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l2ebel

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Everything posted by l2ebel

  1. did you bump enough topics opium? plz dont post 1 month later just to say your opinion
  2. and who cares if anyone would bump 5 threads in this section?
  3. no it isnt, plz get rid of 1 gif its really annoying fast, cant even see one of the chicks that way
  4. http://nd4spd.ngz-network.de/engine.php ... 4&fid=1011 ^thats a tut for zmodeler, thats the one i started with, was kinda complicated in english but actually its pretty easy when you got the basics and know how it works im not sure but i thought i saw an export script for 3ds somewhere maybe check http://gtaforums.com maybe someday ill switch to max, since it has some sickass render effects... but for gta zmod is ok if you have any questions or problems just drop me a line on msn or on irc
  5. hmm looks nice, maybe one day ill have a request for a weapon texture (something like a railgun) IF you guys also do textures, modeling is easy but im not that good at making new textures
  6. hyawatha15: wait gor gta3 mta 0.4 version 0.3b is very buggy
  7. l2ebel

    sound files

    or record the sound with fraps or get the gta audio tool, open the .sfx <-- or something file in the audio folder and play em all thru maybe its even in the audio folder itself
  8. i guess you paused your game when you went on the phone, since NONE of your textures loaded i think your pc was kinda suprise-attacked how long have you been away? and when did you pause your game? while driving,was police chansing you,....? and was only vc running at this time?
  9. l2ebel

    Check this out

    lol how sweet, you got a section for banned users a bit empty there
  10. l2ebel

    idea

    has all been mentioned, Search next time and there is already a pm function, maybe read the manual next time whatever
  11. for example? btw, you just gave us a link to the tools section
  12. maybe coz you wrote it all in caps nah, no clue what happened and i always lock topics and delete them a few days later so ppl got the chance to pm me but lets keep this thread here clean, KAD_:pm
  13. agent_dark64: http://forum.mtavc.com/viewtopic.php?t=7541&start=0 btw, your name reminds me to perfect dark (n64) KAD_: wtf are you talking bout?
  14. lol heres another squirrel http://www.freeworldgroup.com/games/suic/index.html
  15. got the song so im gonna kill it
  16. yes talidan i think its in the scm i always thought we must not edit the gta3.img, if yes than this whole topic is pointless
  17. no, there arent any peds, traffic, bots, in mta and there wont be any (at least not in the next versions) just do a search for "peds" and you will find more info p00p
  18. You have tried to enter too many poll options. so 5 is max (in all sections (i think)) even if you want to post it as sticky or an announcement weird
  19. ok back from work now lemme explain some tribes (2) is a first person shooter with jetpacks, futuristic styled weapons vehicles and i would say its the hardest fps out there since you cant just aim at someone and shoot while flying at 100 mph so you have to compute the distances and speeds of you and him + the used weapon... to hit someone in midair is the hard thing to master and since you will never make it to a perfect level the game never gets boring the game: when you re/spawn you are a scout (light warrior only 3 weapons but best agility, good for capturing a flag and if you need to be fast and/or fly high..) you can go to an inventory station and transform yourself into an assault warrior (i personally played like 3 times as an assault, i dont like those middle things, can carry 4 weapons a bit more health but slower) or you can be a juggernaut (much health pretty slow but can carry 5 weapons + some weapons a scout or assault cant use, good for defending or base rape) packs: there are many different packs but you can only carry 1 at once: energy pack: gives you more energy to fly and for some weapons (those who use energy) i choose this pack almost all the time inv pack: with it you can deploy 1 inventory station, anywhere, but you cant change your warrior, only ammo and i think health repair pack: used to repair your base (generator,turrets inv stations....) shield pack: for more hp's many more... weapons styles: rocket launcher style (most used for midairs but also good for rocket jumps/fly's) heat seeking rpg (not available for scouts) sniper rifle (uses energy, the more energy the more damage) grenade launchers (normal gl shoots fast but doesnt kill a scout in 1 shot, mortar is actually also a gl but much slower but the strongest weapon in game, only for juggernauts) many other guns like the elf gun (drains energy, used to keep scouts on ground) vehicles: there are many vehicles, from flying bikes to tanks, bombers, fast ship with only 1 gun, 6 ppl transport ship.....all the stuff needed for team or solo work to get a vehicle you just have to step on a vehicle pad and choose it will definitely take some hours to experience and learn the game, i can still remember myself hitting the ground too hard and died coz i never managed my energy and forgot to keep some for the landing this game will require all of your fps skills or maybe youll just specify yourself on the vehicles and make yourself a pro pilot, its up to you heres a trailer which shows a pretty nice planned flag cap: ftp://ftp.sierra.com/pub/goodies/media/ ... r_300k.wmv (3mb) and here are some screens: ready to bomb their base? transporter: scout flyer: some ppl playing stupid: sorry to the 56k'ers edit, some things i forgot: -i never saw a cheater in T2, never ever! crazy hu? -has a pretty good netcode but well what do i know about that -i started with tribes 2, never played tribes but i think if you play T2 on classic you got the same so i would suggest everyone to dl T2 first (whatelse) im suprised how many ppl dl it instead of getting the mag (maybe you wont mod it) i think that was all for the moment
  20. /EDIT: get it here for free: some mirrors for the game: (538mb) http://www.mirrored.serverseed.com/trib ... s2_gsi.exe ftp://padme.idv.tw/Game/Tribes/Tribes2/tribes2_gsi.exe http://www.tysoft.org/tribes2/tribes2_gsi.exe ftp://ftp.gamesondemand.com.au/tribes/tribes2_gsi.exe ftp://ftp.gamesondemand.com.au/tribes/tribes2_gsi.exe ftp://ftp.fz.se/pub/spel/tribes2/tribes2_gsi.exe to get a serial key you have to go here: http://www.fileplanet.com/promotions/tribes2_cgw/ and fill out the form on the bottom of the page if you dl it plz send me a pm so we can meet on a server if you... oh and btw, its already out with the gamemagazine so all those who dont want to dl it should better check their store /old post: here are the news: Vivendi Universal has sent out a press release announcing an awesome deal! Want Starsiege: Tribes and Tribes 2 for free? Read on to find out how to take advantage! Vivendi Universal Games to Give Away Starsiege®: Tribes® and Tribes 2 Videogames for Free! Company Celebrates Upcoming Release of Tribes: Vengeance by Offering Free Games on Computer Gaming World Magazine’s Special Edition DVD-ROM and FilePlanet.com Download LOS ANGELES, CA (April 9, 2004) – Vivendi Universal Games announced today that it will be distributing the videogames Starsiege®: Tribes® and Tribes 2 for free on a special-edition DVD-ROM bundled with the newsstand edition of the June issue of Computer Gaming World magazine and online via FilePlanet.com. The giveaway is meant to celebrate the fourth-quarter release of Tribes: Vengeance, the next installment in the venerable Tribes franchise of PC action games. The special versions of these games will be available in the June issue of Computer Gaming World, which will hit newsstands starting May 4, 2004, and will be simultaneously accessible for online download through FilePlanet.com. Released in 1998, Starsiege: Tribes was the first major online-only first-person action game. The combination of team-based gameplay, expansive outdoor terrains, multiple play modes, customizable characters, and controllable vehicles created a game that was an instant hit among fans and press alike. Its sequel, Tribes 2, was released in 2001 and further refined the genre, winning numerous industry awards. Together, both games have sold nearly a million copies worldwide. Coming in the fourth-quarter, Tribes: Vengeance is the next installment in the Tribes franchise. In Tribes: Vengeance, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of myriad interrelated stories that unfold behind-the-scenes and is given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Utilizing the Vengeance Engine powered by Unreal technology, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. Tribes: Vengeance will also build upon the Tribes series’ legendary online multiplayer action by continuing to focus on team-oriented goals and fluid movement. Developer Irrational Games has hired one of the Tribes community’s leading developers to head up the design and creation of the game’s multiplayer component. Particular focus is being given to making Tribes: Vengeance easily accessible to the video game modification (MOD) community. Irrational Games and VU Games have worked together to ensure that Tribes: Vengeance’s game modification tools are easily accessible and robust. About Irrational Games With offices in Boston, MA and Canberra, Australia, Irrational Games (http://www.irrationalgames.com) is widely recognized as one of the world’s leading game developers. With critically-acclaimed hits like System Shock 2 and Freedom Force, Irrational has earned a reputation for creating story-driven, genre-defining games. This year sees the release of the widely anticipated titles Tribes: Vengeance and Freedom Force vs. The Third Reich. About Vivendi Universal Games Headquartered in Los Angeles, Vivendi Universal Games (http://www.vugames.com) is a global leader in multi-platform interactive entertainment. The company develops, publishes and distributes interactive products across all major platforms including PCs, video game consoles and the Internet. Vivendi Universal Games’ portfolio of development studios and publishing labels includes Blizzard Entertainment, Coktel, Fox Interactive, Knowledge Adventure, Massive Entertainment and Sierra Entertainment. Additionally, Vivendi Universal Games co-publishes and/or distributes titles for a number of strategic partners, including Interplay, inXile entertainment, Majesco and Mythic Entertainment, among others. _____________________________________________________________ i will post screens and a game description tomorrow but heresa a pretty nice movie (100 mb): http://gamefiles.blueyonder.co.uk/bluey ... ivX%5d.avi
  21. heh it just disapeared to page 2 http://forum.mtavc.com/viewtopic.php?t=4804&start=0 plz search next time
  22. nah np, i only posted the link coz you have the same interests, i dont mind some off-topic-lines
  23. wrong topic but anyways, you might want to take a look at this: http://forum.mtavc.com/viewtopic.php?t=4804
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