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  1. I am working on a project using mtaphpsdk to create an interactive map. this is what i have so far. https://geekspr.com/mta/ thoughts?
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  2. Thanks, everyone, for the feedback! I did use Codex to help build a good portion of the site. I write code in Lua, PHP, Python, C, C++, C#, and Rust, and AI has made my life so much easier. It lets me move faster, experiment more, and bring ideas to life that would have taken me a whole lot longer to build on my own. I see AI as a powerful tool that makes what I already know how to do even more accessible.
    1 point
  3. Hello. Nowadays, everyone uses artificial intelligence; the number of software developers who never use it is quite small. In fact, even developers themselves turn to AI when they encounter errors or need to improve user interfaces. The use of artificial intelligence has become completely standard today. In other words, it’s as if artificial intelligence were writing the code—yet, in reality, you are the one doing the actual writing. This is because artificial intelligence frequently makes mistakes.
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  4. No hate, but man, this website looks pretty generic, like something put together with Claude Code or Codex in just a few hours. I'd recommend trying some UI/UX design skills for AI agents or feeding them better design references. It could make a huge difference and help the site feel more polished, unique, and less obviously AI-generated.
    1 point
  5. IRON: Beneath a Shattered Moon Immersive low-fantasy total-conversion MMORPG for MTA:SA, inspired by Skyrim, Gothic and Rust. PUBLIC BETA NOW OPEN! IRON replaces San Andreas outright: a fully custom world, dense with NPCs and places to explore, new creatures, custom melee combat - all in one tight ~300 MB download. You are a hunter-gatherer at the dawn of the Iron Age, with flint in your hand, iron empires at the border and a broken moon over every night's sky. Survival sandbox Hunger, thirst, bleeding, infection, poison. Many kinds of beasts, from rabbits to lions and bears, and the predators *hunt you*. Fell trees, mine ore, forage, smelt, forge. What you carry, you crafted yourself. Build a stronghold. Raiders burn, sledge or blow their way in - lock your chests and lay the traps. Farms, goats, dogs. Tame and ride horses, drive carriages, fly in a balloon. Action-RPG Many weapons, with custom attacks: smashes and bashes, kicks, backstabs, executions. Armor, shields, bows, flintlocks and throwing weapons. Real stealth. Sneak, use the night, dress dark. Lockpicking and thieving. Free-climb cliffs and walls, or use a hook rope with real physics. Make your character truly yours: body customization, tattoos, warpaint, clothing. Levels, attributes, skills. Soft permadeath - take care of your character! The world fights back Advanced NPCs: multiple factions - each with its own enemies; warbands that hunt you, traders you haggle with, caravans on the road; wives, mercenaries and companions who follow you home; captivity and slavery. Quests. Voiced dialogue. Karma system, and reputation with every faction. Sink low enough and there's a bounty on your head. Play with your friends Proximity voice chat, player clans and cooperative gameplay. Stats and in-game Codex that teaches you everything. Fully translated in five languages and live chat translation. Join the beta Connect: mtasa://178.63.13.143:22008 Discord: https://discord.gg/mNP9Z5cMzr Website: https://iron-rpg.pages.dev/ See you under the Shattered Moon!
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  7. That’s up to you; if things are as you say, then congratulations—but I wouldn’t be surprised if I heard about any script theft.
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  8. Why should people trust you?
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  9. This wonderful project and i think is already complete, and I really like the idea If you're planning to add more features, you could consider including additional player statistics, such as playtime, kills, and deaths. Also, do you plan to make this available for other servers to use, or will it be exclusive to your server?
    1 point
  10. Been waiting a few years but no problem! Take your time, it's better to have a perfect piece of script than a wonky one. Thanks for the quick reply.
    1 point
  11. GAME OF THRONES ROLEPLAY [GTA:SA / MTA] ? EL UNIVERSO DE JUEGO DE TRONOS EN GTA SAN ANDREAS (MTA:SA) Aventúrate en una experiencia de Roleplay Medieval Estricto (RP) sobre la plataforma Multi Theft Auto. Ambientado 12 años después de la Conquista de Daenerys Targaryen, vive la historia en un Poniente adaptado al motor de GTA:SA, donde las Grandes Casas luchan por el honor, la tierra y el poder. ? SÉ QUIEN QUIERAS EN PONIENTE Forja tu destino como noble, caballero, comerciante, artesano, campesino o mercenario. Tus decisiones y alianzas cambiarán el reino. ?️ FACCIONES Y LEALTADES ? Casas Nobles: Stark, Lannister, Baratheon, Arryn, Tyrell, Martell, Greyjoy. ? Libre Albedrío: Casas vasallas, Gremios de artesanos, Mercenarios y Bandidos. SISTEMAS ÚNICOS EN MTA ? Mapa Completo y 7 Biomas: Desde la taiga helada del Norte hasta los desiertos rocosos de Dorne. Guerra Naval y Piratería: Batallas navales en alta mar, abordajes y control de rutas comerciales marítimas. ? Conquista de Feudos: Asedios a bastiones y control territorial. ? Economía Trimetálica: Dragones de oro, Venados de plata y Peniques de cobre. ? Gremios y Mano de Obra: Construcción de talleres, herrería, alquimia, entrenamiento de milicias y alquiler de tropas. ? Monturas y Armamento: Caballos con carga/resistencia y combate melee personalizado. ? Atributos y Habilidades: Sistema de estadísticas primarias y secundarias (Fuerza, Agilidad, Resistencia, Inteligencia, Carisma, Administración). ? PROYECTO EN DESARROLLO Únete hoy a la comunidad, entérate de las novedades y asegura tu lugar antes de la apertura oficial. ? Únete a nuestro Discord: https://discord.gg/VbRFBEW6MW «En el juego de tronos, o ganas o mueres. El Invierno se acerca.»
    1 point
  12. Just came here to say - thank you!!! I'm missing shotgun fights at Yakuzas territory on GTA3:MTA at Shore Side Vale with VCK, KFC and LCG clans. Wharfshrimp, Inuyasha, Philip, Kanada, Slothman, Chris, Zentrix, Snoob, Lancelot and every other guys. Cheers! [LCK] 4 ever?
    1 point
  13. I remember my own first encounter with the mod. It was also back in 2003, although few months later in the summer. MTA:VC 0.2 was a hot thing back then and I had just learned about it from a gaming magazine. Sure enough, it picked up my interest, but I was only able to play it myself later, at an internet café. While being limited, it was also impressive - I have found the freedom of the gameplay fascinating. You could do whatever you wanted ingame, and so could other players. You could play along with others, or try mowing them all down with your guns. You could get in a car, drive around and watch the mayhem from afar, or challenge other players to see, who is the best driver. Got ran over by another player? Just respawn and hunt them down, or ask your friends to get ingame and get your revenge together. And it all had that cool GTA wackiness and style that I loved. My VCP recruitment fight with Ransom! January, 2004. I sticked around and kept playing. Few months later, I was spotted by Ransom, who recruited me to my first MTA clan - VCP (Vice City Police). It did not end there - I have had a chance to participate in the MTA 0.5 beta tests, then got invited to the newly-formed dedicated QA Team for MTA:SA, led by l2ebel. From there, I worked my way and got to co-lead the QA Team. I also became the MTA Moderator later on and held various roles in the project over the years. This experience has actually landed me a career in Software Testing, which is still my occupation. Yet, nearly 20 years later from back when I started, I am still here, preparing this article for you. I could go on and on, but this was just my story - each of you have an MTA story of your own. Multi Theft Auto is made of such stories, and of course made by the people who starred in them.
    1 point
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