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Tut

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Everything posted by Tut

  1. Thread has been moved to the Spanish language forum. Please use this forum for any further posting in this language.
  2. Not all ENB mods are compatible with latest MTA ver. Try using DirectX 2.0, it should be compatible. Else downgrade your MTA client version and allow clients of e.g 1.5.2 to connect to your server. This comes with risks though.
  3. Thread has been moved to the Russian language forum. Please use this for any further posting in this language.
  4. Thread has been moved to the Portuguese language forum. Please use this for any further posting in this language.
  5. Tut

    Objects Flickering

    Ok, is it only you experiencing the streaming issue? Are your graphics drivers up to date? I would recommend contacting the developers of the server.
  6. Tut

    Objects Flickering

    Are there other players on your server experiencing the same issue? Try increasing your streaming memory in MTA settings -> Advanced. It could be the amount of objects streamed in that reaches the limit. Try lowering your draw distance and see if it has any effect.
  7. Tut

    Server protection

    Thread has been moved to a better suited forum for best results. Allowing custom gta3.img does block custom collisions of world objects. I'm not sure which configuration allows custom collisions?
  8. Hi @Marquitos, Please try not to capitalise letters when writing to the forums. I've gone ahead and edited all of the posts in question, but going forwards please avoid this. Thank you
  9. Hi, Currently there's no way to use engineReplaceModel for CJ parts, though I believe MTA contributors are working on implementing IMG functions. An alternative would be shadering the clothes, or sending out player_img files to players.
  10. These F11 map settings should help: If you don't have a numpad please edit your bind setting found in MTA installation\MTA\config\coreconfig.xml <bind key="num_div" state="down" command="radar_opacity_down"></bind> <bind key="num_mul" state="down" command="radar_opacity_up"></bind> Could look like the following <bind key="8" state="down" command="radar_opacity_down"></bind> <bind key="9" state="down" command="radar_opacity_up"></bind>
  11. Thread has been moved to the Spanish language forum. For any further posting in this language, please use this forum.
  12. I believe there's a few dozen in queue right now. I would hear @ccw on it as he manages the toplist system.
  13. Hello, Your thread has been moved to the Server support forum for best results. You can order Toplist through https://www.multitheftauto.com/toplist/
  14. Normal maps, as in a geometry shader?
  15. Thread has been moved to the Portuguese language forum. For any further posting in this language, please use this forum.
  16. Hey, I don't think you can replace the TXD. What you can do is load your textures as shader replacements. A basic shader will let you wrap an image around an existing texture. https://wiki.multitheftauto.com/wiki/EngineApplyShaderToWorldTexture Your thread has been moved to the Scripting forum for best results.
  17. Thread's been moved to the Arabic language forum. For any further posting in this language please use this forum.
  18. Tut

    Serial Banido

    Hi, You'll have to write an appeal at your server's website or which ever platform they use for these issues. If it were an MTA specific ban, it could only be appealed at https://forum.multitheftauto.com/forum/180-ban-appeals/
  19. Tut

    Error cd 16

    Your thread has been moved to the Client Support forum for the best results.
  20. Your thread has been moved to the Scripting forum for the best results.
  21. Your thread has been moved to the Server Support forum for the best results.
  22. Your thread has been moved to the Scripting forum for the best results.
  23. Tut

    STAFF.

    Hi Arthur, I have forwarded your thread for a Lead Global Moderator to see.
  24. Your thread has been moved to the Portuguese forum. Please use this for any further posting in said language.
  25. Tut

    trouble!

    Your thread has been moved to the Server support forum for best results.
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