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Tut

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Everything posted by Tut

  1. Welcome to the forums. Your thread has been moved into the Scripting section so that you can get the tips and advice you're looking for
  2. Welcome to the forums. Your thread has been moved into the Portuguese support section
  3. Welcome to the forums. Your thread has been moved into the Portuguese scripting section.
  4. Hello. Please see the guidelines for this section, pinned at the top of this section.
  5. Thread's been moved into a better section for you.
  6. Sorry, it's pretty clear they're taken directly from CIT server so I've closed your thread.
  7. Tut

    discord polecam

    Please see the reply to your other thread!
  8. Thread and a few duplicates closed, please stick to one thread and add more details than just one link.
  9. Spam post above removed. As this thread is not related to MTA it has been closed.
  10. Thread's been moved to a better section for you
  11. Thread's been moved into a better section for you, merged with duplicate
  12. Thread's been moved into the Portuguese scripting section for you
  13. Thread's been moved into a better location for you
  14. Thread's been moved into the Portuguese scripting section
  15. Thread's been moved into the Portuguese scripting section for you
  16. Hello. Your images cannot be embedded on our site, please choose another image hosting site e.g https://imgur.com/
  17. Thread's been moved into a better section for you.
  18. Please see the guidelines for this section and adjust accordingly. Once the server has been released, please include more details around the server incl IP etc.
  19. Welcome to the forums. Your thread has been moved into the Turkish support section, as this is not a hosting solution/advert!
  20. I've checked your last post - please submit a server abuse complaint at https://forum.multitheftauto.com/forum/188-server-list-abuse-help/
  21. Welcome to the forums! Your thread has been moved into the Portuguese scripting section
  22. As this thread is showing its age, I've applied a lock. If you require any more help, please create a new thread so that you can get the custom help you need.
  23. Click to view the spoiler under tag #7. If using Kam's script this is how it's done. 1 is the diffuse map and 2 is the reflection map. When you add an Unwrap UVW or UVW Map modifier to unwrap the texture, you will be able to specify Map channel 2. You need to do this, as chrome/environment maps are always using UV channel 2.
  24. Yes, read the thread at point #7 on how to unwrap models for chrome/reflections.
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