sa vezi cate...
  20. Hello there, I've been trying to create a weapon (uzi) and attach it on a vehicle (hydra) the weapon should fire when I click the left mouse button. I am stuck at the very beginning of the script (trying to get the uzi to spawn) and I just cannot progress any further. function hydraGun...
  21. function buyWeapon(thePlayer, command) local mycoins = exports.coinsystem:getPlayerCoin(thePlayer) if (mycoins >= 1) then giveWeapon(thePlayer, 31, 2000) exports.coinsystem:takePlayerCoin(thePlayer, prize) outputChatBox("you bought a M4.", thePlayer, 0, 255, 0, false) else outputCha...
  22. Attention I have created this topic to tell you everyone that I am going to freelance in MTA:SA. As you don't know I am working with MTA:SA since 2013 and I have a lot of experience. If you are interested in any of MTA:SA (like DayZ) resouces, scripts or other things, just tell me what you want...
  23. Hello, I have been looking for a way to check if melee damage was dealt with a weapon, because I want to add a gears of war animation when hit with a weapon, I was looking at the MTA Damage Types, found this: Does anyone have an Idea what can I use to accomplish this? thanks!
  24. Hello any1 knows how to add more guns on server? I have dayz server and i would like to get some help. Just tell me here or contact me if you know how to script.
  25. Guns Do not Work Error In MTA I play with my friends with heavy weapons and all that and reads * WARNING * Player * have * a * weapon * WARNING * Dominic1064 example has a Rocket Launcher help me plz tell me to play more good
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