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Showing content with the highest reputation on 25/12/22 in all areas

  1. Hello everyone! The holiday season is well under way, so there is one thing left to do before we say goodbye to the year - and that is to check out our "A Year in Recap" post! Like the last time, we have prepared a brief summary of the year for you. We have gathered recollections of some of the most important news and events that happened in 2022 from an MTA fan's perspective. We have also included a couple more things that might be interesting to you, so be sure to read the full post! 2022 in Recap This was a more quiet year for us, but otherwise a lot has happened in the GTA community: In early February, Rockstar Games have confirmed on their Newswire, that the next game in the GTA series is in development, although without disclosing any other details. The last game in the series - Grand Theft Auto V - was first released in 2013, so it has been quite a wait since then. In April, we have published first server builds for the ARM architecture. Botder has worked hard on this feature, which allows you to run the MTA:SA server on your Raspberry Pi-s or other similar devices without too much hassle. These builds come in many flavours (ARMv7 arm32 & ARMv8 arm64; Windows & Linux) and should work just fine. Your mileage may vary though, as they are still considered to be experimental. If you want to give them a shot, you can find them on the nightly page or the Linux page. Be sure to report any problems you run into - either on our GitHub or Discord. Staying on the server topic, we have released a small security update for the MTA:SA server in May. This update fixed a vulnerability, that could be exploited to crash the server process. Also in May, a sad news has come, as Ray Liotta, the actor who voiced Tommy Vercetti (the iconic protagonist of GTA: Vice City, who is also present on the MTA:SA's logo and icon) has passed away. He has also starred in several movies, such as an Oscar-winner and all-time classic "Goodfellas", which served as one of the inspirations for Vice City and other GTA titles. Rest in peace, Ray. In, what some have described as the biggest leak in the history of gaming, a bunch of never seen before footage from the next GTA game have been leaked online in September. The videos have confirmed some of the speculations that fans and game journalists had in regards of the game - eg. its possible setting; but also shown some new details - eg. a pair of new protagonists or possible features. Thourough the year, we have been also working on improving our infrastructure and Discord server with various tweaks here and there. While you may not notice these changes at first, they help us provide you the best MTA experience. A bunch of interesting MTA:SA-related YouTube videos from this year Current player counts and version fragmentation statistics Type Amount of players Date / Time Recent peak number of concurrent unique players 34,295 players 2022.12.23 (at 18.43 GMT) Highest recorded number of concurrent unique players 52,098 players 2020.04.02 (at 18.00 GMT) Recent number of daily unique players 135,876 players 2022.12.18 (Sunday) Highest recorded number of daily unique players 185,818 players 2018.02.03 (Saturday) Recent number of monthly unique players 584,532 players November, 2022 Highest recorded number of monthly unique players 805,903 players January, 2018 MTA:SA version or series Percentage of players using that version or series as of 24th of December, 2022 1.5.9 99.1% 1.5.8 0.2% 1.5.7 0.4% 1.5.6 (and older) 0.2% 1.4.x + 1.3.x 0.1% The numbers are slightly smaller than in the last year, but we are still good on that front. As of 25th of December, 2022: 58,440 members have joined our Discord server - went up from the ~40.000 in the last year we have got 13,748 followers on Twitter and 59k followers on Facebook and our Steam Community group has 29,345 members Status update And here is the part that we omitted last year, but we actually have things to say this time! A while has passed since the last MTA:SA release. Patrik & other developers did some work towards the next one, but it still needs some fine-tuning. We are also still looking for the best way to approach it, as we would like this release to be the first one in the 1.6 series and we expect some compatibility-breaking changes to be included in it. We will let you know once we have it sorted. Continuing on the development side of things, one of our community members, Merlin, has been working on cleaning up and refactoring some of the Project's source code. Thank you - clean code is important, so we really appreciate your contributions on that front! Community-wise, it has been a good time for our players. Our AC team led by Dutchman101 have been cracking down on paid cheats. Thanks to their efforts in the recent months, the cheating problem should be now less noticeable than ever. Last, but not least - we will be celebrating Multi Theft Auto's 20th Anniversary next year. Yes, you have read it correctly - we have been running the MTA project for two decades now. Many staff and community members have come and gone since then. Some of them still follow the Project, some no longer do. We have made so many releases during that time, and there are also so many memories and stories that go along with them. Stay tuned for more details about the Anniversary! And for just 20 Claudecoins, you can get yourself an early access to the... nah, we are still keeping it free Happy holidays and we wish you all the best in 2023! -- MTA Team Credits for the content submissions: Dutchman101, Nebla, patrik, -ffs-PLASMA, srslyyyy.
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  2. Well done everyone - can’t believe it’s been almost 20 years. Given how close the project felt to dying at some points when I was working on it, it’s amazing to see it going so strong now! Looking forward to celebrating the aniversary.
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  4. For everyone, happy new year & merry christmas!
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  5. It's nice to see and follow an open source project being promoted so actively. Happy new year in advance to all platform members.
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  6. 20 years, that's impressive. Good work guys, lets at least pump another 10 out. Happy new year all, and a Merry Christmas to those who celebrate it. TM
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  7. Happy new year everybody, looking forward for next projects we are family! ?
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  9. Hi, Please provide your MTA serial. This is needed so the anticheat team can further investigate your case. To grab your serial, launch MTA, open up the console (F8 key by default) and type 'serial' without any quotes.
    1 point
  10. Hello, this is my latest DM map. I hope you like it, download links below.
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  11. APRIL FOOLS 2022! ? We are NOT adding any form of in-game currency to MTA now or in the future, and all core resources and features will remain free forever! Original post: Hi all! We have been working hard and today we are finally excited to announce Claudecoin ?, an in-game currency which you can use to buy MTA resources and unlock MTA features! ?? In celebration of this amazing, long-awaited feature, we are giving away 1,000 Claudecoin and all you need to do is sign up! ? Sign up for LIMITED TIME free Claudecoin at https://mtasa.com/claudecoin/sign-up/
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  12. In this video I'm going over creating a road using splines, and then texturing it with help of a checker image to ensure the UVs are nice and uniform all the way through. In the video I'm using the texture sf_road5 found in roadsanfranse.txd, which needs to be mirrored onto the opposite lane to map correctly. If you have a double-lane texture, this guide will also work for you
    1 point
  13. En este serie de videos estaré introduciendo al mundo de la programación de GUI o mejor conocido como paneles en el mundo de MTA, Para esto hay que conocer que son las GUI La interfaz gráfica de usuario, conocida también como GUI, es un programa informático que actúa de interfaz de usuario, utilizando un conjunto de imágenes y objetos gráficos para representar la información y acciones disponibles en la interfaz. (re copiado de la wikipedia xd) Para esto no hay que ser muy experto en la programación en MTA solo es de conocer las bases para ellos se deben conocer. Conocer eventos, saber crear funciones, conocer la diferencia entre cliente y servidor. Tener el GUI editor instalado. Conocer lo básico en programación. Así que acompáñame en esta serie de videos para principiantes. Parte 1 - Botones. Parte 2 - Edit Box y Label
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  14. TUTORIALES LUA BASICO A INTERMEDIO Al terminar esta serie de tutoriales aprenderas a hacer un sistema de niveles y experiencia grafico. Esta es una serie de tutoriales que hice para que cualquier persona pueda entender la creacion de los resources en mta y el como utilizar las diferentes funciones para los resources que quieran crear desde mi punto de vista, en estos videos explico algunas cosas de programacion basica como variables, listas y de mas que nos pueden ayudar para automatizar y optimizar algunas funciones, al pasar de los videos vamos subiendo la dificultad y utilizando funciones mas avanzadas , no olviden suscribirse y darle like a los videos espero pronto poder subir mas videos explicando algunos de los resources que ustedes me pidan y continuar ayudandolos. #1|Editor de codigo y ambiente de trabajo #2|Creacion de primer resource #3|Creacion primera funcion(Hola Mundo) #4|Funciones basicas para un resource #5|Uso de marcadores y blips #6|Llamada de funciones con argumentos #7|Evaluar condiciones con if #8|Creacion y uso de listas #9|Activar funciones con eventos #10|Creacion y llamada de eventos personalizados #11|Utilizando Timers para eventos #12|Creacion de texto 3d en pantalla #13|Creacion de sonidos #14|Datos de elementos(mas importante) #15|Creando texto sobre marcadores #16|Creacion de Sistema de niveles(parte 1) #17|Creacion de Sistema de niveles(parte 2)
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  15. Inclua isto no meta.xml do resource de loading screen para fazê-lo iniciar antes dos outros. <download_priority_group>2</download_priority_group>
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