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Everything posted by Dutchman101
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Instead of that Process monitor logfile only, also.. Please download, extract and run MTADiag and follow the instructions. Press 'n' when asked. Post any Pastebin URL MTADiag gives you in this topic Did you take ownership of the MTA folder(s) and set security permissions for your user account? (or didn't you try yet) Right-click the MTA San Andreas 1.5 folder in your Program Files, select 'properties' > security tab, Advanced, change owner, now principals/user account list equivalent and 'search' or list them. Search your user accountname in Windows, add it, and select apply to all containers/subfolders. Now apply the owner settings in that window, and close all folder properties tabs. Rightclick the MTA install folder again, and again Security tab, then click Edit, select your Windows useraccount name and give it ''Full control'' then click apply. After doing that, re-install MTA and try again.
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You made me think so because of your word usage ''resources'' and ''scripting''. Anyways, the problem is that mod's based on older ENB and only latest ENB versions are supported from MTA 1.5.3; (from https://forum.multitheftauto.com/topic/89984-multi-theft-auto-san-andreas-153-released/) Either use a newer, vanilla version of original ENB (http://enbdev.com/mod_gtasa_v0306.htm is latest atm) or a modified one based upon the newest version (you can also request the author of ''Ultimate Graphics Mod'' to recreate his version based on the newest ENB)
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I made anti-vehicle zones script, it does exactly what you want and you can just replace its coordinates with your greenzones' locations. Here: https://community.multitheftauto.com/index.php?p=resources&s=details&id=12240 You can also study its code so you learn how this can be achieved. Basicly this is all: -- storage for the zones -- Format is: {x = 0, y = 0, z = 0, width = 0, depth = 0, height = 0}, local vZones = { {x = 77.89, y = 1011.84, z = 12, width = 63.97, depth = 101.42, height = 32.88}, -- random example location located in Bone County } -- initialize all zones on resource start local z = {} function initvZones() if vZones and #vZones ~= 0 then for _,v in ipairs (vZones) do if v then if v.x and v.y and v.z and v.width and v.depth and v.height then local c = createColCuboid (v.x, v.y, v.z, v.width, v.depth, v.height) if c then z[c] = true for _,v in ipairs (getElementsByType("vehicle")) do if isElementWithinColShape (v, c) then destroyElement(v) end end addEventHandler ("onElementDestroy", c, function() if z[source] then z[source] = nil end end ) addEventHandler ("onColShapeHit", c, function (h, d) if h and d and isElement(h) and getElementType (h) == "vehicle" then destroyElement (h) end end ) end end end end end end addEventHandler ("onResourceStart", resourceRoot, initvZones)
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Is that an MTADiag error? Does it output any part of the log? Please go to start > run and type ''msinfo32'' then hit enter. Click ''file'' on the left top and then 'Save', now upload the saved .nfo file to http://upload.mtasa.com and share the link in this topic.
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MTA resources folder > hedit\saves f.e C:\Program Files (x86)\MTA San Andreas 1.5\mods\deathmatch\resources\hedit\saves > saves.xml. Or just use export function within the GUI itself and copy the handling lines out of it (this takes the GTA handling format so its compatible, from XML you first need to adapt it back)
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CD16 can have several causes related to your internet connection based on my experiences troubleshooting it before. Take these steps: 1: download this file: https://www.dropbox.com/s/8kyfbievryrmyz1/netfix.bat?dl=1 Rightclick it and select ''Run as Administrator'' (this will revise your Windows network stack and hopefully remove corruptions in networking) Restart your PC after this and try if MTA works fine now. 2: Go to start > run > services.msc, navigate to ''Windows Firewall'', rightclick it, select Disabled state and ''stop'' the service (undo it if problem doesnt end up fixed, its a probe) If still not fixed..; 4: (based on previous experiences with CD16..) go to your router's page: (specific for your case) 192.168.178.1 (in web browser) login using your known details or same pass as user (check router manual for login or back cover), then check if your router's integrated firewall is on, turn it off for now and test if that solves the problem. Besides that, you could try adding your PC to DMZ zone somewhere on the router config page (link it using your MAC adress: 00-08-54-99-E3-21 or use your current local IP (check from Network center > details > Ipv4 address) it may change later on but will prove whether it fixes or not. This results in your PC not coping with any filtering, not very safe but this will cut it now to test if it works, so launch MTA after this and see if ports access was the culprit, if yes let know for port forwarding instructions. (this would mean your router restricts MTA's connection too strictly) After both the DMZ and firewall toggle on the router config page, restart the router from somewhere on the page (reboot) or with the button on the router case. Then test again.
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If you're talking about the GTA:SA cinematic mode, just hit 'V' a few times while in a vehicle. Or do you mean cinematic view on your ped (not in a vehicle)?
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Please download, extract and run MTADiag and follow the instructions. Press 'n' when asked. Post any Pastebin URL MTADiag gives you in this topic
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I get from this you're trying to run that on your server as a resource, which obviously won't work because a GTA:SA mod isn't actually a resource nor a LUA script. You lack some very basic knownledge, maybe you can achieve some degree of what the mod offers with shaders but you can't just try and run any GTA:SA mod on the server.
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Please download, extract and run MTADiag and follow the instructions. Press 'n' when asked. Post any Pastebin URL MTADiag gives you in this topic
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@iPrestege not sure why you quoted us but this is W32.Neshtaa virus (seen the launcher rename etc and symptoms), if you want to support him in Arabic then explain him the solutions given in this topic: https://forum.multitheftauto.com/topic/90196-cl33-error-mtasa (how to reverse the damage done by that virus which leads to cause this error as he has it) @mody134 إصابة جهاز الكمبيوتر الخاص بك عن طريق فيروس يسمى W32.Neshta ألف وهيبة أو أي شخص سيحاول لمساعدتك في ترجمة الحلول المعروفة لإصلاحه. وفيروس مسح وحدها لا تؤدي دائما إلى إصلاح هذا النوع من العدوى
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It would remove holdbacks from replacing SA cities with custom mapped ones, without streaming issues, and be a good replacement for the failed EIR branch that will most likely never be finished. (major pro's of EIR are found back in limit adjuster's implementation I think) Also it opens doors for MTA development in general as it allows manipulating internals/values that were considered fenced off for modders.
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I'm not much knownledgable about building a custom build, but have you included the net modules, which aren't opensource and therefore aren't automatically included in your project if you didn't add them manually. net.dll and netc.dll, like take them from the nightly revision your branch fork is based on. like into MTA San Andreas 1.5/MTA > netc.dll and server folder > net.dll Join the IRC, Server - irc.gtanet.com/mta Port - 6667 on GTANet there, once connected, join the #mta.dev channel.
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So you basicly want to make THIS (https://forum.multitheftauto.com/topic/88462-fastman92-limit-adjuster-and-stream-memory-fix) possible? Read the wiki on how to use GIT, easy explanation: create a Github account, fork (sort of clone) the project repo, and use SVN software such as TortoiseSVN to fetch the repo to your PC. Start making those changes you want now, and I advise you to make it a new branch in consultation with MTA team members, as integration of something like this could need extensive testing/integrating all those commits at once by later merging the repositories after code and stability reviews are done. Make sure to read the Wiki about using our Git before my explanation, it was only meant to show you it's not all that complicated.
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That's right because the definition of an MTA contributor/developer (someone who actively develops our codebase) is different from MTA team, which is a title you get by broad recognition that only the devs who play(ed) a key role in making MTA what it is /those who lay MTA's foundation have (not of added value while developing for MTA). As a contributor, which you're looking for to become, you can create pull requests with your patches/feature implementations. Your chances to ever get any official status such as on forums depend on your own performance, if you become well known for your good quality code and judgement/self-review capabilities (realiably and structurally knowing how stable and desired certain patches are) you could be granted commit rights to cut the code review by other developers. While you're at it you can be granted additional tools and statuses if required for your assignments. (Especially don't take this literally, I'm just trying to draw an image for you of how it works here) Any current ''MTA Team'' or ''Contributor'' member around here has walked through this whole chain of reputation and recognition building which takes time, and is very informal (not needed to actually develop for MTA or contribute code as mentioned before) The conclusion: you're already part of a team if you start contributing code, and being formally part of it attachs zero value, if you deserve it over time it'll get to you and as you advance some groups such as Contributor until (theoretically) MTA team it only increases your recognition/honour. fastman92 by the way you're widely known within the GTA:SA modder community so you do have experience with GTA mechanics, which is of immense added value to developing MTA. Currently we can use some developer manpower and if you want to improve MTA utilizing your present skills you're very much welcome (as any contributor would be though, skilled with GTA internals already or not)
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Please download, extract and run MTADiag and follow the instructions. Press 'n' when asked. Post any Pastebin URL MTADiag gives you in this topic. (iPrestege that wasn't already provided though)
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I paid too little attention to your MTADiag log, there's likely other causes for you @Kuroo 1: Your graphics driver is corrupted, it has no installed version listed as you can see. This issue is a known one, check: https://www.google.com/search?q={D7B70EE0-4340-11CF-B123-B03DAEC2CB35} (the adapter after this type of corruption will take this specific device ID, as did it for others who encountered the same problem) To fix issue 1, download Display Driver Uninstaller from: http://www.guru3d.com/files-get/display-driver-uninstaller-download,20.html Select Nvidia and allow it to boot into safemode first, to clean your driver so well it won't leave no traces that can keep the corruption in. According to PCI device ID you got an NVIDIA GeForce 210 videocard, if that's correct download & install this driver here: http://www.geforce.com/drivers/results/110254 (after DDU cleaned your driver in safemode) 2: GTA files such as ogg.dll, eax.dll and vorbisFile.dll are nonstandard, please re-install GTA:SA. These files obviously have a connection to files mentioned in your error message when launching MTA, so a contributing factor if not the actual problem already. Make sure you both fix your graphics driver and re-install MTA after you ran antivirus and malware scans, or else they might bring the corruption right back. Some users with the same problem on graphics driver which doesn't seem to install along with the Nvidia installer found a solution in also installing the driver in Safemode, so if after all these steps MTA still doesn't work, run DDU (Display Driver Uninstaller) once again, and ALSO install the Nvidia driver in safemode if it allows so.
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Please update with the following driver: http://12244.wpc.azureedge.net/8012244/drivers/rtdrivers/pc/audio/0006-64bit_Win7_Win8_Win81_Win10_R279.exe (audio) am I right that it shows no crash dialogue that contains MTA crash data? Judging from your MTADiag log, the crash module is ADVAPI32.dll which causes MTA launcher to crash, it happens every time just after MTA performs a service check. ADVAPI32 is Advanced Api, used to communicate with services (Windows mechanism). It seems your PC has trouble with MTA service or just any service. It's possible an virus/malware messed with service(s) so first of all please run scans such as http://malwarebytes.com and AVG free antivirus from http://www.avg.com/us-en/free-antivirus-download (or a scanner you already have) After that, use a system service restore tool: http://www.wintips.org/wp-content/uploads/files/ServicesRepair.zip This will hopefully also fix the service responsible for deploying/installing the MTA service. Next: open commandprompt (cmd) as Administrator, and type: ''sfc /scannow'' then wait and let it finish > restart your PC. Now, uninstall MTA completely and re-download & install (to prevent any files infected/intruded by virus/malware) Let know if that solved it, incase it still doesn't load and gives no MTA crash dialogue, (but as currently, ''has stopped working'' or ''encountered error'') then open notepad/text editor, and copy/paste this into it: Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Windows Error Reporting\LocalDumps\Multi Theft Auto.exe] "DumpCount"=dword:00000002 "DumpFolder"=hex(2):63,00,3a,00,5c,00,64,00,75,00,6d,00,70,00,73,00,00,00 "DumpType"=dword:00000001 After you pasted the text in box above into Notepad/text editor, you'll need to click File > Save As, select All Files, and name / save file as crashcatch.reg. Then, click and run the .reg file where you saved it, click ''yes'' to allow it merging into registry/adding it. Run MTA now, wait for it to crash again, and then go to folder C:/dumps that the .reg created and get the .dmp crashdump file, upload it to http://upload.mtasa.com and post the link in this topic.
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Please download, extract and run MTADiag and follow the instructions. Press 'n' when asked. Post any Pastebin URL MTADiag gives you in this topic. After that, please run antivirus/malware scans such as for example with Malwarebytes (get from http://malwarebytes.com) and AVG Antivirus free (http://www.avg.com/us-en/free-antivirus-download) Then (after the scans and providing MTADiag log from before) download & install https://nightly.multitheftauto.com/?mtasa-1.5-rc-latest and try launching, if it still gives you the error then zip up all .DLL files from MTA install folder (f.e C:\Program Files (x86)\MTA San Andreas 1.5\MTA) and also Multi Theft Auto.exe, upload them to http://upload.mtasa.com and share the file link here.
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You gave link for BSOD minidumps upload but I also asked for MTADiag log, see my first reply: So please also provide that. Minimizing problem seems to be related to the BSOD problem, for which I need the MTADiag log to assist in fixing that cause.
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I've seen this issue before, do as ccw said a scan but if that doesn't work please redownload & install MTA, then move these files: vvof.DLL, vea.DLL vog.DLL and vvo.dll from C:\Program Files (x86)\MTA San Andreas 1.5\MTA to both GTA San Andreas install folder (in your case F:\Games\GTA) and MTA main folder (C:\Program Files (x86)\MTA San Andreas 1.5\) If that manages to solve the problem, let know and we have a lead to check further why this resolved it and what the real problem must be.
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While on the black screen, does it show something like ''Out of range'' box bumping around the screen? Your drivers ain't up-to-date as you suggested, please download & install: 1) GPU driver, http://www.geforce.com/drivers/results/111030 2) Intel chipset driver, https://downloadmirror.intel.com/20775/eng/SetupChipset.exe 3) Intel HD 520 graphics driver: https://downloadcenter.intel.com/download/26404/Intel-Graphics-Driver-15-45-?product=88355 After updating these drivers, open the Intel/Nvidia control panels and select something like ''Use powerful Nvidia GPU'' in 3D/application settings (global setting). When MTA launches, try selecting both Intel integrated graphics Optimus setting at the popup and later Nvidia GPU, check if there's a difference. Someone had the same problem on the same laptop model (other game but same root problem) check http://us.battle.net/forums/en/wow/topic/20745045047 so it's a known one.