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  1. MTA: Welcome To San Andreas For thoese who loves old-school San Andreas! bbs.sparrow.moe IP: mtasa://wtsa.sparrow.moe:22003 Introdcution Welcome to San Andreas (WTSA) is a nostalgia GTASA server. Imagine what would it be like if R* had the plan to make the San Andreas Online back in 2004? The goal of this project is to re-create the original game experience but can play under the multiplayer environment. takes you back to the childwood, golden ps2 aesthetic age! The concept of gameplay is designed close to the single-player San Andreas experience, kind of like gta-online, but with no crazy mods like the other free-roam server. Everything in here is keeping in the vanilla of the original game style. We spent the majority of time working on the small details, such as the UI, world atmosphere, and gameplay, to make sure everything looked much like in the vanilla game. if you are a old-school San Andreas fan who wants to take a time back to the childhood memories, definitely check out this server. Features Many single-player features are planning to add to this server, such as open-world npc, missions, gyms, collectibles, etc. majority of the single-player features will be available. However, some of the features are lightly modified, adapted to the multiplayer gameplay. this includes Open World Traffic NPC (similar to GTA Online) , Also with NPC Cops System! PS2 Features Graphics Sun Lens Trails Effect Maps SA Beta Maps Mulholland Safehouse Alcatraz Prison island Weapon Pickups all around SA (Like in single player) Single player missions (some of them you can play in coop!) Paramedic Villgina Firefighter Taxi driver Bus driver Valet Icecream vendor Well to many of them all bring back! Safe House Gym Treadmill, benchpress, free weights all back! All moves (fighting style) Player Status muscle, steamier, fat, all of them are working! Challenges Events Dance, low rider (able to play in op) Pool minigame (can play in op as well!) Base jumps Collectables Househorle Oybper Snapshots Spay tags Schools Fly school Drive school Boat school Airport license access! And more! NOTE: Currently, the server is still under the DEVELOPMENT and hosted under public testing purpose, thus it may contain issues and bugs that need to revolve. we really want to make this place into what old-school San Andreas players really loves so your suggestion is very important to this project. so if you have encountered any issues or suggestions please definitely feel free to let us know. Media & Screenshots Have fun on MTA!
  2. ZNEXT: AFTERMATH ZNEXT: Aftermath es un proyecto con la intención de convertir GTA SA en un MMORPG de alta calidad con su propia historia y sistemas jamás vistos en otro servidor. Entra a un San Andreas postapocalíptico y lucha contra más de 30 tipos diferentes de enemigos y bosses con diferentes dificultades y habilidades, mejora y personaliza tu personaje a base de subir de nivel, completar retos y un sistema de cajas sin mecánicas Pay-to-Win que romperán tu experiencia. Conoce nuevos personajes, criaturas y sets de armas, experimenta con un innovador sistema cuerpo a cuerpo o únete a nuestros sólidos modos PvP para enseñar a otros supervivientes quién es el jefe. Entra en nuestra comunidad internacional, habla con otros jugadores, SIN IMPORTAR SU NACIONALIDAD, con nuestro innovador sistema de traducciones de chats. Sube capturas, videos, recibe soporte, interactúa con jugadores y desarrolladores, recibe notificaciones del servidor y estadísticas en vivo del servidor directamente desde nuestro Discord. Actualizaciones CONSTANTES, buen rendimiento, diversión sin fin y un endgame completo. · CARACTERÍSTICAS: NPCs enemigos, sobre 40+ tipos con diferentes armas, habilidades y tipos de daño NPCs boss, sobre 10+ types con habilidades únicas que mantendrán el gameplay dinámico. NPCs cazadores, cientos de enemigos en el mundo que tratarán de perseguirte en vehículos para acabar contigo. NPCs zombie, un sistema complejo de zombies variados que escalarán con tu nivel. NUEVAS ARMAS, descubre un único arsenal que servirán en situaciones diferentes, con un balance único. COMBATE MELEE: Un sistema de combate cuerpo a cuerpo jamás visto en MTA. Ataca, bloquea y despedaza a tus enemigos con combos. MOVILIDAD: Salta más alto, apunta en el aire, corre por las paredes y dispara desde paracaídas, descubre el gameplay más satisfactorio de MTA. CAJAS Y SKINS: Los enemigos podrán tirar cajas que al abrirlas darán skins. SKINS: Sobre 20 skins por arma, creando sobre 300 combinaciones posibles. ZONAS DE PELIGRO, que podrás conquistar con tus compañeros de clan y amigos. RETOS, que te desbloquearán skins de personaje únicas, una prueba de tu destreza. UN MUNDO VIVO con NPCs interactivos que llenarán de ambientación al mundo. CLANS/WARS: Un sistema de turfs con enemigos NPC y jugadores que te proporcionará acción constante e inigualable mientras conquistas para tu clan. PVP ARENA: Lucha un todos contra todos en el arena PvP y enseña quién es el jefe. UN SAN ANDREAS RENOVADO, completamente retexturizado para cumplir con nuestra visión del Nuevo Mundo. MISIONES, misiones dinámicas con cinemáticas propias del San Andreas original. EL MÁS BONITO: Shaders y efectos ambientales como luces dinámicas, rastros de bala, oclusión ambiental, reflejos, profundidad de campo dinámico y mucho más que hará a cualquier PC arder MULTI-IDIOMA: El servidor está traducido COMPLETAMENTE a español, inglés, brasileño, ruso, turco y árabe. CHAT TRADUCIDO: Da igual el idioma, ZNEXT traduce los chats de otros usuarios a tu idioma, para así entender a cualquier jugador da igual si es de otra parte del mundo. COMUNIDAD: Ofrecemos soporte e interacción en nuestro Discord oficial, sube tus capturas, vídeos, recibe notificaciones de eventos y actualizaciones e incluso información sobre los clanes dominantes en guerras, y podrás comunicarte con el servidor desde el mismo Discord. NUESTRA PRIORIDAD ES EL RENDIMIENTO. Intentamos mantener una buena optimización en nuestro código, y siempre afrontamos nuevas actualizaciones desde la viabilidad en ordenadores de menores recursos, podrás incluso desactivar elementos ya existentes. 60MB SOLO! Créenos, tenemos mucho contenido que sobrepasa esos 60mb, pero eso no quita que te permitamos jugar a partir de ahí, simplemente con unas skins menos que no notarás en niveles bajos. Hay muchísimo más, ¡pero estaríamos spoileándote! · CAPTURAS: · ¡ÚNETE! IP: mtasa:// DISCORD: https://discord.gg/CxMxjvC5pB
  3. Hello, I would like to know how to set npc rotation towards the player (To NPC just look at the player) preferably using the command "getElementPosition" (client resource)
  4. I do remember I found a script that was similiar to this idea but I really dont know where did I find that. It'd be so cool if I could have this script again......I know this forum is not about asking scripts from people and I usually make those for myself but in this one I have no clue where to start.. Could someone help me in this one?
  5. Hello all! Please help, I need to make a driving ped. So I've tried to create ped and create a vehicle and make ped drive to me, but soon I'm understood that I don't know how to make ped choose right direction (turning left or right) and go forward to me... Tried to investigate CrystalMV's NPC HLC scripts, but cannot understand how it works... So, please, somebody, help me code and understand how ur code works. I need a simple NPC turning into the right side and accelerate then stop using handbrake or brake_reverse and that's all. I've spend many hours thinking how to code it, but decision still not found, so I'm here..
  6. I need to create a Ped (NPC) who shoots forward and continues firing, non-stop. Does anyone have any idea how I create this?
  7. I need help from you guys, I'm doing a script to drop moneyfrom pedestrians, but I can't. --[[ Triggers whenever a ped is killed ]]-- function killedPed(totalAmmo, killer, killerWeapon, bodypart, stealth, npc) -- Get profitability multiplier local probability_of_richness = math.random(1,1000) if probability_of_richness < 900 then probability_of_richness = 1 elseif probability_of_richness < 975 then probability_of_richness = 3 elseif probability_of_richness < 999 then probability_of_richness = 10 else probability_of_richness = 100 end -- Create a money pickup at the position of the dead bot local x,y,z = getElementPosition(source) npc[killer] = math.random(1,40)*probability_of_richness -- Max profit: $4´000 -- Make the pickup and make sure it's removed after 2 minutes if not picked up local pickup = createPickup(x, y, z, 3, 1212, 120000, npc[killer]) if pickup then setTimer(destroyMinutePickup, 120*1000, 1, pickup) addEventHandler("onPickupHit", pickup, givePickupMoney) end end addEventHandler("onPedWasted", root, killedPed) --[[ Destroy the pickup after given time ]]-- function destroyMinutePickup(pickup) if isElement(pickup) then removeEventHandler("onPickupHit", pickup, givePickupMoney) destroyElement(pickup) end end --[[ Make the robber wanted on money pickup ]]-- function givePickupMoney(plr) if not npc[plr] then npc[plr] = math.random(1,50) end removeEventHandler("onPickupHit", source, givePickupMoney) destroyElement(source) givePlayerMoney(plr, npc[plr]) -- Get wanted for stealing money setWl(source, round(wanted_level, 2), 10, "Você cometeu o crime de roubo") end
  8. Hey Guys! I'm looking to learn how to make a intro. Already checked out the wiki figured it's done by functions like setCameraMatrix , etc... I want to make a scenario that a plane is landing on for example Ls Airport. And another scenario that you being chased by a cop vehicle. An example would really help a lot. With Regards.
  9. Sorry for my bad english [Im Bulgarian for this:D] anyway i want to add NPC Traffic to my server if someone know the mod can help me i make GTA 5 Online parody Server and the Traffic is a very good idea
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