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chr15t05

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    25
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  • Gang
    VCES/SAES
  • Location
    192.168.0.1
  • Occupation
    Yes please

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  1. Hi peeps. Just a quickie.. can anyone point me to a good tutorial for modding cars in VC? I already do low poly 3D modelling and texturing in 3D studio Max, but I am now pushing myself into the area of modding, and I think VC will be a good place to start. Thanks in advance (arn't I polite?)
  2. So nothing "begging" and nothing saying "and we will pay you" in fact it says "content is up to you" and "there are NO prizes". Glad we cleared that up.
  3. What if the fanatic was a budist? (to think I logged on to type it too. Please laugh anyway.)
  4. Hey guys... cmon? Where's the jorno comp gone? U mean there were only 2 entries so the whole thing was canned? Don't one of us win by default? c'mon. I want to say I won something (unless the other guy one of course) No one has to know how many people entered.
  5. In my experience of work, life, and everything.... If there is no dead line..... ..nobody does anything
  6. Thanks for that. Now I know why all my school reports said "could do better" lol. I look forward to reading your review.
  7. Thanks for the comments guys. It was fun writing... and I think im finaly over my porn addiction. It's all for the breast... erm I mean best.
  8. Well here it is. At very least it may inspire some people to do better Review: The very first time I played Vice City, I remember talking with my mates and saying “Imagine if it had multiplayer”. Just imagine, a virtual city full of players from around the world to befriend… or behead. This comment was of course met by 101 good technical reasons why “that would NEVER work!” Thank goodness the team at MTA (Multi Theft Auto) are not so easily discouraged. MTA is exactly that, a working, playable Multiplayer MOD for Vice City. The concept is mind blowing and the results are easily as awesome. Vice City has been turned into a living breathing city where the other pedestrians and road users alike are real live players from around the internet. No longer do they walk aimlessly around in a pre-scripted eternity, longing for someone with “I” and not “AI” to run them over. When you see a ped or driver in MTA:VC you KNOW it’s a formidable human opponent… or a powerful ally …and that’s where the sense of in-game “community” kicks in. Call me old, but I remember going up to the local park, meeting with some mates, having a quick chat and deciding what game we would all play. Be it soccer, war, or a bike chase, we would all agree the rules, teams and the game would commence. In MTA, the same thing happens. The freedom which is Vice City remains the foundation of MTA:VC. Yes there are pre-scripted “game modes” but in my experience (on public servers) people meet, chat, and then decide on a “game” to play. Teams are formed and rules are “agreed”. Of course back in my old fashioned park, someone would get board and break the rules and then be subject to what ever punishment the rest of us saw fit on the day. So in the world of MTA, when I decide to use the Military truck to win a round in “Blood Bowl”, the self appointed judge of the game declares my actions as “Cheating” and the order “Everyone kill CHR15T05” is given. Suddenly a friendly stock car race on a dirt track is turned into a full on game of fugitive which spills into the metropolis of Vice City. Anything goes as cars, helicopters and gun men all give chase. The adrenalin finally kicks in as I flee from intelligent human opponents as opposed to moronic computer controlled cops. Familiar in game futures such as the radar have been adapted so instead of pointing the way to the next mission or contact, the other online players are displayed and can be found with ease. Hold down the right hand mouse button and the radar helpfully points to the location of all the cars and aircraft in vice city. Even these have been re-located by the MTA team and placed strategically so that you will never have to run too far to pick up a ride. Which brings me onto the team. MTA is already a stable and working system, even though it hasn’t been declared as v1 yet. While the moders and developers behind it obviously know their stuff, the forums show the true “community” behind the mod. I have seen many forums asking for game suggestions in the past, but sadly most are plagued by spammers and people only capable of declining your ideas using words like “n00b, looser, cheat, haxor” and the like. The MTA forums on the other hand only seem to contain sensible suggestions and debates. Every possibility from “when will boats be included” to “should players be allowed to own everyone by using helicopters with mounted rocket launchers” is discussed maturely and rationally (for the most part). This coupled with the very visible and frequent presence of the moderators and developers on the forum make it obvious to all users that each and every comment is read and considered. The team, developers and forum goers alike seem to gel, all with the one common goal: to build a multiplayer Vice City TOGETHER.
  9. ...oh and "if" (BIG "if") I win, will I at least be allowed to put a thing on my website saying "Winner of the MTA-VC Games Journolist Compatition" with a link to http://www.mtavc.com and a link to a local copy of my review? ...if if if????
  10. Tell you what. If no work comes in for 1st thing tomorrow, I'll set a couple of hours aside and write you one. Oh the joys of being your own boss
  11. OK... You have 2 teams. 1 is like "The Law" and the other is like "Baddies" or something. "The Law" have to protect a building (marked on the radar) while the "Baddies" have to take it over and plant a bomb!!! Once the bomb has been planted, the "Law" have to try and difuse the bomb before it blows up. and then..... .... on no! Wait... that would be Counter Strike. How about you have hostages and .......
  12. Erm I was doing a search on Google because I wanted to turn my Austrlian VC to the USA version so that I could pick up hookers LOL. Can't remember my search criteria sorry But yes, my quest for digital perversion brought me here LOL
  13. Is it ok if we side track into a porno story line? (joke)
  14. I totaly agree that is would spoil most games which Is why I have now changed my mind to "Make it a Game mode". Then you can choose to have an "air war" or not. VC is about freedom IMHO. Freedom to use what ever is around to win
  15. AAAAAHhhhhhhhhhh..... I thought I was just crap LOL!!!! Sorry, IM new to VC. So grabbing the hunter and blasting away with rockets does nothing? LOL so much time wasted. Wondered why no one else on the server had grabbed it 1st. HA HA HA !!! Oh well, it's all good fun!!!
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