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kevuwk

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Everything posted by kevuwk

  1. the 8-12 months thing was a contract that r* had with sony to not release it on any other platform till atleast a certain length of time ( can't remember the exact time ) but that contract ran out just after the release of sa
  2. notice that i said 'something like that' and not 'this should work', you said you are learning, that is a step in the right direction
  3. has it actually been confirmed for PS2? and i am pretty certain it hasnt't been confirmed for PC
  4. on *:SIGNAL:mta.command:{ if $3 == !r then rpg.radio $1- } alias rpg.radio var %a = 0,%b = $null while (%a <= $mta.maxplayers($1)) { if ($mta.skin($1,$2).name == $mta.skin($1,%a).name) { mta.msg $1 %a Unit $2 $mta.name($1,$2) : $4- , $4- $+ over } inc %a } } something like that
  5. if you put a spawn underground you pop back up outside the car aswell i believe
  6. i'm sure if you searched you would find atleast one example of this
  7. the topic clearly state, 'No advertising/pm'ing ops (&, @, %, ~), ask here.', i think you will find that MrJax was most likely an &
  8. the only real tutorial is scripting.html that comes with mta:ma
  9. the mta team don't actually do the videos anyway, that is one of the various things that the qa team do to free up some more of the mta teams time
  10. that is checking that it isnt a race, in other words, its a deathmatch then its giving them 50 x the amount of players on the server
  11. kevuwk

    MTA on Vista

    If you are going to make such a comment, then atleast USE THE FRAKKIN THING before you write any such comments. I have a Core2 Duo E6300 at 2.33GHz with 1GB ram and a FX7600GT, the only noticeble difference on ULTIMATE EDITION of Vista is that it eats 100MB more ram than XP(yes i compared them). Yeah drivers aren't perfect yet but "most of the games get blocked and the users won't be able to play most of the games they purchase" is total BS, the only games i haven't been able to boot are ones from before 2000. Windows itself has a buildin AV, i didn't find ANY at all problems installing NOD32(thats my AV). I don't understand why the MTA doesn't want to release RACE for Vista, using the search function of the forum with a string "Vista" i have learned this: RACE doesn't work on vista because its anti-cheat module isn't designed for it, their internal version of RACE which has anti-cheat disabled works fine(i think that was said by eAi or error404). I don't suppose any one here will claim that disabling anti-cheat for RACE will make a difference since cheats and hacks are working perfectly fine as it is. Now is it that hard to pack a new installer with this internal build OR one without anti-cheat? Will that take sooooooooo long that it will delay DM? And again use the search function and check for yourself that what i have said is indeed written by devs/QA team. i'm pretty sure they said that DM works and not race when they tested it on vista without anti cheat, plus, afaik some of the race files were changed when DM was started so it isn't just rebuild it with a few changes, but i could be wrong
  12. kevuwk

    C++

    people who are actually interested in learning c++ anyway, its not one of this things you can just look at and you know it
  13. might aswell stops some of these posts... you won't have to pay for it, it won't be through steam and as most people guessed, it was an april fools joke
  14. please don't open 2 threads
  15. thanks all, even if you were late
  16. first thing is, the elseif needs a double = elseif ($readini($scriptdir $+ bet.ini,PLAYERS,$mta.nick($1,%a)) == $readini($scriptdir $+ rank.ini,rank1,$mta.rank($1,$2))) {
  17. it isnt a bad idea but it has 1 big flaw in it, what if some people decide they want to mess about and only 2 people finish the race, plus, you will have to wait and see what can be done with scripting when dm is released
  18. hopefully in 10 days we will know where it is set ( unless it has already been stated... havent had time to look around lately )
  19. think this should be locked before it turns into a flame war
  20. why post if you have nothing constructive to say and some people may like this sort of game mode
  21. this would have to be checked, i have only seen it on players
  22. So the car with passengers doesnt blow up if a satchel detonates in it? That reminded me of this volkswagen ad https://www.youtube.com/watch?v=f9QLK_PtIzc there was an explosion that hurt me but didnt kill me, cant remember if it forced me out of the car or whether i got out, but when that happened the rest of them exploded, the car exploded aswell and i died
  23. there are a few bugs still left in and i dont think there is much chance of the qa team letting them slip into the videos
  24. BTW what will happen if you sit in a car with satchels on your body? when we tested this very recently, if you got in a car with more than 1 on you and then they were detonated, 1 blew up, you get out of the car and the rest blow up
  25. It's not yet revealed but I think scripting teams is nothing more than checking if player x is in column x of the player table. With the code available you can already script a function that does something (or nothing) when players in the same team shoot each other (i.e. auto-kill team killer after x damage or show a warning message). there are functions for teams, so any team related script should be possible, will see if i can persuade the qa team to make a tutorial of a team game soon
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