Jump to content

Sami_~>

Members
  • Posts

    100
  • Joined

  • Last visited

About Sami_~>

  • Birthday 07/06/1998

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Sami_~>'s Achievements

Punk-@ss B*tch

[email protected] B*tch (12/54)

2

Reputation

  1. Done some simple changes
  2. I am a Photoshop Editor and I am interested in this work but I don't want to upload images publicly.
  3. Delete This : https://community.mtasa.com/index.php?p=resources&s=details&id=15390 DONE
  4. he told [IGT] tag for staffs also he change the group admin to nay other staff and this not for team chat it shows global
  5. Server Side function RenderIGTTag( text, type) if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Admin")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("[IGT]" .. getPlayerName ( source ) ..":#FFFFFF " .. text, getRootElement(), r, g, b, true ) outputServerLog("CHAT: [IGT] " .. getPlayerName ( source ) .. ": " .. text) end end addEventHandler("onPlayerChat", getRootElement(), RenderIGTTag)
  6. i can't kill that bots
  7. Sami_~>

    stop driveby

    Can u fix this : i want to disable rino fire local blockedVehicles = {[432] = true} function blockEnterOnBlockedVehicles(player, seat, jacked) local model = getElementModel(source) if isElement(source) and getElementType(source) == "vehicle" and (model and blockedVehicles[model]) then if isElement(player) and getElementType(player) == "player" and seat == 0 then toggleControl ( "vehicle_fire", false ) (true, "blockedvehicle") end end end addEventHandler("onVehicleStartEnter", getRootElement(), blockEnterOnBlockedVehicles)
  8. Sami_~>

    stop driveby

    hello how can i stop driveby only for localplayer when the player select the checkbox. i try it but not working : if ( guiCheckBoxGetSelected(GUIEditor.checkbox[1])) then setPedDoingGangDriveby ( getLocalPlayer (), false )
  9. this is a script when the player select the checkbox it fix the vehicle every time. but when the player has selected the check box it fixing the vehicle for all players not for a alone player. function AutoFix() if ( guiCheckBoxGetSelected(GUIEditor.checkbox[1])) then vehicles = getElementsByType ( "vehicle" ) for vehicleKey,vehicleValue in ipairs(vehicles) do fixVehicle ( vehicleValue ) setTimer ( function() setElementHealth ( vehicleValue, 1000.0 ) end, 10000, 1 ) end end end setTimer( AutoFix, 100, 0 )
×
×
  • Create New...