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Everything posted by Slothman
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overall, i think you'll find most stunters using gamepads because they have analog contols for their wheelies which offers a much better degree of contol
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wouldnt this be cool if it was possible in mta blue?
Slothman replied to VCRB>Eagle's topic in General Blue discussion
what i see could happen is one large mod with many different parts to it that can each be toggled. this would make it so the players could only have to download one mod to have many different types of play built in. perhaps a particular group of modders will dedicate their mod to taking all the other mods and intigrating them to one. I'm sure there will be many mods released like handling/texture changes, but I don't think those are the types of mods a lot of servers will pick up. Like eAi said, the good mods will get servers and these little obscure mods will trickle away due to lack of interest. -
i was waiting for someone to say that. eAi. It's fun to watch dumb threads grow.
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the way you get motorcycles in liberty is to use the Liberty city mod for vice city. i dont think there are any mods that put a motercycle in gta3, other than just bike models tha behave like cars.
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basically I use shell access to restart servers after reconfiguring them, activating and deactivating servers (such as teamspeak) and generally the control is really nice.
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I run my own clan site off a dedicated linux box. i do this because i need php, perl cgi, no ads, large amount of space, and secure shell access. if a service would provide all this, along with a system where clan members can dumpa bit of cash here and there into a pot, I would think It would be pretty popular. Of course, shell access is usually a problem for most hosts.
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check if you have anyone else on your network if they are using a bit-torrent or any other app. thats the best way of killing a ping
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i don't know the purpose of trails other than to make blurry screenshots and everything look crappy, but this is a good find if someone is looking to do this.
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how big is the movie bd? i may be able to find you a host.
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What is the point of blacklisting MTA modders ?
Slothman replied to a topic in General Blue discussion
it shouldnt be the consequences of your actions you should be concerned about, If that's all that holds you back from doing something, then it really says something about the kind of person you are. -
make sure none of the files mentioned are write-protected
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In honor of the 2000th thread view, (yeah, i have been vainly watching it) i release this preview of my next comic. its gonna be way way longer with some actual dialogue in it. (with correct spelling). It's hard making a comic/movie in vc cause you have to worry about skins and stuff, but its easier in some ways cause i can take away the hud and use camhack.
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What is the point of blacklisting MTA modders ?
Slothman replied to a topic in General Blue discussion
i see....well then string him up -
wouldnt this be cool if it was possible in mta blue?
Slothman replied to VCRB>Eagle's topic in General Blue discussion
unreal tournament got around this problem with "mutators" as they called it, where mods can be added and removed alongside eachother. but no one could reasonably expect that out of mta -
What is the point of blacklisting MTA modders ?
Slothman replied to a topic in General Blue discussion
you can't blame a modder for making a mod and someone putting it in mta, unless the mod was designed specifically for mta -
wouldnt this be cool if it was possible in mta blue?
Slothman replied to VCRB>Eagle's topic in General Blue discussion
as far as the glue thing goes, i wish you mta devs would put it as a regular feature, not as an addon. that way all the mods could have it automatically -
Spanish translation of www.mtablue.info
Slothman replied to jbeta's topic in General Blue discussion
the problem with translaters is they are never perfest and there is always the "HUH?" paragraphs that have the poorest grammer. (engrish) thats whats so nice about when people translate it. people who speak both languages can actually type it so it makes sense. -
there are sonme playermdoels for gta3 and vc i know there are some, but not many. lots of cars out there though
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the hardest part is lining up the right angles. a tiny bit off centre and you go smacking into the rock.
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it didnt sound too easy or simple to me, but i never used those apps before. I'm suprised there arent more models out there for the gta games (other than car models)
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heheh, deathb has never had trouble starting clans, just staying in them. i hope this one bodes well for you db. once you have a site up and going, let us know.
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i liked the grey prison-like bus. it made a good barrier. but man was it slow.
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this issue is usually caused by an app starting to read a disk then freezing. if you have conflicting dla software there can be issues. look at the icons next to your clock. if you have any clonedrives or other virtual drives running, kill them. if you have any burning app tray icons, kill them as well.
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wouldnt this be cool if it was possible in mta blue?
Slothman replied to VCRB>Eagle's topic in General Blue discussion
isnt there a way to tell what is causing the decrease in vehicle hp? if its possible to tell whats killing a person (flames, impact, explosion, stubby shotgun etc..) then the same is probably true for vehicles, no? -
actually, i think they are gonna do the opposite and change gta3mta to be more like the classes system of vc for the next release
