-
Posts
2,446 -
Joined
-
Last visited
-
Days Won
4
Everything posted by Blokker_1999
-
MTA:VC 0.3 update (22/12/2003 @ 16:48 CET) by MTA Team
Blokker_1999 replied to Blokker_1999's topic in News
as you can read in the article. It is an upgrade from 0.2.2 so no and no. Ingame commands will be available in the next generation which is core 0.4 and the hunter weapons, well, who knows when those will be synced -
As some have noticed, we have been updating the counter for MTA:VC 0.3 . Make no illusions, MTA:VC 0.3 is not the next major rewrite for MTA which has been announced in the past. For that you need to watch the core update. So what is MTA:VC 0.3? It is an updated version of MTA:VC 0.2.2 with the backwheel problem fixed and new animations included. With these things the whole game just looks better. We didn't want to wait for a next major release to share these features with our community.
-
peds r impossible, we can't draw them cause we use there space to put the other players in
-
ASE Alternative, and freeware..
Blokker_1999 replied to Coolnat2004's topic in General MTA discussion
ASE is freeware as well, you can get it for free and use it as long as you want. Also ASE is more known kquery only works with Q3, UT and UT2K3 engine based games, so they would need to program our protocols into there program wich is verry doubtfull. ASE and gamespy do it the other way arround, they let gamebuilders add there code to there games -
It all depends on your country and your available ISPs. In general cable is faster and more reliable. You share your connection with your neighborhood. So it can slow down sometimes. Depending on how many people ion your neighborhood have cable. Dgtadude made a mistake. You do not have a straight connection to your ISP with ADSL. YOu have a straight connection to (damn i don't know how to write this in english, the place where all the phone connections from one area come together to get routed further). From there on you have a shared connection to our ISP, so again the speed depends on the number of users. But it also depends on the distance from it. While wih cable distance doesn't matter. Cable is true 24/7 onine while adsl is still a dialup system. You need to dial in to get a connection and your isp request to dial out when you don't use your connection. ADSL also has connection drops which you have a lot with 56K. Sometimes the connection just gets lost and you need to dial up again. Best thing i can suggest is to compare download and upload speeds of the providers and then consider the cost of switching and what you pay extra or less every month
-
Help, I cant change my profile
Blokker_1999 replied to Ms. Hellfire's topic in Site/Forum/Discord/Mantis/Wiki related
there are some problems with some forum themes, we do not know why. I will reset yours to the standard forum theme -
how come ppl use old bookmarks? try mtavc.com and look for the first time user guide
-
As you can see, the counter has moved again, and progress is going fast at the moment. We have been working on the passenger code and as you can see, it seems to work Further more we can expect most if not all features from MTA:VC 0.2.2 in GTA3:MTA . As always : we do not have a release date, it will be done when it is done, and the fact that we have moved the counter a lot in the past days does not mean that anyone can predict a release date. Below you can find some more screenshots taken during the latest tests.
-
well, what i meant was that 24 fps looks smooth to the eye, why higher fps? as i told you : to compensate for framerate drops. When there is litle action and all of a sudden something happens like a car that explodes, the framerate of ur game drops and you will notice it. This is also the effect you are talking about with ur suddon moves. Try cruising in VC along a street with 30 fps or 90 fps without any action happening (on an empty mta server e.g.) and you will not see any difference. This is also where Vsync comes in on TFT screens. a TFT screen shows a lotless frames than a crt, a response time of 25 allows for aboutm of 40 to 50 frames per second to be drawn on the screen. Vsync will make sure that not to many frames get lost so that it can always draw a new frame when it needs to.
-
ur title clearly states graphx, not overall quality, And you don't see a difference between 60 frames (with framelimiter) or 120 frames, anyone who says he does see a difference is lying, the naked eye only sees 24 images per second. The reason the framelimiter limits at 60 is to compensate for drops in framerate.
-
computer technician does not mean that you know about 3D. Building a PC isn't the same as developing games The framelimiter has absolutly nothing to do with the graphx quality. It limits your framerate to save CPU and GPU power which are otherwise wasted to render useless frames. I did not say that Win98 mode isn'ty benefitial, but it causes fucking problems with MTA, god damn you can't read. Try to look up what Vsync means, and you will find out that it has nothing to do with screen quality but that it will limit the framerate to the vertical refreshrate of your screen. This is especially benefitial on TFT screens
-
first of all : u r in the MTA:VC forums section. Win98 comp mode is not benefitial for MTA:VC, neither is turning off the framelimiter. The only reason why your graphx look better is because of the AA and AF. All the rest is just allowing you to get in Vsync. And if you would know what you were talking about, which you are not, you would know that for what you suggest you need a good PC
-
and do the reverse if you play MTA MTA does not work in Win98 comp mode since it does not work in Win98 Keep the framelimiter on. It will load the maps faster since the framerate is limited and less cpu power and gpu power is used And what is up with the resolution, ppl with a TFT screen can't even choose and if you got a slow computer u need to turn down the resolution or u get a low framerate. All this guide does is trying to get u a high fps rate and the only reason it looks better is because you enable Anti-aliassing and antistropic filtering which can also be set on nvidia cards
-
We do not support this in any way, but we will not stop you guys since either. Make sure to put in ur server name that u r using GTA-WO or keep it out of ASE
-
AAAAAAHHHHH can't join a game i host.Only see credits HELP
Blokker_1999 replied to a topic in General MTA discussion
use the search function and look in the correct forum sections, topic closed -
jezus, it is in hte damn readme of GTA, so many ppl complain about it, it has been mentioneed on every board that is remotly related to games multiple times and still people can't find it or think they have a unique problem. Readme files are included with a reason, if you have any kind of problem, the readme is the first thing someone should read
-
every weapons has it's advantages and it's disadvantages, there are no n00b gunbs, and if there are they are more used by the haardcore gamers than the n00bs
-
As most people have seen, the progress counter has moved a bit in the last couple of days. We are making great progress on GTA3:MTA. We also hope to see the first round based team driven game modes in the upcoming release. If it makes it in, it will probably be the long awaited Capture The Car game mode. And here is the first teaser
-
Problems accessing the MTAVC site
Blokker_1999 replied to vulcan's topic in Site/Forum/Discord/Mantis/Wiki related
the dns servers of ur isp had to be updated first probably. I would also like to mention that i do not have any control over that banlist, It is controlled by the server admin : Wojjie. We only have some webspace on his servers -
please help quick
Blokker_1999 replied to =AA=\/\/heeL(V)an's topic in Site/Forum/Discord/Mantis/Wiki related
since u already got an account i don't c the point in creating a new one -
we r leaving it to MrBill to start V4
-
deleted by accident, not by me
-
Problems accessing the MTAVC site
Blokker_1999 replied to vulcan's topic in Site/Forum/Discord/Mantis/Wiki related
if he still can't access the site then somethinng else is wrong since the entireban list has been cleared 2 days ago