Alfred J. Kwak! Posted September 9, 2003 Share Posted September 9, 2003 ta duuuuuuuu ta duuuuuuuuu SUPER WORK TEAM! Keep it up! Link to comment
DJ-Mills Posted September 9, 2003 Share Posted September 9, 2003 the crawling on the ground is fixed ? That would be a negative The "crawling" issue is actually the character playing dead, and it is still often there. It fixes itself the first time a new animation is done (jump, shooting, etc...) or when you run into the player yourself. So if you see someone on the ground playing dead, but moving, just run into them This is a huge problem, let me explain. If someone is lying on the ground, to them they may be shooting you, but they dont see your health going down because to you they are just lying their. So you get kicked from the room or called a cheater! THIS IS A BIG PROBLEM! Link to comment
DJ-Mills Posted September 9, 2003 Share Posted September 9, 2003 i think they should keep the hunter out all together cos, im sick of people shooting the weapons on their screen and then for a few mins i am not visible to them so i cant kill them. Im also sick of trying to explain to people that the weapons dont work, they always argue that they do. GRRRRRRRRRRRRRR EDIT: Sorry for double post Oh and will the bus be on? It would be coool to transport everyone on the game at once or maybe just your team. Link to comment
AJH Posted September 9, 2003 Share Posted September 9, 2003 the crawling on the ground is fixed ? That would be a negative The "crawling" issue is actually the character playing dead, and it is still often there. It fixes itself the first time a new animation is done (jump, shooting, etc...) or when you run into the player yourself. So if you see someone on the ground playing dead, but moving, just run into them This is a huge problem, let me explain. If someone is lying on the ground, to them they may be shooting you, but they dont see your health going down because to you they are just lying their. So you get kicked from the room or called a cheater! THIS IS A BIG PROBLEM! If he starts shoothing he stands up again. Link to comment
Guest Posted September 10, 2003 Share Posted September 10, 2003 I can't wait till version 0.2 comes i really wanna download it!!!! Link to comment
[KFC] El Burro Posted September 10, 2003 Share Posted September 10, 2003 i think they should keep the hunter out all together cos, im sick of people shooting the weapons on their screen and then for a few mins i am not visible to them so i cant kill them. Why the hell you all moaning about the friggin' Hunter The Hunter's fine, you wouldn't be saying "LEAVE IT OUT" if you were the one sitting in it blasting the hell out of everyone else. You may think its an easy way to destroy ppl but think of this: A guy jumps in the Hunter... he instantly get a full wanted level. End of story, and here summit else: Maybe when you get a full wanted level, the Police Mavericks dissapear and Army Hunters come after you, this all limits the time one person can spend in the Hunter, therefor, making less ppl liable to steal it. Link to comment
Kent747 Posted September 10, 2003 Share Posted September 10, 2003 umm.. wanted level???? have you played our mod before? Link to comment
MAD_BOY Posted September 10, 2003 Share Posted September 10, 2003 lol, looks like he didn't or he means cops in MTA, but that would be no fun Link to comment
Xucas Posted September 10, 2003 Share Posted September 10, 2003 I disagree, cops in mta would be great fun ! but unfortunatly ... the bandwidth price woud be too big ...it's a shame... it would be fun as heck to see a player (or a team) be gunned down by the VCPD ...and all the while you watching ... you could even take advantage of it to smite your opponents.... Link to comment
MAD_BOY Posted September 10, 2003 Share Posted September 10, 2003 that's more something for the single-/multi-player mode Link to comment
Guest Posted September 10, 2003 Share Posted September 10, 2003 walking animation weapons on the hunter drive by shooting But they are some things I think shouldnt be forgotten. In my opinion anyway. BTW, hello, Im a forum newbie. Link to comment
SM xenex Posted September 10, 2003 Share Posted September 10, 2003 walking animations and drive by shootings will most certainly be worked on i think (in later versions)but the weapons on the hunter i dont know for sure, some ppl say it will bring unbalance in the game some dont,well me myself think leave thart one one. the rest work on it. Link to comment
DJ-Mills Posted September 10, 2003 Share Posted September 10, 2003 the crawling on the ground is fixed ? That would be a negative The "crawling" issue is actually the character playing dead, and it is still often there. It fixes itself the first time a new animation is done (jump, shooting, etc...) or when you run into the player yourself. So if you see someone on the ground playing dead, but moving, just run into them This is a huge problem, let me explain. If someone is lying on the ground, to them they may be shooting you, but they dont see your health going down because to you they are just lying their. So you get kicked from the room or called a cheater! THIS IS A BIG PROBLEM! If he starts shoothing he stands up again. Sorry but the other day i was playing mta and some guy said, stop cheating. I said im not, he said i just emptied my heavy machine gun into you and you didnt die. I just saw him lying on the ground not doing much. Link to comment
Boss Posted September 10, 2003 Share Posted September 10, 2003 How about 3 secs of invincibility(But u can't hurt others in that time)when u spawn? This would be cool,specially if a bastard with a trainer decides to spawn a chopper a little on the ground and makes the fans rotate without flying,killing u everytime u spawn. Another thing,once I killed a cheater and he droped the weapon(I don't remember it's name,it's the one that always gives 500 of ammo when u get it.).If that weapon isn't on the MTA:VC,would it crash if I used it(I DON'T cheat,but I got it from cheaters by killing them a couple of times)? But that BUG is annoying.I spent my S.P.A.Z. on a guy,then I realized he was dead some mins ago. Link to comment
SeBsZ Posted September 10, 2003 Share Posted September 10, 2003 Hi, I have used the search function but I can't find the answer anywhere. Will the annoying "another player is already connected from this IP" message be gone in MTA:VC 0.2?? It is pretty annoying as I am unable to forward the required ports (as i have a pretty complicated network setup). It would be nice if I could join a server, and then that someone else in my LAN could to... Link to comment
Si|ent Posted September 10, 2003 Share Posted September 10, 2003 I have said this elsewhere but ill repeat, If you pick up a cheaters weapons PLEASE jump into the water to die, this prevents the next person picking them up from your body. Therefore preventing the weapons from spreading across the server and cutting short others accusing YOU of cheating. Link to comment
james_moorehead Posted September 10, 2003 Share Posted September 10, 2003 I agree with Mills, Don't add the hunters Weapons. Yes Its fun to shoot everyone from it but then again arn't you just going to get some people after a while who will continuously get the hunter and use it all the time? Link to comment
Flesh eater Posted September 10, 2003 Share Posted September 10, 2003 umm.. wanted level???? have you played our mod before? i just read it, and so i have an question lol, does the next mta (0.2 or later) will come with an wanted level that can be seen next to the gauge life ?. I explain a bit : Its only an detail, but it can be fun to see stars on top of players, so we can go beating there ass cause they're wanted lol. Yup Yup Link to comment
DJ-Mills Posted September 10, 2003 Share Posted September 10, 2003 there is a problem with the server software i think should be addressed. When i launch a server on my pc i have used port 2002. However as you cant have lan traffic and internet traffic on the same port (when i do my network goes down after about half an hour) i used port 200 insted and just forwarded to 2002. So the internet users would be using port 2002 and i would use port 2000. That is all fine, however the server reports port 2000 to ase so when people try to connect, they cant as i forwarded to 2002. Can you make it so you can open the server on one port but allow it to report a different port (one you have forwarded) to ase so that people with a router firewall and forwarded ports dont have to aviod using ase? Link to comment
me Posted September 10, 2003 Share Posted September 10, 2003 isn't port 2003 the default port? Link to comment
SeBsZ Posted September 11, 2003 Share Posted September 11, 2003 Hi, I already posted this but either I can't find it (as I am sure it was in this topic) or someone deleted it. If I already asked this somewhere then I am sorry: I just wanted to know if that "another player is already connected from this Ip" message is fixed in 0.2. I can't find any information on that. Thanks Link to comment
Guest Posted September 11, 2003 Share Posted September 11, 2003 well i says if you see a hunter dont stop, think and complain pull out a MG of some sort and blast the mofo in the hunter out of the sky whilst running all over the place, but yes yes it is quite hard to do but still just try. RPG would come in handy though... Link to comment
Guest Posted September 11, 2003 Share Posted September 11, 2003 arf . no weapons on hunter Link to comment
Cray Posted September 11, 2003 Share Posted September 11, 2003 I have used the search function but I can't find the answer anywhere. Will the annoying "another player is already connected from this IP" message be gone in MTA:VC 0.2?? Long since fixed, no worries. So the internet users would be using port 2002 and i would use port 2000. Why why why are you doing this? If you wish to play on a LAN as well as the internet, just do so as the Server can support it. Do not make things more complicated for yourself. If within a LAN, connect to the LAN IP or "localhost" if you are running from the same machine. If the connection is outside of the LAN, connect to the real IP of your machine. Link to comment
AAA Posted September 11, 2003 Share Posted September 11, 2003 is the windows 98 bug fixed? i want to play this.. Link to comment
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