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Everything posted by Tut
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Thread's been moved to the Scripting forum for best results
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It doesn't look like there's anything you can do on a modeling level to fix this. It's something that MTA would have to patch, and I believe there's an issue for it on our Github. You may be able to circumvent the issues by using shaders, however I'm not knowledgeable in that area.
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Sorry, I meant that you should replace the ID only for the glass. The ID uses the correct alpha rendering flags from its object IDE. Separate the glass into a new object and replace the ID I provided. It's for transcluent materials only. Yeah that's the alpha channel. Though I believe Kam's scripts wants a bitmap in the slot for it to even export, so you may have to provide one. I'm moving this to the Modelling forum for best results.
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Please replace ID 17448 with your glass object and see if that corrects the alpha rendering order. Did you enable alpha transparency flag in model script? https://wiki.multitheftauto.com/wiki/EngineReplaceModel#Optional_Arguments
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Alguien quiere una VPS de por vida? yo la pago.
Tut replied to Andrisix's topic in Spanish / Español
Thread has been moved to the Spanish language forum. -
Thread has been moved to the Spanish language forum. Please use this forum for any further posting in this language.
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Not all ENB mods are compatible with latest MTA ver. Try using DirectX 2.0, it should be compatible. Else downgrade your MTA client version and allow clients of e.g 1.5.2 to connect to your server. This comes with risks though.
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Thread has been moved to the Russian language forum. Please use this for any further posting in this language.
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Problemas para converter um mod MySQL para SQlite
Tut replied to RPSilva's topic in Programação em Lua
Thread has been moved to the Portuguese language forum. Please use this for any further posting in this language. -
Ok, is it only you experiencing the streaming issue? Are your graphics drivers up to date? I would recommend contacting the developers of the server.
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Are there other players on your server experiencing the same issue? Try increasing your streaming memory in MTA settings -> Advanced. It could be the amount of objects streamed in that reaches the limit. Try lowering your draw distance and see if it has any effect.
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Thread has been moved to a better suited forum for best results. Allowing custom gta3.img does block custom collisions of world objects. I'm not sure which configuration allows custom collisions?
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Hi, Currently there's no way to use engineReplaceModel for CJ parts, though I believe MTA contributors are working on implementing IMG functions. An alternative would be shadering the clothes, or sending out player_img files to players.
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These F11 map settings should help: If you don't have a numpad please edit your bind setting found in MTA installation\MTA\config\coreconfig.xml <bind key="num_div" state="down" command="radar_opacity_down"></bind> <bind key="num_mul" state="down" command="radar_opacity_up"></bind> Could look like the following <bind key="8" state="down" command="radar_opacity_down"></bind> <bind key="9" state="down" command="radar_opacity_up"></bind>
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I believe there's a few dozen in queue right now. I would hear @ccw on it as he manages the toplist system.
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Hello, Your thread has been moved to the Server support forum for best results. You can order Toplist through https://www.multitheftauto.com/toplist/
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Normal maps, as in a geometry shader?
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Thread has been moved to the Portuguese language forum. For any further posting in this language, please use this forum.
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Hey, I don't think you can replace the TXD. What you can do is load your textures as shader replacements. A basic shader will let you wrap an image around an existing texture. https://wiki.multitheftauto.com/wiki/EngineApplyShaderToWorldTexture Your thread has been moved to the Scripting forum for best results.
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Thread's been moved to the Arabic language forum. For any further posting in this language please use this forum.
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Hi, You'll have to write an appeal at your server's website or which ever platform they use for these issues. If it were an MTA specific ban, it could only be appealed at https://forum.multitheftauto.com/forum/180-ban-appeals/
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Your thread has been moved to the Client Support forum for the best results.