Vicer/Spitfire Posted May 19, 2005 Share Posted May 19, 2005 You can stick with changing the hunter to a naboo fighter even though you are focusing on the orignal trilogy Link to comment
Si|ent Posted May 19, 2005 Author Share Posted May 19, 2005 We dont wish to have the naboo fighter however. And the hunter is already assigned to another ship. The only vehicle from the prequels that may appear in MTASW is the clone troop carrier, unless we find a suitable alternative from the original trilogy. Link to comment
.:Vinny:. Posted May 19, 2005 Share Posted May 19, 2005 You can change the handling so you can have more space vehicles, because i dount there are a hundred different land models. Anyways, IRC doesn't seem to want to connect, but ill show you a screen in about 30 mins of what i'm working on. EDIT: here we go, it looks more like the central Mos-eisely, or Central Mos Espa, and it's very accessible - you can go all over the place, all sorts of vantage points, places to hide, passageways through buildings etc. (Ignore the blues and creams) Link to comment
Slothman Posted May 19, 2005 Share Posted May 19, 2005 extrememly cool vinny. smooth curves and indoor sections/tunnels in that? Link to comment
Johnline Posted May 19, 2005 Share Posted May 19, 2005 Thats brilliant Vinny, you really captured the layout and styles of Mos Eisley. Even the way the buildings are linked together with arches looks right. Nice work, now stop making me look bad! Bah, i must try using sketchup, maybe thats why I'm slow. Link to comment
Black Dragon Posted May 19, 2005 Share Posted May 19, 2005 Thats very nice concidering it took you only a day! although, im quite certain that such a big structure is below the 1000 poligon barrier; just remember to split it up when youre done with it Link to comment
Si|ent Posted May 19, 2005 Author Share Posted May 19, 2005 Excellent vinny, good work. (Tho please do post thumbs next time, and links to the main images). That's more than a building, it's a playground. I can already imagine running around it trying to kill sith! keep it up Link to comment
.:Vinny:. Posted May 20, 2005 Share Posted May 20, 2005 Thanks everybody And sorry about the thumbnails thing I've made more of the map, with more hidden areas and fun routes, and all sorts of ways to get around (Pic 2 is inside the inner building routes.) Link to comment
orappa Posted May 20, 2005 Share Posted May 20, 2005 Aren't pod racers from Episode 1? If so, they're focusing on the original trilogy. Link to comment
Slothman Posted May 20, 2005 Share Posted May 20, 2005 vinny, you are truly a god among modelers. I can't wait to start slicing pathetic jedi with my sith powers...mwahahahah!!!!! ......ahem. lost control there. Link to comment
.:Vinny:. Posted May 20, 2005 Share Posted May 20, 2005 Actually, a podracing track might not be a bad idea. Wouldn't be hard either, but would be massive, ill look up some screenshots to get a good idea. I thought there were going to be full size pods? And yeh, we're focusing on OT(old trilogy) but Mos Eisely is in both, so the pod-racing circuit would still be there. But ill still wait for the go-ahead. But what do u think of the latest screens? Link to comment
darkdreamingdan Posted May 20, 2005 Share Posted May 20, 2005 awsome work vinnie, how long did it take ya? oh and about sloth's opinion of the screenies, does this answer ur question: holy crap vinny is awesome Link to comment
l2ebel Posted May 20, 2005 Share Posted May 20, 2005 looks good vinny but can we get a wireframe? Link to comment
Si|ent Posted May 20, 2005 Author Share Posted May 20, 2005 Full scale pod racing would require the entire map to make the most of it, and is also from the wrong era. I'm not ruling that out for a future spin off, but there wouldn't be room in the initial Mos Eisly/Tatooine Area. The RC Pod idea however could well work, A little like people use radio controlled models of classic cars today. So it would fit the era and would physically fit the area much more easily too. Nice idea. Vinny, Sorry to hear of your continued problems with IRC but get over to http://www.mtasw.co.uk and sign up on the forum and we'll add you to the developers group. Will make communication a little easier. Link to comment
Vicer/Spitfire Posted May 20, 2005 Share Posted May 20, 2005 We dont wish to have the naboo fighter however. /me runs off and thinks of another idea Link to comment
.:Vinny:. Posted May 20, 2005 Share Posted May 20, 2005 well i signed up, and in about 1/2 an hour, im gonna sleep, but ill show you guys the latest screens just before. It's gotten preety big for 1 days work Link to comment
Si|ent Posted May 20, 2005 Author Share Posted May 20, 2005 Another skin on its way (He just needs those slippers removed!) Link to comment
njr1489 Posted May 20, 2005 Share Posted May 20, 2005 I'm not a starwars fan so I probably don't know this one. Was that the guy from episode II? Link to comment
Si|ent Posted May 20, 2005 Author Share Posted May 20, 2005 No, He's Boba Fett the bounty hunter. He was in episodes I and II but only as a child, the 'son' of Jango Fett, also a bounty hunter. Jango had basically the same clothing and armour, just a different colour, so I expect it is him you are thinking of. A grown up Boba (who the skin is based upon) is only seen in the original trilogy Link to comment
Johnline Posted May 20, 2005 Share Posted May 20, 2005 Just semi textured to give an idea of the look. A lot of the inner detail is occluded, but I guess people can wait to see that ingame This building also has a cellar that I want to fill with secrets or team credits. Well anyways this building should be done eventually and then I can focus completely on the baseland mesh. Link to comment
Gamefreek Posted May 20, 2005 Share Posted May 20, 2005 I mentioned this on IRC, but i'll just post it here. Maybe you could have crashed ships scattered around the Dust Bowl like in one of the early missions in Jedi Academy. Here is a screenshot of what im talking about, closest thing i could find. Click here. Link to comment
.:Vinny:. Posted May 20, 2005 Share Posted May 20, 2005 'Lo again About skins - once you got the rough versions, are you gonna make higher resolution skins, so they look more legitimate? Just a thought. @Johnline: They look fantastic with textures! Heres a thought . . . you wanna do the textures for mine? Hehe, it'd be good if you could, that way you could get all the colours etc. right, and you can make our mapped areas blend together @Turd: Dunno bout the ships in the dust bowl, it would be fun, but its outside the OT (old trilogy). But if they say yes, i'd say use the all the vehicle models, duplicated with blackened textures, layed down on the sand, and with random crap between. That should be a fast enough way of making it. Anyways, latest screenshots -> Link to comment
Black Dragon Posted May 20, 2005 Share Posted May 20, 2005 ahh so much creativity.. i need to work my mind hard just to do the simplest things.. anyways, tie fighter ive been doing: question is: how do i stick a door into this one (which is gta compatible)? Link to comment
.:Vinny:. Posted May 20, 2005 Share Posted May 20, 2005 That Tie's great! More Screenies -> Somebody requested a wire frame earlier on . . . the third is a wireframe Link to comment
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