eAi Posted February 25, 2005 Share Posted February 25, 2005 (edited) We've just released a preview of MultiTheftAuto 0.5.1. Visit http://files.mtasa.com/web/mta_0.5_launch/051.htm to view it! Edited November 30, 2010 by Guest Link to comment
Ransom Posted February 25, 2005 Share Posted February 25, 2005 (edited) First 0.5.1 non-team viewer EVER yey I'm worried about the spaz pickup though. It could be greatly abused if not limited properly. I suppose I shouldn't rule out the possibility of a spaz-characteristic change though. Send my regards to trx anyways for working on this thing... a LOT by the looks of it (and yea whoever helped him I dont know). Edited February 25, 2005 by Guest Link to comment
njr1489 Posted February 25, 2005 Share Posted February 25, 2005 I would just like to say good job mta. Nice work on the ammunation mode. I notice the character selection and nice spaz also. Are there going to be some major changes? Also will the servers be released before the client again? Link to comment
l2ebel Posted February 25, 2005 Share Posted February 25, 2005 looks very promising, the radar blips will be pretty useful for gangwars I would just like to say good job mta. Nice work on the ammunation mode. I notice the character selection and nice spaz also. Are there going to be some major changes? imo the new spawn system IS a mayor change Also will the servers be released before the client again? its mostly done like that... Link to comment
erorr404 Posted February 25, 2005 Share Posted February 25, 2005 awesome.. ammunation in vice city Link to comment
Bob_TDH Posted February 25, 2005 Share Posted February 25, 2005 finally there is going to be some nice game balance in this game guys, everything looks really cool, keep it up ps i luv u Link to comment
Vicer/Spitfire Posted February 25, 2005 Share Posted February 25, 2005 Thats some cool stuff there. Do you know when it will actually be released? A few months or a few weeks arent very helpful Link to comment
Kent747 Posted February 25, 2005 Share Posted February 25, 2005 sometime between now and 10,000 years Link to comment
borosky Posted February 25, 2005 Share Posted February 25, 2005 lets pray for the stubby and m60 to be fixed Link to comment
Black Dragon Posted February 25, 2005 Share Posted February 25, 2005 lets not whine gj mta team half! Link to comment
Toreno Posted February 25, 2005 Share Posted February 25, 2005 i gotta agree with Boro there, i mean the screens look very nice, but the basic things are the most important things(balance, stability etc.) hopefully not much weapon changes in mta 0.5.1 (with the ammunation included, just change the weapons back to its original state) Link to comment
Patolider Posted February 25, 2005 Share Posted February 25, 2005 nothings wrong with the weapons, they just balance the game a little Link to comment
Oli Posted February 25, 2005 Share Posted February 25, 2005 /me wonders if any of this new info will come through to admin? Link to comment
XxX Posted February 25, 2005 Share Posted February 25, 2005 woah looks gud, does this mean u can buy any weap from ammunation? Link to comment
Toreno Posted February 25, 2005 Share Posted February 25, 2005 nothings wrong with the weapons, they just balance the game a little m60 is a very strong weapon. but it doesn't shoot very fast, and 1 shot is only 15 damage in mta you call that balance? also removing the jumping function with stubby isn't balance either, because you can still glitch, but now with switching weapons again reducing damage didn't help much either. if mta 0.5 was very smooth, and lag would be minimum, such changes could work(but there is lag), in stead of making weapons weaker, change them back to the original ones(except for the melee weapons offcourse). there is balance if everybody has balanced weapons(not very strong ones), and anybody can buy the stronger weapons. ( i hope you will read this too trx). as for the chrome shotgun, i dunno why, but aiming with it, is even weirder then using any other weapon. oh i almost forgot, maybe remove a few weapon pickups, so people will use the ammunation a lot(just a few required pickups, for the people without cash) Link to comment
Guest Posted February 25, 2005 Share Posted February 25, 2005 Yeah. I hope i can play the deathmatch mode in the 0.5.1 (Damn crash ) Link to comment
RTS Posted February 25, 2005 Share Posted February 25, 2005 That looks great! Hopefully the release is soon. Link to comment
njr1489 Posted February 25, 2005 Share Posted February 25, 2005 nothings wrong with the weapons, they just balance the game a little m60 is a very strong weapon. but it doesn't shoot very fast, and 1 shot is only 15 damage in mta you call that balance? also removing the jumping function with stubby isn't balance either, because you can still glitch, but now with switching weapons again reducing damage didn't help much either. if mta 0.5 was very smooth, and lag would be minimum, such changes could work(but there is lag), in stead of making weapons weaker, change them back to the original ones(except for the melee weapons offcourse). there is balance if everybody has balanced weapons(not very strong ones), and anybody can buy the stronger weapons. ( i hope you will read this too trx). as for the chrome shotgun, i dunno why, but aiming with it, is even weirder then using any other weapon. oh i almost forgot, maybe remove a few weapon pickups, so people will use the ammunation a lot(just a few required pickups, for the people without cash) I agree with you on all of this. The M60 is a strong weapon why weak? Also the switching weapons glitch is a problem to. It makes the stubby feel light and heavy at the same time.Reducing damage does not really help because the only thing it does is make the gameplay a little longer. I don't remember how much damage the stubby had in .3r2 but I liked it. I think it was about 40 hp damage (someone correct me if im wrong). The chrome shotgun feels weird for me too. Its a long range weapon that knocks you down and does greater damage up close. It should be the way it was in 0.4.1 if it was changed at all. Link to comment
eAi Posted February 25, 2005 Author Share Posted February 25, 2005 This is not the place to discuss balance issues. Link to comment
Hunter:VCK Posted February 25, 2005 Share Posted February 25, 2005 Look nice, i look foward to playing it. btw what about pay n spray , is the mta team thinking about adding Pay n Sprays Link to comment
Callidus Posted February 25, 2005 Share Posted February 25, 2005 Look nice, i look foward to playing it. btw what about pay n spray , is the mta team thinking about adding Pay n Sprays Blue Link to comment
Gareth Posted February 25, 2005 Share Posted February 25, 2005 hope u have fixed the pings issue Link to comment
MeanpantheR Posted February 26, 2005 Share Posted February 26, 2005 i like that fact u've finally added amunation in mta now... just wondering what took so long gj Link to comment
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