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Everything posted by Towncivilian
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Yeah, well, you're the only active one with a ton of posts, else I would have mentioned JonChappell. /me rages at MrBump for deleting MTA history
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WRONG SECTION ASSHOLE It's $12.49, get it right and lol @ Maccer
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REPORT COMMUNITY CENTER RESOURCES HERE
Towncivilian replied to SATAN's topic in General MTA discussion
Both removed. -
REPORT COMMUNITY CENTER RESOURCES HERE
Towncivilian replied to SATAN's topic in General MTA discussion
Weapon mod & poorly described shader resources removed. -
I'd certainly hope nobody thrusts an add-on. And yeah, unless you get a rootkit (which 64-bit systems are not susceptible to), you really shouldn't have an issue getting your system clean, especially if you're running something modern like Vista or 7.
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How do you get in to MTA and im using the server not the client
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For an example of eAi's explanation, you can run OllyDbg and attach it to gta_sa.exe and click View -> Executable modules. If you find this "Bandoo" thing in GTA:SA's single player memory (or any other executable, really), then I'd say it's an undesirable piece of software. You can try running MalwareBytes in Safe Mode to attempt to get rid of this malware.
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REPORT COMMUNITY CENTER RESOURCES HERE
Towncivilian replied to SATAN's topic in General MTA discussion
Pardon my denseness, but what's wrong with the shader resources? Are they also stolen? I removed the two stolen resources. -
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Try installing the latest patch of MTA:SA.
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REPORT COMMUNITY CENTER RESOURCES HERE
Towncivilian replied to SATAN's topic in General MTA discussion
Both antiusa and antiturk have been deleted. I don't see a problem with the headshot sound resource - while simple and perhaps useless to most, it may be useful to someone who can't script and needs something like this. -
I don't think that would help, but it's up to you. Install the latest patch of MTA:SA Install the latest DirectX runtimes Could you provide a dxdiag report? Press the Windows key + R, type dxdiag, press Enter, click Save all information... and post the contents of the saved log here within Code tags.
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Delete the gta_sa.set file located in the GTA San Andreas User Files in your Documents folder/library (Windows Vista and 7 users) or My Documents directory (Windows XP users)
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Try deleting MTA/coreconfig.xml in the MTA directory and try again.
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MTA 0.5 was released on January 31st, 2005. The client's server browser used a service called All Seeing Eye to retrieve a server listing. Around October of 2005, some of All Seeing Eye's services were taken offline, and the client's server browser was rendered useless. The playerbase began to dwindle primarily due to this fact. Another factor in the decline was the upcoming MTA: San Andreas Race, which rendered the MTA team unable to provide any updates to MTA 0.5 due to feverish work and increasing lack of interest for 0.5 by the community. MTA:SA Race was released on January 22nd, 2006 after 8 months of work, and all the focus was on San Andreas by that point. Due to MTA 0.5's complex and vastly outdated codebase, it was forgotten in the hopes that a port of GTA:III and GTA:VC would someday be done to function on the significantly more stable and expandable Blue core. Work on Blue began in late 2003, and was initially written for Vice City (see info and some screenshots). When GTA:SA was released in late October 2004, the Blue core was reworked for San Andreas. The original plan was to eventually port GTA:III and VC to the Blue core. The Blue core was intended to be a generic platform for multiplayer games, such as supporting GTA:III and Vice City, for example. Unfortunately, this extendable core design never really solidified due to various reasons relating to how the Blue core was being developed at the time. While MTA:SA Race was thriving and work quickly progressed for MTA:SA Deathmatch, MTA 0.5 continued to lose players. A small community was still clinging on to the humble mod, but there were eventually little to no players by early 2007. In Summer 2007, I began work on an unofficial update for MTA:VC based around the easily accessible scripting (SCM) portion of MTA. A couple original developers were willing to help out initially, but after a while they chose not to offer neither support nor the source code. I eventually updated GTA3:MTA's SCMs as well. Due to the MTA client's protection methods, I was unable to release any of my work. In late 2010, I figured out how to circumvent the client's protection effectively and seamlessly. On January 31st, 2011, MTA 0.5's 6th birthday, MTA 0.5r2 was released. It brought an external server browser and my SCM updates to the community, after four years of intermittent work. Around this time, there were no players still playing MTA 0.5. The release of MTA 0.5r2 brought a small group of 20 to 30 nostalgic and curious players for a month or so, but eventually the mod fizzled out once more, presumably due to the underwhelming updates, relatively poor exposure, lack of interest in general due to both the mod's and the games' ages, and my inability to produce any more meaningful updates. In Summer 2011, the source code for MTA 0.5 was given to a select few individuals, myself included, but at this point we realized the true perplexing, convoluted, and flaky nature of the code. It is extremely difficult to follow, and is disorganized as a whole. It is understandable that the MTA team did not desire to clean up and open-source this codebase themselves, because there is ultimately very little gain for the amount of time that would be spent. It is extremely doubtful that several inexperienced coders, albeit those with passion and dedication to this mod, would comprehend this messy and obscure codebase without external support and prepare this code for open-sourcing to the MTA team's satisfaction. I realize that this pioneering and beloved multiplayer mod for these two admittedly dated games does not have any chance of revival. Since its inception in 2003, Multi Theft Auto has been nothing short of an exceptional multiplayer mod, and a fun experience over the years. I'm sure those of you that have been around since the beginning can say the same. MTA 0.5r2 and all of its earlier incarnations are still playable to this day. Feel free to download MTA 0.5r2 or an older version from the file archive and find a couple buddies if you're up for a game. Alternatively, other multiplayer mods exist for both GTA:III and Vice City. Liberty Unleashed Vice City Multiplayer Vice City Online If you are interested in learning more about MTA's history, take a look at this thread, glance at the MTA Vault, or explore our old websites (some of which are nonfunctional - I'll try to get around to fixing those at some point!). Due to MTA:SA's open source nature, porting GTA:III and VC to the Blue core is theoretically possible. It would require some very stubborn, dedicated, and competent contributors to support these games, and it would undoubtedly be a massive effort. I can write more, but in the interest of keeping things reasonably brief, I'll end this post here. It's time to say goodbye to GTA3:MTA and MTA:VC, but as with many of our favorite games, we'll remember all the good times.
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No, this graphics driver is newer than the one you have (at least according to the Dell site). Otherwise I wouldn't have linked to it.
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Please install the following: Graphics driver Ethernet driver Provide another dxdiag log after installing.
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Install the latest patch of MTA:SA Install the latest DirectX runtimes Could you provide a dxdiag report? Press the Windows key + R, type dxdiag, press Enter, click Save all information... and post the contents of the saved log here within Code tags.
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Okay. The graphics driver you have currently is the latest available for your system, courtesy of HP. It's pretty old, but nothing can be done about that. Strange that the Ethernet driver installation didn't begin - you extracted it then ran setup.exe, correct? As far as I can tell, the rest of the drivers installed properly. You also should verify that the settings in Control Panel -> Sound are correct for your microphone.
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Does this happen on all servers?
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SCM has been replaced by SCO in GTA4. Anyway, neither are particularly wonderful I think. But we digress.
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REPORT COMMUNITY CENTER RESOURCES HERE
Towncivilian replied to SATAN's topic in General MTA discussion
Removed.