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Tut

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Everything posted by Tut

  1. Tut

    Topic

    Please remove the world object using RemoveWorldModel, and then create it using createObject. It's noted in engineReplaceModel that it may not have streamed in correctly, so doing the above should work around the issue.
  2. Tut

    Topic

    Please create the object using Lua functions or map editor. Another thing that would explain the issue, is having poorly calculated collision boundings. If your collision boundings are not covering your DFF model, it will cause camera clipping issues. Please work on the above and reply back if the issues persists.
  3. Nice mapping. I've checked the channel - says it's for SAMP. Is this mapping compatible with MTA?
  4. Tut

    Topic

    Ok, I'm glad to hear!
  5. Tut

    Topic

    Ok, this should demonstrate how to resolve the night lighting and collision problem. The next time that you work with world objects please use The Hero's DFF plugin, as it produces a lot better quality DFF. If the collision repair trick does not resolve your issue, please install Goldfish's scripts. Under its utilities, run export_steve_col_script. This clears up any zero-faced geometry.
  6. Hi, welcome to the forums @alitaskaya19! Thread's been moved into the Turkish help section, so that it will hopefully receive the attention it needs.
  7. Please check out Dutchman101's comment on this issue. Side note, this is an international forum so we expect posts in English.
  8. Tut

    Topic

    Please upload your model here and inform me of what you're trying to do. I might record myself doing it as needed. However, I'll need to know a little more about what you're trying to create. https://upload.mtasa.com/
  9. Please use the Spanish sections: https://forum.multitheftauto.com/forum/166-spanish-español/
  10. Tut

    Topic

    Instead of working with the Vertex Color channel, select the Vertex Illumination channel instead.
  11. Tut

    Banimento fora das regras

    Hi, MTA cannot interfere with server policies and bans. This is an issue that you need to appeal with the server administration. Sorry that I cannot give you any better news.
  12. Tut

    Sa

    Hi, welcome to the forums. We have a Turkish section, I suggest using it if you need to communicate with others from your country. https://forum.multitheftauto.com/forum/95-turkish-türkçe/
  13. I have moved this into the Scripting section. Hopefully it will receive the attention it needs
  14. Tut

    Topic

    Vertex is a point that makes up triangles. Vortex is a vehicle. Important to know! Here's a quick guide on rendering lighting into vertex colors. It uses the VertexPaint modifier, which is the same interface that you would use for manually painting vertices or faces. It's much like any other brush painting interface, should be fairly self explanatory. https://forum.multitheftauto.com/topic/125256-creating-facet-prelight-in-2-minutes/ For exporting vertex colors, it depends on the plugin that you use. If Kam's, enable 'VC' and 'NVC'. If The Hero's, enable 'Vertex prelights', 'Light flag' and 'Extra vertex colors'.
  15. Tut

    Topic

    Are you asking how to modify the vehicle Vortex, and export the modified version into MTA?
  16. Tut

    Topic

    Please elaborate your question
  17. I've slid this into the Scripting section, hopefully it will receive the help it needs. Added "LOD" in your title to lead the right people to your thread.
  18. The 24 hour ban issued December 31st has now expired, however it was not applied in error. Sorry for the delay.
  19. No worries, I've sorted out the title. Cheers
  20. Tut

    MTA failed to load

    Title shortened. Please keep them brief, avoid adding complete errors there. i can't run my mta because of this error --------------------------- MTA: San Andreas (CTRL+C to copy) ------------- Failed to load: 'C:\Program Files (x86)\MTA San Andreas 1.5\mta\loader.dll' Error 998: Invalid access to memory location.
  21. Hi there I would look into setting animation or loading Wayfarer IFP for the rider. https://wiki.multitheftauto.com/wiki/SetPedAnimation https://wiki.multitheftauto.com/wiki/EngineLoadIFP
  22. Welcome to the forums @CoringaBVL! Thread has been moved to the Portuguese scripting section. Please do not use the Title field for entering your question. Keep it short and brief! Original title (edited out) Consegui fazer com que a bike não desça a Gasolina, agora preciso por outros veículos como faço para adicionar apenas alguns modelos de veiculo por ID para a gasolina nao funcionar. (Veiculos de Empregos no caso)
  23. Hello, welcome to the forums @Matias_RomanC Thread's been moved into the Spanish support section for best results.
  24. I suspect you're able to use a shader for disabling weather vertex colors. I've moved your thread into the Scripting section for best results.
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