kevinmce Posted April 27, 2007 Share Posted April 27, 2007 I am wondering if the reason everything is so quiet around here is because a release may be looming. I know you guys are busy with Real life things, but thats why all any of your spare time is being spent on the game and not posting on here. My predictions are that soon after college and school exams there will be a final push, with a release in around a months time. Im close arnt i? Link to comment
0 MD_Reptile Posted May 10, 2007 Share Posted May 10, 2007 how are you gonna say dont talk about the other mod then talk openly about it for a minute...lol anyway, as for the player limits, or car limits were talking about, i would hope that were able to enjoy having plenty of players(actors?) and plenty of vehicles (well synched too!) for our online play, but like we can do anything as just part of the community other than throw our two cents in, so im saying my two cents is out there, and it says make the limit atleast 50, but not an outragous number (im talking players not vehicles) so were in good shape for a crash free, yet populated server. hey a whole post in this section without the letters S A and M P in one Link to comment
0 kevinmce Posted May 11, 2007 Author Share Posted May 11, 2007 Well, i was just thinkin, an this may have been looked at before, but could or would it be possable to have links within a server to another server. lets say i want to host servers, 3 in total, SF SF and LV, each server restricted to each part of the map, then to allow players go between servers (without exiting) when he/she enters a marker it may be possable for the server to send the client a request to connect to the other server. So in thery i could drive to the next server by entering the marker at the edge of the map. It would be wicked if this is possable. an lua feature? Link to comment
0 Jigga Posted May 11, 2007 Share Posted May 11, 2007 GTA4 will not have a MMORPG style mutliplayer, go figure why. MTA will not have a MMORPG style multiplayer, go figure why. Link to comment
0 DerKeks Posted May 11, 2007 Share Posted May 11, 2007 Well, i was just thinkin, an this may have been looked at before, but could or would it be possable to have links within a server to another server.lets say i want to host servers, 3 in total, SF SF and LV, each server restricted to each part of the map, then to allow players go between servers (without exiting) when he/she enters a marker it may be possable for the server to send the client a request to connect to the other server. So in thery i could drive to the next server by entering the marker at the edge of the map. It would be wicked if this is possable. an lua feature? Cool Idea. Playing RPG with more than 300 players would be nice^^ Link to comment
0 Manej Posted May 11, 2007 Share Posted May 11, 2007 yeah i know, no comparisons, not comparing...just, err, say MTA > SAMPanyway, as for players, my pc doesnt do so well with full servers (on most games) however i recently upgraded my HDD (to SATA) and added a Gig a ram, so ill lag less than i usually would personally 50-64 would do it in my opinion, i think (NOT comparing) that samps 100 players gets to be TOO much, sometimes I assume you've played MTA:SA:DM, then, right? For the record, another multiplayer mod just held its second beta for a second release in the same 30-day period. I would call that an "update." I'm looking forward to MTA:SA:DM, but it seems like there are problems finding the right balance between development time and features. Too much of either is bad. Link to comment
0 zion Posted May 11, 2007 Share Posted May 11, 2007 My comp is taking 100 players NICE ^^ lol i am wondring why you all are talking about, when DM is comming. OMG it comes when it comes ^^ Link to comment
0 thestrangestick Posted May 12, 2007 Share Posted May 12, 2007 how are you gonna say dont talk about the other mod then talk openly about it for a minute...lol No offense MD, but I think you misunderstand the term 'pussyfooting.' I was just saying as this is a forum for MTA, no-one cares about MP's feelings. And I then proceeded to bash them Link to comment
0 NeDizZ Posted May 12, 2007 Share Posted May 12, 2007 My comp is taking 100 players NICE ^^ lol i am wondring why you all are talking about, when DM is comming. OMG it comes when it comes ^^ Why are people talking about when the DM is coming? Well what else can you do here right now? Why do you even talk to anyone if you think discussing about something is needless? Why don't you just stop visiting these forums then? Or at least stop spamming with the stupid posts? Pretty please? If talking about the max players, I think sync is the priority. I guess we can say MTA belongs to the FPS category - and where have you seen an FPS with huge numbers of players and good sync? I really don't know, but judging from the examples of other FPS I think that the situation on this matter is like scales, there has to be balance - if you want to have a good sync, then you won't have legions running around, if you want to have a lot of players you'll have a buggy MP, and we already have one. Correct me if I'm wrong. Link to comment
0 erorr404 Posted May 12, 2007 Share Posted May 12, 2007 I don't see what MTA has to do with an FPS, the player limit may or may not be large, it needs to be tested first. Link to comment
0 Black Dragon Posted May 12, 2007 Share Posted May 12, 2007 Ugh. Please; PLEASE never call GTA or MTA or anything I love an FPS ever again. Do you even know what the letters stand for? First Person Shooter. I agree with the shooter part, but first person? Sorry, last time I checked first person only applied when you're using a rocket launcher or a sniper roffle. Now that I took care of semantics, I'd like to comment and say that the aim in MTA right now is purty good. Even surprisingly good, actually. Accept for a couple of weapons it hits spot on at about 120 ping (my usual), and the malfunctioning ones are being fixed. I won't lie to you, our tests are not very major on a playercount scale, but so far, apart from the occasional fuckup, sync looks like it doesn't mind those extra few players. Nobody is really sure how many players MTA could take. I guess public beta would sort that out soon enough. As for bashing SA:MP- stop. Even if it's not their forums, it's just plain rude. P.S. Check out the way I avoided giving out any sort of information AND told you lot that you're all wrong. Ha. Link to comment
0 paul527 Posted May 12, 2007 Share Posted May 12, 2007 P.S. Check out the way I avoided giving out any sort of information AND told you lot that you're all wrong. Ha. Well you did tell us a little about the beta tests, and its good to hear Link to comment
0 Cenaf Posted May 13, 2007 Share Posted May 13, 2007 P.S. Check out the way I avoided giving out any sort of information AND told you lot that you're all wrong. Ha.oh this is just unfair Link to comment
0 NeDizZ Posted May 13, 2007 Share Posted May 13, 2007 I mean I thought the way MTA works is similar to an FPS in multiplayer mode, not that MTA is an FPS (yes I know what is stands for ;P). Whatever, I guess I'm wrong then :] Link to comment
0 Ravenheart Posted May 13, 2007 Share Posted May 13, 2007 Ugh. Please; PLEASE never call GTA or MTA or anything I love an FPS ever again. Do you even know what the letters stand for? First Person Shooter.I agree with the shooter part, but first person? Sorry, last time I checked first person only applied when you're using a rocket launcher or a sniper roffle. Now that I took care of semantics, I'd like to comment and say that the aim in MTA right now is purty good. Even surprisingly good, actually. Accept for a couple of weapons it hits spot on at about 120 ping (my usual), and the malfunctioning ones are being fixed. I won't lie to you, our tests are not very major on a playercount scale, but so far, apart from the occasional fuckup, sync looks like it doesn't mind those extra few players. Nobody is really sure how many players MTA could take. I guess public beta would sort that out soon enough. As for bashing SA:MP- stop. Even if it's not their forums, it's just plain rude. P.S. Check out the way I avoided giving out any sort of information AND told you lot that you're all wrong. Ha. Is that a hint or?? Link to comment
0 Cenaf Posted May 13, 2007 Share Posted May 13, 2007 Is that a hint or?? we got a tousand of such "hint's"... Link to comment
0 Robix Posted May 14, 2007 Share Posted May 14, 2007 I guess public beta would sort that out soon enough Aprox~5-6 month. Link to comment
0 Brophy Posted May 14, 2007 Share Posted May 14, 2007 lol, and where did you get that estimation? your ass? never assume stuff, specially in the gta community Link to comment
0 kevinmce Posted May 15, 2007 Author Share Posted May 15, 2007 Oh and theres another hint! Once skool/college going Devs get there time off there be a flurry of advancement. As i said, soon after everyone's summer exams is my guesstimate. ^^ By "soon after" i mean 2/3 weeks, meaning "mid june", thats also depending on what exams the Devs are taking... 2nd lvl or 3rd lvl as 2nd lvl exams are later. this would put release to the end of june. Link to comment
0 Vicer/Spitfire Posted May 16, 2007 Share Posted May 16, 2007 I guess public beta would sort that out soon enoughAprox~5-6 month. Why do you bother posting here? Link to comment
0 KILO Posted May 17, 2007 Share Posted May 17, 2007 as I make this post we can all agree that the storm has already past. Link to comment
0 MD_Reptile Posted May 17, 2007 Share Posted May 17, 2007 Kilo apparently you dont get the whole idea behind that saying, let me break it down for you: A. the calm = right now (as we wait for DM) b. the storm = MTA DM (as it not out yet) so we can conclude that if b. the storm = MTA DM then apparently it HASNT passed yet, has it Link to comment
0 KILO Posted May 17, 2007 Share Posted May 17, 2007 the "calm" in this thread left along time ago... Link to comment
0 zion Posted May 17, 2007 Share Posted May 17, 2007 Damn i cant say this but. DAMN this topic is long living But any way. DM will come when it comes. Pictures comes when they have taken a good picture. And Yea lets say. IT comes WHEN it comes! Link to comment
0 Guest Posted May 31, 2007 Share Posted May 31, 2007 no the quote is: "It will be done WHEN it's done!" Link to comment
0 kevinmce Posted May 31, 2007 Author Share Posted May 31, 2007 wtg with restarting the never ending topic. although this is a long period of calm. Link to comment
Question
kevinmce
I am wondering if the reason everything is so quiet around here is because a release may be looming.
I know you guys are busy with Real life things, but thats why all any of your spare time is being spent on the game and not posting on here.
My predictions are that soon after college and school exams there will be a final push, with a release in around a months time.
Im close arnt i?
Link to comment
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