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Faw[Ful]

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Everything posted by Faw[Ful]

  1. Ye, I already talked about that, I d'ont think this will happen. I said that alot of games map editor use a way of blocking to create the 3D basic geometry and then they add static mesh (more complex geometry made with 3ds max or another 3D tool) and at the end you can compile your map into non writable files and then the samp fanboy said ''Hey Dude why I can't convert my MTA map into samp ?''
  2. Thats called FRAPS ! and it sound weird when you say the MTA it is simply MTA...
  3. CrystalMV have the solution -.-
  4. Faw[Ful]

    Mod Problem.

    ye, alway attach and reset X form !
  5. Faw[Ful]

    UNited

    If anyone can get it working send me the Downloads files or give everyone I d'ont like these people that say download , download , I want it ! If you want something absolutely ... Make it !
  6. Faw[Ful]

    New Objects.

    Ye you need to replace an object that already exist in the game, looks the wiki for the engine functions.
  7. The strange thing in this is before the samp fanboy said : ''we d'ont want a download client side , samp is not MTA and download client side is MTA and samp is better than MTA so download client side sux, I d'ont like to wait I prefere to download it outside of the mod.'' (and lose more time lol) Now they see this and said : ''hmm I change my point of view because samp have it and samp is good so its good'' (... facepalm ! They don't care if this is unstable, they don't care if this is stolen, they don't care if MTA have a better way to do it)
  8. Faw[Ful]

    .map to .ipl

    http://gtamap.delux-host.com/converter/
  9. OR: Don't use mapping tools. You can use Map Editor's F3 "Magic Window" to align all your objects, like I do. My map looks like toolbox-mapped, but it's handmade, hehehe BTW: My map can only be played at chaos.de.to Ye I agree, I make my map steel wire with this and the precision is perfect
  10. Good strange enb on Jamaica, but too dark. (enb serie 0.075c2 FTW !) When its dark this enb is hugly , but on clear sunset its awesome. BTW : good work !
  11. Nice vid ! I like those kind of vids for ... What is MTA race ? Well THIS is MTA race ! I remember the old time when I play MTA 1.0.5 on 100 fps ... sooooo Refreshing !
  12. Faw[Ful]

    I need a lil help

    Have you played the gta sa solo game ? If no , then you need to know that there is no volcano in this game , only a geser.
  13. So we, the poor-PC guys, have to download 5+ MB stuff just for seeing it lags? lol I don't think R stuff is so wrong. Your Drift Project 5 lags as hell --------------Off topic--------------------------------- Ye your right about this map , it sux alot , I just want to forget this map , I will delete the video soon.
  14. When I have such problems I solve them like this : I think that the R* stuff is not the best choice for making track mania racetrack style. So I Do this in 45 secondes : Tools : 3ds max, kams script, TXD workshop, Bauss_Toolbox
  15. WTF !? If you mean a map with only vehicles at random places in samp you can convert it to MTA using this http://gtamap.delux-host.com/converter/index.php Forget samp, this MP is inferior ! I see that the samp team stole one of my video that show a map with a moving gravity point and they add it in a private section on their forum, they are like OMG ! MTA have this ... OMG how to make this ... OMG ! we want this WTF we are inferior ...
  16. Only few people like me will want this to be implemented, but I am sure it will never happen because MTA team wants to keep the same old game and save fps for the low PC players. Add pictures of the thing can help you and give more information like if this is only for peds ? If this can be used by the players in their maps ? The clients need to download the normal maps ? If the shaders can do something like that ? Enb serie can do automatic bumps maps for almost all the objects in the game, it is not very good , but it is better than nothing. And do you know that MTA d'ont use mipmaps , Quake is pretty old and use mipmaps, I already posted a suggestion for mipmapping in MTA and I'm sure there will be no mipmaps in MTA. The normal maps is much more advanced than mipmapping. Left is MTA and the right is mipmapping. The mipmaps look strange in the picture because it d'ont use anisotropic filtering. Add anisotropic and it will be ok ! And what do you mean by better lighting ? Picture ? More info ?
  17. Faw[Ful]

    search light

    You can make it only with custom object 1) make the beam thing with an alpha mask texture 2) attach a corona light to the main object on the spot position (can be a gta light FX in 3ds max) 3) attach another corona light to the main object to create the ground light effect. (It need to be a gta light FX. Give a small size to the light = we d'ont see the corona thing but we see the light ground effect) 4) Replace this with a san andreas object that use the FLAG alpha 1 or 2 because MTA cant read IDE FLAG.
  18. add a place where we can see the new or and HOT topics
  19. Some places looks 100% white , so you can use a texture 1 X 1 pixel and the pixel is white !
  20. daa ! I d'ont see it. Nope because I stop the work on this.
  21. If you want more , make your own !
  22. Hey looks these video , I'm sure they will give you alot of ideas. In the comments : ''It's looks like Gmod'' Edit : Another idea is grouped Elements ,group elements , move the whole group, ungroup , name the group , save group.
  23. I think he means the .map file , this file is small and I d'ont know how this works , but you download it and this download is slower than the client side scripts.
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