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Everything posted by FernandoMTA
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[EN] Welcome To San Andreas! (WTSA) | Nostalgia SA
FernandoMTA replied to Nurupo's topic in Servers to play on
Excellent concept @Nurupo Let's take it far ?- 7 replies
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- sa-style
- open-world-ai
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(and 4 more)
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Awesome resource! thank you
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[RP] San Andreas Roleplay [English]
FernandoMTA replied to FernandoMTA's topic in Servers to play on
Hi, I'm sorry you couldn't pass the first stage of the application stage (Quiz) unlike the other 500+ players registered on our server that have passed both stages of the application phase. Our quiz is one of the easiest amongst other serious roleplay servers. The wiki is divided into categories and you could easily CTRL+F in the pages to find what you are looking for. I have to mention that it's a requirement to read all of the rules before trying the application. You didn't do that and decided to rage quit instead of even trying to ask for help in our Discord which countless people have done and gotten the help they needed. I'm sorry if you think that our questions are not explicit enough or not explained properly. We clearly state in the Wiki that if you have any problems you can reach us and it says there how you can do so. We recently reached 50 players online and it's only been getting better with consistent updates and new content & opportunities. More #media on our Discord linked in the OP. -
[RP] San Andreas Roleplay [English]
FernandoMTA replied to FernandoMTA's topic in Servers to play on
That's the spirit! Thank you. We've still got a strong community and the project is going well. -
Map converters | IPL to MAP - MAP to IPL - PWN to MAP - MAP to JSON ...
FernandoMTA replied to Patrick's topic in Support
Good job! thanks -
Good job, I hope you do more fixes & improvements in the rest of the map, I guess you can start with near LS (Red County, Angel Pine, etc) @Mr.Solo EDIT: there's probably a lot more to do in Los Santos still ?
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[RP] San Andreas Roleplay [English]
FernandoMTA replied to FernandoMTA's topic in Servers to play on
Solid 30+ player peak English text RP community now 3 months old with potential to grow & expand! -
If you want me to use CEF for that, no thanks. Unfortunately it's buggy for a lot of clients. Feel free to suggest alternatives. I do still strongly believe that this is not something hard to implement and doing so would personally make me not have to get a custom chatbox.
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Now that I'm thinking yes, I don't see why it shouldn't be a client limit, but in my opinion servers should be able to set a default so that every player doesn't have to go adjust it if it's recommended.
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I made my own system for adding infinite new skin mods. It's possible And afaik it's also possible for objects & vehicles (although vehicles gets a bit more tricky due to them needing custom handling, etc)
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i've encountered many, many, many people who complain about the current toplist system People cluttering it is indeed an issue and something needs to be done urgently imo.
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I'd love for there to be a serverside function like: setChatBoxCharacterLimit to change the chatbox character limit that is set to what it currently is by default. We could hard limit it to like 300 characters. It would also be nice to see how many characters you are using when typing in the chatbox, like this: This is highly requested by the roleplay community that needs a place on MTA.
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[RP] San Andreas Roleplay [English]
FernandoMTA replied to FernandoMTA's topic in Servers to play on
https://forum.sa-roleplay.net/viewtopic.php?f=73&t=29 4.5k+ views Our latest Staff Team update: https://forum.sa-roleplay.net/viewtopic.php?f=14&t=245 Making us 24 people total in SA-RP staff team as of writing this post! -
Hi, I'll showcase in this post the custom maps & 3D models that are available on the San Andreas Roleplay server (you can find the link for + info in my signature). 1. New roads near Angel Pine Remodelled the mountain terrain near the Angel Pine junkyard adding a paved road and a dirt road next to it. Seamless textures. Fits the game's atmosphere. Perfect collisions. BEFORE: AFTER: 2. New Palomino wooden bridge Remodelled the Palomino terrain that includes: - a wooden bridge that has flawless collisions and perfect textures - fixed the famous collision bug on the red bridge next to it BEFORE: AFTER: More creative 3D models and other interesting maps will be added to this post in the future.
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Good job! Will be editing and using this!
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Same problem... any luck?
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truly a special year for all of us! glad to be a creator for this beautiful platform that is MTA
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Waffle Roleplay is no more There's now San Andreas Roleplay and we allow all sorts of RP. Although it's not a warzone, military and militia-like roleplay is welcomed.
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San Andreas Roleplay Launched: December 1, 2020 sa-roleplay.net History San Andreas Roleplay is a community founded by @FernandoMTA in early 2020 and @Portside who became co-founder in August of this year. A big shoutout to everyone who's been around since the beginning and has put a lot of time, effort and dedication into the project. My idea and project of making a server shaped by the MTA Roleplay community started back in 2017 with what some may know as Neptune Gaming. The goal was to create a server where people could roleplay in a friendly environment with no abusive and corrupt administrators and toxic players ruining the experience. It wasn't an easy task, I failed a few times due to my inexperience and the destructive intentions of some individuals. A lot of mistakes were made and lessons learned. But thanks to the help and collaboration of a lot of friendly people that I've met along the way and have sticked around, some for more than 5 years now, we now have a stable and peaceful RP community. Long story short, SA-RP has become the only serious English text roleplay server on Multi Theft Auto: San Andreas, the successor of the now extinct OwlGaming MTA roleplay server. About San Andreas Roleplay now has a server that is online 24/7, located in France. Click here for statistics. Read our latest post here about the server's current roleplay setting and updates. We're a community focused on player input, feedback and suggestions. This is why we've been listening to our players, making change and adding new things that enrich the roleplay experience. I highly recommend you join your Discord! Useful links: Website/UCP: https://sa-roleplay.net/ Forums: https://forums.sa-roleplay.net/ Discord: https://sa-roleplay.net/discord Server IP: mtasa://server.sa-roleplay.net Media (much more on our Discord and in the replies below) Credits to the respective posters on Discord & our Forums! Thank You San Andreas Roleplay wouldn't have been possible without a community of dedicated players, contributors, staff team members and admins. A huge thank you to all of you! SA-RP is here to stay for as long as we all want to play on it. Now proudly almost 2 years old!
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Vehicles, peds and objects addons synced to multiple clients (serverside)
FernandoMTA replied to Lvrent's topic in Scripting
I believe that what you are suggesting is still not yet a feature. You should read more about this on MTA's GitHub, for example by searching here: Issues · multitheftauto/mtasa-blue (github.com) This here is very interesting in particular: Add efficient modding interface for new model ID's · Issue #1792 · multitheftauto/mtasa-blue (github.com) -
never in my life had i seen such a website ?
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There should be a symbolic payment of like $1 to join the queue or something.
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Yes, you can put plenty of different models in one .dff and then swap between them using variants