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  1. Not sure what kind of backend you use. But here is an npm packets that could be used for inspiration. Probably some dependencies are deprecated. https://github.com/4O4/node-mtasa/tree/master The authOptions: https://github.com/4O4/node-mtasa/blob/aeac8ab9417a7b6a65f117491d1e648a6ad62422/src/client.ts#L107C17-L107C28 Using it in request: https://github.com/4O4/node-mtasa/blob/aeac8ab9417a7b6a65f117491d1e648a6ad62422/src/client.ts#L62 But under the hood (in JS) it is something like this: const credentials = `${username}:${password}`; const encodedCredentials = Buffer.from(credentials).toString('base64'); const result = "Authorization: Basic " + encodedCredentials The header is: Authorization The value is something like: Basic bWlqblVzZXI6Z2VoZWltV2FjaHR3b29yZA==
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  2. It should be for security concerns. You wouldn't want to visit a site that is designed to look for 'new functions' and starts call them. If you take a look at this page: https://wiki.multitheftauto.com/wiki/Meta.xml You can see that it is possible to call an export function over http What syntax do you need for calling an export function? http://<your IP>:<your port>/<resource_name>/call/<exported_function_name> https://wiki.multitheftauto.com/wiki/Resource_Web_Access How does authentication works? https://en.wikipedia.org/wiki/Basic_access_authentication#Client_side A 'basic' authentication should the way to go. It requires login credentials of an MTA user account with the correct permissions. This has to be passed every request. When you connect through the browser: http://127.0.0.1:22005/resourcebrowser/ You more or less understand what to expect. There is also a section about 'Router', which is new. Might be useful. https://wiki.multitheftauto.com/wiki/Resource_Web_Access#Router For inspiration https://community.multitheftauto.com/index.php?p=resources&s=details&id=18781 This resource is about fetching data from MTA to a (remote) host. This is the opposite of what you are trying to achieve, but probably still useful. Fetching from MTA to remote host Creating a MTA user (installation_s.lua) that only has the correct permissions.
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  3. Добрый день! При присоединении к серверу появляется данная ошибка "АС#4 Malicious activity". Переустановка Windows не помогла. В чем может быть проблема?
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  4. I’m getting the “AC#4 Malicious activity” error when I try to join the server. I’ve already reinstalled Windows, but it didn’t fix anything. The Windows antivirus isn’t running, and stuff like Steam and Discord aren’t working either. Any idea what’s going on?
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  5. Explain the problem better and speak in English.
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  6. Hey there, As you may know, I am currently working on a futuristic / cyberpunk-style, old-school concept map, and the project is still a work in progress. I will be sharing more updates, previews, and details on Discord I would also like to make this project more community-driven. If you’re interested, you can share your digital artwork, drawings, or designs with me here on the forum or via Discord DM. Selected artworks may be featured directly inside the map, for example as: * Signboards * Billboards * Holograms Posters or other cyberpunk-themed visuals [Caption] There are tons of other holograms and billboards around the map but I didn't want to show it all at once Your art will become part of the city itself, helping shape the overall atmosphere and identity of the map. Every submitted artwork that is used will be carefully showcased in the end credits section, with proper recognition given to its creator. If you’d like to see your work showcased in a cyberpunk environment, feel free to reach out. I’m excited to see what the community can bring to this world! Yours sincerely,
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  7. Vice Roleplay proudly announces the upcoming launch of a server that brings a realistic roleplay experience to the city of Miami and Miami-Dade County, during a time of profound social change and complex law enforcement dynamics a period defined by the challenges and conflicts that shaped the city through crime, justice, and ambition. Vice Roleplay is designed to offer more than just entertainment; it aims to faithfully recreate American roleplay as it truly was in the early 2000s (2002), with precision, depth, and purpose. The project is built on historical accuracy, realistically structured factions, law and justice systems inspired by U.S. institutions, a balanced economy reflecting the early 2000s, and a strong focus on meaningful, story-driven roleplay. Within this server, every character matters, every decision carries consequences, and every story is shaped by the players themselves. The administration’s role is not to control, but to guide and organize, respecting the integrity of the experience and realism. We believe that players are partners in this project, and we welcome their feedback and constructive support, committing to transparency, fairness, and continuous improvement based on community experience. All development stages, including server launch, available factions, core systems, and the official opening timeline, will be publicly announced, ensuring that the community is part of the journey from day one. We promise an experience unparalleled in the RP scene, crafted for serious roleplayers, respecting realism and storytelling, and designed to create unforgettable stories within the city of Miami. Vice Roleplay this is Miami as you have never experienced it before. visit us today https://discord.gg/BjJk7eF64T
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  8. Vehicle handling doesn't affect aircraft top speed because MTA has a separate velocity cap specifically for flying vehicles. This is controlled by setAircraftMaxVelocity. The default value is 1.5, which roughly translates to that 270 km/h limit you're hitting. To increase it: setAircraftMaxVelocity(3.0) The parameter is a multiplier, not an actual speed value. Some reference points: - 1.5 = default (~270 km/h) - 2.0 = ~360 km/h - 3.0 = ~540 km/h - 5.0 = ~900 km/h There's no documented maximum limit for this value, but extremely high values may cause physics instability or unexpected behavior. Keep in mind this applies to all aircraft globally, not per-vehicle. If you need to check the current value, use getAircraftMaxVelocity. local currentMax = getAircraftMaxVelocity() outputChatBox("Current aircraft speed cap: " .. tostring(currentMax)) So yeah, handling is for ground vehicle physics. Aircraft speed limits are a separate system entirely.
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  9. https://wiki.multitheftauto.com/wiki/SetAircraftMaxVelocity
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  10. Hi there, You've already made a couple of advertisements for your server which can be found at the following links: https://forum.multitheftauto.com/topic/146857-big-roleplay/?do=findComment&comment=1033885 https://forum.multitheftauto.com/topic/146886--big-roleplay-《/?do=findComment&comment=1033919 https://forum.multitheftauto.com/topic/146906-big-roleplay/?do=findComment&comment=1033958 At this point you're on the verge of spamming, so please focus on one and only one of the topics I've linked above and please stop creating new topics for the same server, otherwise we will have to take administrative actions. Thanks for understanding.
    1 point
  11. i'm planning to purchase a snapdragon X powered laptop which is ARM based, will i face problem playing mta or gta sa?
    1 point
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