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FFS Gaming presents Freeroam Arena: FFS World
-ffs-PLASMA reacted to -ffs-Micra for a topic
FFS World is our new Freeroam arena where you decide what to do next. Tune your ride and drift it around town, join a Faction and fight over territories, gamble away your Đosh at the Casino, or just jump off Mount Chiliad. The choice is yours. Try it out Now: Server: mtasa://mta.ffs.gg:22003 Website: https://ffs.gg/ Discord: https://ffs.gg/discord Your World, Your Way FFS World blends open world Freeroam with light RPG and social elements, plus a few side activities for when you need a break from the chaos. Spawn into San Andreas and do your own thing. Explore: roam San Andreas without any restrictions Progress: earn Đosh - the arena's own currency, and EXP from various activities to climb the ranks Collect: hunt down 100 custom Collectables and the original 70 Stunt Jumps from singleplayer Express yourself: switch up your walking and fighting styles and play ped animations Explore San Andreas The F2 Menu is your command center: change player actions, spawn vehicles, check your stats and much more. It also holds the interactive map, which makes finding your way around a lot easier. Teleport: jump straight to any spawn point from the map Waypoints: set a Waypoint to help get to your destination Territories: see who owns what, with territories highlighted on the map and active wars flashing red World: custom placed objects, points of interest and interiors give San Andreas a bit more life Time & Weather: a custom time and weather system, including random harsh weather events that can strike at any moment Built Around Vehicles Vehicles are at the heart of FFS World. Spawn any vehicle with /cv or the F2 menu, take it for a spin, then make it unmistakably yours. Tuning Garage Visit a Tuning Garage to preview and purchase: Horns: custom horn sounds to announce your arrival Decorations: attach some extra flair to your ride Particles: leave a little something behind Trails: vehicle trails that follow you wherever you go Music & Radio: bring your own soundtrack, boomboxes included HEdit aka Handling Editor For those who want even more control, HEdit lets you fine-tune your vehicle's handling, body and wheel properties, model flags and handling flags. Save your setups, load them whenever you like and create the driving experience you want. PvP on Your Terms FFS World starts as a freeroam experience with PvP switched off. When you feel ready, enter PvP mode from the F2 menu or with /pvp. PvP Icon next to Nametags Factions & Territories Take PvP a step further and pick one of three Factions to fight for control of San Andreas. Once you're in PvP mode, you can declare War on a territory, attack it and take it over. Enlist: visit a Faction's HQ recruitment marker to join: Idlewood (Los Santos), Ocean Flats (San Fierro) or Roca Escalante (Las Venturas) One per Week: you can only be in one Faction per week, so choose wisely Balanced: Factions can't be stacked. If one is too far ahead in members, it's closed to new recruits until the others catch up Territories: every Faction starts with its HQ and 2 random territories. The rest are neutral and up for grabs On the Map: owned territories are colored by Faction, neutral ones show up while PvP is on, and a territory at war flashes red Declaring War open the Faction Panel at your HQ and pick a territory to attack, with its current owner shown next to it only one war can be active at a time HQs can never be captured, and recently fought territories need to cool down before they can be attacked again you can't enable or disable PvP inside an active war zone, so make your choice before you get there Weekly Reset Faction Wars run in weekly cycles. Everyone is released from their Faction at the end of the week, territories are redrawn and rewards are paid out in Đosh and EXP based on your wars, war points and kills. The Faction holding the most territories gets a 1.5x reward multiplier. Joining closes for the final hour before the reset, so don't leave it to the last minute. PvP can only be toggled while freeroaming. It can't be enabled inside an interior or during an activity. Trucking Start a delivery job, transport your Cargo across San Andreas and return to the company for your paycheck. Deliver faster and earn a bigger bonus. Start: head to Premium Pleasure Transports on foot with PvP disabled, and you'll get a Truck with a Cargo Trailer Deliver: a random destination is marked on your radar as a big red blip. Haul the Cargo there, drop it off, then head back to Company HQ Paycheck: longer routes pay more Đosh, and a speed bonus rewards fast deliveries. You'll also earn EXP and trucking points that raise your trucker title HUD: keeps track of your destination, projected pay and how long you have left for the full speed bonus Don't screw it up - the job fails if you: stay out of your Truck for more than 60 seconds blow up the Truck or Trailer, or drive either into water die or abandon the job from the F2 Menu Lose the Cargo along the way? Reattach the Trailer as fast as you can. Drifting Show off your handling skills on the Daily Drift Leaderboards. Finish in the top 10 to earn Đosh and EXP. Leaderboard HUD Casino Try your luck at Slots or sit down for a game of multiplayer Blackjack. The house always has an edge, but that has never stopped anyone. Slots Cost: Đ10 per spin How to Win: match 3 symbols across the reels to win Đosh and EXP Symbols: bars, bells, clovers, sevens, gems, fruits and more Cooldown: 2 seconds between spins, so take a breath Blackjack Take a seat at one of 4 tables and play against the dealer alongside other players. Alpha & Beta seat up to 7 players, Gamma & Delta up to 5. Betting: place a bet between Đ50 and Đ1,000 within 15 seconds. The round starts early once everyone has bet, and if you skip the bet, you sit the round out Your turn: Hit or Stand. You have 30 seconds, and anyone who goes AFK automatically stands Dealer: draws until reaching 17 or higher Payouts: a win pays 1:1, a natural Blackjack pays 3:2, and a push gives your bet back You need to be out of PvP mode and Turfing mode to enter the Casino. Your Phone FFS World runs on modern UI systems and designs, including your very own Smartphone with apps, settings and mini-games. Press N to open it and take a break from the streets. Ease off the gambling and play some Flappy Bird in 2026. Getting Started Join FFS World from the Lobby Open the F2 Menu to explore the map and learn your way around Use /cv or the F2 Menu to Spawn any Vehicle of your choice Level up and cash in by playing Activities, Gambling, and participating in Faction Wars Enter PvP mode with /pvp or from the F2 Menu whenever you are ready to fight Join a Faction and fight for control of San Andreas Welcome to FFS World. San Andreas is yours to explore, and this is just the beginning! Best regards, -ffs-PLASMA, -ffs-JessePinkman, -ffs-Lopaha & -ffs-Leadership1 point -
banimento spooferx6
Bryan Morais reacted to Rthsingle23 for a question
Nunca utilizei spoofer nem serial change na minha vida, é totalmente injusto eu receber 1 ban desse. Fiquei 1 tempo sem jogar e quando voltei tive essa surpresa desagradavel. Eu nunca utilizei programas externos nem nada do tipo no mta apenas entrava jogava e saia1 point -
[QUESTION] Server Console Header Shows "200 fps (1)" Why?
Its_Solar reacted to Berat Erdem for a question
You'r Welcome my bro Definitive Solution for Windows VPS UDP Lag: * Install Simplewall (Per-Second Packet Limiting): * Windows' built-in firewall cannot limit UDP packets. * Download free Simplewall, and set a Rate Limit (per-second packet limit) on UDP ports 22003 and 22126. * PowerShell Commands (Run as Administrator): netsh int tcp set global netdma=enabled netsh int ipv4 set dynamicport udp start=49152 num=16384 * mtaserver.conf Setting: * Set <bandwidth_reduction> to optimized. * Open a Ticket with Your Hosting Provider: * Tell them: "Apply hardware-level Rate Limiting via the router on my UDP ports 22003 and 22126." The Windows kernel alone cannot handle massive UDP floods; the main solution is at the datacenter level.1 point -
[QUESTION] Server Console Header Shows "200 fps (1)" Why?
Its_Solar reacted to Berat Erdem for a question
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[QUESTION] Policy Inquiry: Anti-Cheat Jumpscare Punishment ( Harmful Content )
Berat Erdem reacted to Its_Solar for a question
Hello MTA Community and Staff, I am a server owner and I have invested a significant amount of time, effort, and resources into building and maintaining my server. Like many of you, I deal with cheaters on a daily basis, and I have developed a strict anti-cheat system to protect my community. I am writing this post because I need a clear answer regarding the boundaries of the Acceptable Use Policy (AUP) and Masterlist rules, specifically concerning "Harmful Content" and player punishment. The Concept I have designed a custom anti-cheat script that triggers only when a player is 100% confirmed to be cheating. When triggered, the following sequence occurs over 5 seconds: All the player's actions/events are cancelled. All currently playing audio for the player is muted for 3 seconds (creating a "silence before the storm" effect). A full-screen horror image (a classic Jumpscare) is displayed on their screen. A loud scream sound plays at maximum volume, and a crying sound plays at half volume. After 5 seconds, the player is automatically kicked from the server. My Concern I am fully aware that this is an extreme psychological deterrent. My intention is not to cause physical harm, but to create a highly unpleasant and memorable experience for the cheater so they do not return. However, I am concerned about two things: Could this be classified as "Harmful Content" or a violation of the AUP, even if it is strictly directed at confirmed cheaters? Is there a risk of my server being removed from the Masterlist if a cheater reports this as a malicious script (e.g., claiming it causes hearing damage or crashes the game)? I want to ensure I am operating within the rules of the MTA platform. Can an official staff member or an experienced developer clarify if this specific type of "Jumpscare punishment" is allowed? If this is considered a violation, I will immediately redesign the punishment to be something less extreme (like a shadowban or stat reset). I just want to protect my server without risking a Masterlist ban. Thank you for your time and for everything you do for the platform. Best regards, Alireza Saeedi1 point -
[QUESTION] Policy Inquiry: Anti-Cheat Jumpscare Punishment ( Harmful Content )
Berat Erdem reacted to Its_Solar for a question
thank you !1 point -
[QUESTION] Policy Inquiry: Anti-Cheat Jumpscare Punishment ( Harmful Content )
Its_Solar reacted to Berat Erdem for a question
I appreciate the effort you’ve put in; it’s clear that you’ve given this a great deal of thought. You may not have received a satisfactory answer when asking an AI about this, but I want to clarify that nothing you’ve done is prohibited or restricted. That said, rather than keeping this system as a separate script, you should integrate it into the core infrastructure—that is, the game mode itself. Otherwise, if the script is stopped, the game will break. In short, if a script is halted (for instance, by a cheat tool), all client-side operations will cease as well. Furthermore, to prevent users from tampering with or disabling the system, you should move certain components to the server side. For example, while visual and auditory elements naturally belong in the `client.lua` file, features like the "black screen" effect should be managed via `server.lua`. 🩵 > "Instead of kicking the player from the server, we use a fully rule-compliant method that has been approved by higher officials to overload and freeze their game. This process causes no physical damage to the CPU or GPU; the game simply freezes and remains stuck on screen—just like a standard MTA crash—and can be easily closed via Task Manager."1 point -
banimento spooferx6
Berat Erdem reacted to Bryan Morais for a question
Aconteceu a mesma coisa comigo, nunca usei nada de programas externos nem nada do tipo, fiquei um tempo sem jogar e quando voltei agora tomei esse ban injusto1 point -
Created a interactive webmap. with player stats, houses and more
Crown reacted to supremedialect for a topic
I am working on a project using mtaphpsdk to create an interactive map. this is what i have so far. https://geekspr.com/mta/ thoughts?1 point -
Created a interactive webmap. with player stats, houses and more
Berat Erdem reacted to supremedialect for a topic
Thanks, everyone, for the feedback! I did use Codex to help build a good portion of the site. I write code in Lua, PHP, Python, C, C++, C#, and Rust, and AI has made my life so much easier. It lets me move faster, experiment more, and bring ideas to life that would have taken me a whole lot longer to build on my own. I see AI as a powerful tool that makes what I already know how to do even more accessible.1 point -
Created a interactive webmap. with player stats, houses and more
supremedialect reacted to Berat Erdem for a topic
Hello. Nowadays, everyone uses artificial intelligence; the number of software developers who never use it is quite small. In fact, even developers themselves turn to AI when they encounter errors or need to improve user interfaces. The use of artificial intelligence has become completely standard today. In other words, it’s as if artificial intelligence were writing the code—yet, in reality, you are the one doing the actual writing. This is because artificial intelligence frequently makes mistakes.1 point -
Created a interactive webmap. with player stats, houses and more
supremedialect reacted to Hoffmann for a topic
No hate, but man, this website looks pretty generic, like something put together with Claude Code or Codex in just a few hours. I'd recommend trying some UI/UX design skills for AI agents or feeding them better design references. It could make a huge difference and help the site feel more polished, unique, and less obviously AI-generated.1 point -
IRON: Beneath a Shattered Moon Immersive low-fantasy total-conversion MMORPG for MTA:SA, inspired by Skyrim, Gothic and Rust. PUBLIC BETA NOW OPEN! IRON replaces San Andreas outright: a fully custom world, dense with NPCs and places to explore, new creatures, custom melee combat - all in one tight ~300 MB download. You are a hunter-gatherer at the dawn of the Iron Age, with flint in your hand, iron empires at the border and a broken moon over every night's sky. Survival sandbox Hunger, thirst, bleeding, infection, poison. Many kinds of beasts, from rabbits to lions and bears, and the predators *hunt you*. Fell trees, mine ore, forage, smelt, forge. What you carry, you crafted yourself. Build a stronghold. Raiders burn, sledge or blow their way in - lock your chests and lay the traps. Farms, goats, dogs. Tame and ride horses, drive carriages, fly in a balloon. Action-RPG Many weapons, with custom attacks: smashes and bashes, kicks, backstabs, executions. Armor, shields, bows, flintlocks and throwing weapons. Real stealth. Sneak, use the night, dress dark. Lockpicking and thieving. Free-climb cliffs and walls, or use a hook rope with real physics. Make your character truly yours: body customization, tattoos, warpaint, clothing. Levels, attributes, skills. Soft permadeath - take care of your character! The world fights back Advanced NPCs: multiple factions - each with its own enemies; warbands that hunt you, traders you haggle with, caravans on the road; wives, mercenaries and companions who follow you home; captivity and slavery. Quests. Voiced dialogue. Karma system, and reputation with every faction. Sink low enough and there's a bounty on your head. Play with your friends Proximity voice chat, player clans and cooperative gameplay. Stats and in-game Codex that teaches you everything. Fully translated in five languages and live chat translation. Join the beta Connect: mtasa://178.63.13.143:22008 Discord: https://discord.gg/mNP9Z5cMzr Website: https://iron-rpg.pages.dev/ See you under the Shattered Moon!1 point
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Created a interactive webmap. with player stats, houses and more
supremedialect reacted to Berat Erdem for a topic
Congratulations, your site looks good.1 point -
Free MTA:SA Server Hosting
Yassine Rabah reacted to Berat Erdem for a topic
That’s up to you; if things are as you say, then congratulations—but I wouldn’t be surprised if I heard about any script theft.1 point -
Free MTA:SA Server Hosting
Yassine Rabah reacted to Berat Erdem for a topic
Why should people trust you?1 point -
.luac scripts fail on my setup
Its_Solar reacted to Berat Erdem for a question
I didn't understand you. https://luac.mtasa.com/1 point -
Created a interactive webmap. with player stats, houses and more
supremedialect reacted to Crown for a topic
This wonderful project and i think is already complete, and I really like the idea If you're planning to add more features, you could consider including additional player statistics, such as playtime, kills, and deaths. Also, do you plan to make this available for other servers to use, or will it be exclusive to your server?1 point -
GAME OF THRONES ROLEPLAY [GTA:SA / MTA] ? EL UNIVERSO DE JUEGO DE TRONOS EN GTA SAN ANDREAS (MTA:SA) Aventúrate en una experiencia de Roleplay Medieval Estricto (RP) sobre la plataforma Multi Theft Auto. Ambientado 12 años después de la Conquista de Daenerys Targaryen, vive la historia en un Poniente adaptado al motor de GTA:SA, donde las Grandes Casas luchan por el honor, la tierra y el poder. ? SÉ QUIEN QUIERAS EN PONIENTE Forja tu destino como noble, caballero, comerciante, artesano, campesino o mercenario. Tus decisiones y alianzas cambiarán el reino. ?️ FACCIONES Y LEALTADES ? Casas Nobles: Stark, Lannister, Baratheon, Arryn, Tyrell, Martell, Greyjoy. ? Libre Albedrío: Casas vasallas, Gremios de artesanos, Mercenarios y Bandidos. SISTEMAS ÚNICOS EN MTA ? Mapa Completo y 7 Biomas: Desde la taiga helada del Norte hasta los desiertos rocosos de Dorne. Guerra Naval y Piratería: Batallas navales en alta mar, abordajes y control de rutas comerciales marítimas. ? Conquista de Feudos: Asedios a bastiones y control territorial. ? Economía Trimetálica: Dragones de oro, Venados de plata y Peniques de cobre. ? Gremios y Mano de Obra: Construcción de talleres, herrería, alquimia, entrenamiento de milicias y alquiler de tropas. ? Monturas y Armamento: Caballos con carga/resistencia y combate melee personalizado. ? Atributos y Habilidades: Sistema de estadísticas primarias y secundarias (Fuerza, Agilidad, Resistencia, Inteligencia, Carisma, Administración). ? PROYECTO EN DESARROLLO Únete hoy a la comunidad, entérate de las novedades y asegura tu lugar antes de la apertura oficial. ? Únete a nuestro Discord: https://discord.gg/VbRFBEW6MW «En el juego de tronos, o ganas o mueres. El Invierno se acerca.»1 point
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فى شخص اسمة دمار الى هو اسمه Jw8. اعطانى المودات دى قبل وحذفتها1 point
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20 Years of the Multi Theft Auto Project
[KFC]-ScharK reacted to Stoku for a topic
Just came here to say - thank you!!! I'm missing shotgun fights at Yakuzas territory on GTA3:MTA at Shore Side Vale with VCK, KFC and LCG clans. Wharfshrimp, Inuyasha, Philip, Kanada, Slothman, Chris, Zentrix, Snoob, Lancelot and every other guys. Cheers! [LCK] 4 ever?1 point -
20 Years of the Multi Theft Auto Project
[KFC]-ScharK reacted to jhxp for a topic
I remember my own first encounter with the mod. It was also back in 2003, although few months later in the summer. MTA:VC 0.2 was a hot thing back then and I had just learned about it from a gaming magazine. Sure enough, it picked up my interest, but I was only able to play it myself later, at an internet café. While being limited, it was also impressive - I have found the freedom of the gameplay fascinating. You could do whatever you wanted ingame, and so could other players. You could play along with others, or try mowing them all down with your guns. You could get in a car, drive around and watch the mayhem from afar, or challenge other players to see, who is the best driver. Got ran over by another player? Just respawn and hunt them down, or ask your friends to get ingame and get your revenge together. And it all had that cool GTA wackiness and style that I loved. My VCP recruitment fight with Ransom! January, 2004. I sticked around and kept playing. Few months later, I was spotted by Ransom, who recruited me to my first MTA clan - VCP (Vice City Police). It did not end there - I have had a chance to participate in the MTA 0.5 beta tests, then got invited to the newly-formed dedicated QA Team for MTA:SA, led by l2ebel. From there, I worked my way and got to co-lead the QA Team. I also became the MTA Moderator later on and held various roles in the project over the years. This experience has actually landed me a career in Software Testing, which is still my occupation. Yet, nearly 20 years later from back when I started, I am still here, preparing this article for you. I could go on and on, but this was just my story - each of you have an MTA story of your own. Multi Theft Auto is made of such stories, and of course made by the people who starred in them.1 point -
[WIP] The Walking Dead Hilltop
pablo926345t reacted to HunT for a topic
Original Images : Current Project (really alpha) :1 point -
إعلان رسمي من إدارة جراند العرب السلام عليكم ورحمة الله وبركاته يسرّ إدارة جراند العرب أن تعلن عن إعادة افتتاح سيرفر حرب العصابات – الإصدار الخامس الموعد: يوم الجمعة الموافق 30 أكتوبر 2026 الساعة: 9:00 مساءً بتوقيت مكة المكرمة نتشرّف بحضوركم جميعاً، ونتمنى لكم تجربة ممتعة ومليئة بالإثارة ⚔ ملاحظة: التجمع في التيم سبيك ? — إدارة جراند العرب https://www.gta-arabs.com/gt/forum0 points
