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Posts
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Everything posted by Faw[Ful]
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It looks like your path is rotten. It was often used by everyone and has moldy over time and also with the quality of your video. But ... good map.
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First LErn Mapping, without Toolbox no map is good and with toolbox no map is good only if you got skill in toolbox + mdeko like vortex and claudio LOL I d'ont use toolbox, the best map editor tools are or can be : precision (to place and rotate with precision) : it exists Clone move multi objects : D'ont exist for now make prefabs (attach multi objects in 1 and use the new object like a single one) : D'ont exist for now
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You did a samp work and thats wrong , use the engine function in the wiki.
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We can have fun with the default map Try to stay on it ! DD fun survivor vid : edit : download (fixed things) : http://www.megaupload.com/?d=UNM5AYQP You can edit the object timing if its too slow or you can create a new gravity path with omg tool. Thanks too many scripters for help.
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it is basic , but I guess he wants a good visual ? $50 wuuuut ... I can make an animated panel. With animated arrows or something like that ? What do you want exactly (texture ? Size ?)
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thanks ! I jumped when the car exploded omg.
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You have skill on the object placement for the deco and nice TOOLBOX skill on the track.
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This script blow the player car when the player exit the map limit : function killimit (player) if getLocalPlayer() == player then pvehicle = getPedOccupiedVehicle(player) x,y,z = getElementPosition( pvehicle ) if z > 800 or z < -800 or x > 4000 or x < -4000 or y > 4000 or y < -4000 then blowVehicle ( pvehicle ) end end end setTimer(killimit, 1000, 0) addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), killimit) It d'ont work I try many things , but I cannot find the errors. Client side script
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Double topic : https://forum.multitheftauto.com/viewtop ... 616c892d77 and you can create new objs by yourself like me !
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Very interesting. Just bad that the models appear so close to you , but its gta sa no LOD rulez.
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So good luck for the next !
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Good job there ! and I think it is a guy from gta3
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We all love you and your awesome gang , Now ! ... Get out !
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Alot of people look MTA 1.1 and said , ''enb serie implemented in MTA, GTA IV shaders graphic !!! '' clue = false I will like to heard ''Nice ! Now we can make custom .fx file and put them into the game'' Look like there is a way to save materials to .fx with 3ds max. Better (for me) than writing all the fx in High Level Shader Language. Simple question there : MTA can handle Material shader .fx ?
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hello guys samp that have only one post ! Listen to this. 1) This is not a global add-on for MTA, it is a resource. 2) The resource already exist , you just have to make some efforts to find it. 3) You can do this by yourself , find the objects you want and use the MTA function to import them in your server, the players that come in your server will download them and they will see them ingame , so you have the full control on them with the MTA function, for example you can choose when they spawn or not. 4) You d'ont need to edit your default san andreas files and you d'ont need to give your objects to each players. In your server you have your custom objects and files , in another server you have other custom objects and files. Client scripts ftw ! 5) Alot of samp objects are hugly !
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I'm sure there is also toolbox so double facepalm
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MTA:SA 1.1 Released: Harder, Better, Stronger, Faster
Faw[Ful] replied to darkdreamingdan's topic in News
Nice !!! Keep the good work. -
Just enb.
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We need to wait and see if the MTA team will add it to the editor.
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Hello dead forum I make this video to show the work of a great guy named samt2497 and me. samt2497 work on alot of things and on the MTA map editor (alone ... maybe !), he makes a new editor patch with a GRID to move and rotate with a precision value the Elements in the editor. I make some custom objects that fit together and the test is good, map quickly and perfect. You can change the value, so you can map with all the gta sa objects. Of course it works better if the objects fit good together. VID : The quality is not very good, because my internet is slow and I compresse the video to get a small size (You know fraps and the .avi uncompressed )
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The mod work on win 7 32 or 64 bit also.