-i.Tanner Posted October 18, 2004 Share Posted October 18, 2004 Battleship Crews of ppl get boats, and you fight a war on water, ppl on the boats cud have different weapons, and maybe u cud get $$ for blowing up boats, and then get the chance to buy better ones. I can just see it, blowing up a boat full of enemy sailors, Bodies flyin in the air Oh and another one, Risk (Probably Impossible). you clain an island like prawn or starfish, and u can buy bots to defend it. I dont even know y i posted that one. Link to comment
Revolver Posted October 22, 2004 Share Posted October 22, 2004 Thanks to synched stuff surely the tank can be put in (no duh ) but my idea for a game-mode is simple pleasure. ALL OUT WAR 2 teams with bases VERY close together (ie Airport and Army base). There are 5 playertypes- these are as follows: Driver- drives all the vehicles officially (glock, m60, Sniper)- just a normal soldier Infantry- Well... no duh... (glock, m60, nades, combat knfe) Pilot- Pilots the apaches (knife) (I'll get on to vehicles later) Heavy weapons- (M60, Rockets, Flamer) you get the picture Commando/commander- Gattling gun, Python, Katana- In charge of forces or just a reckless tearaway These all come ranked with the number of kills you get, damage you inflict and vehicles you destroy- eg. Private Revolver (Infantry) or Sargent Revolver (Heavy Weapons) Moving on to the insane bit, the vehicles: TANKS x5 on each team BARRACS x5 on each team HUM-VEEs x5 on each team APACHES x5 on each team Meseta Grande x5 on each team Maverick (transport chopper) x2 on each team Blista compact (just for fun) x1 on each team These vehicles can be driven by anyone, but the apaches and maverics are Pilot ONLY- the lack of weapons being the penalty for the huge advantage of arial maneuvers. The rest of the game is a "ctf" style thing, with one flag on the airport's helipad or just in the airport terminal (narrow bit upstairs) and one in the army's little tent thing. This gives equal oppertunity to each team, with the army having a notable air defence problem and the airport being undefensable without vehicles. Having such a small area of play makes for frantic wars with tanks rolling over the brows of hills and apaches blowing people out of the sky. Heavy weapons blowing officer cars over and frantic fights at the last ditch to protect the base... Also, a small bonus hidden at Sunshine autos for all those who feel like petrol bombs and a sabre turbo. Also, putting explodable barrels and crate dug-ins would make the scenario cooler Any comments? Link to comment
Darkwolf Posted October 23, 2004 Share Posted October 23, 2004 Rampages wud be cool where you have to kill so many people in so many time for ammo! Link to comment
Guest Posted October 24, 2004 Share Posted October 24, 2004 This has probably also been posted, I can't read 25 pages you know But.... A fight club, If the fistfights will be synched, fistfights between people and whoever wins, you know, wins. Or like a samurai mode, lol with katanas. Link to comment
Guest Posted October 26, 2004 Share Posted October 26, 2004 I would like to see role playing... Like RPG style were you live normal go around ect Link to comment
Gun-Nut Posted October 27, 2004 Share Posted October 27, 2004 about that RPG style i had some ideas on that you chould Add Leveling for kills you get exp and the higher exp you have on using weapons the more damage you do but you have a max on each one there not all the same this whould be a awesome game mode Link to comment
Guest Posted October 27, 2004 Share Posted October 27, 2004 about that RPG style i had some ideas on that you chould Add Leveling for kills you get exp and the higher exp you have on using weapons the more damage you do but you have a max on each one there not all the same this whould be a awesome game mode We really need a The sims online mix with GTA style RPG game Link to comment
Guest Posted October 28, 2004 Share Posted October 28, 2004 about that RPG style i had some ideas on that you chould Add Leveling for kills you get exp and the higher exp you have on using weapons the more damage you do but you have a max on each one there not all the same this whould be a awesome game mode We really need a The sims online mix with GTA style RPG game Nice.... hey, think we could add a LoZ sword spin? Errmm... maybe not.. Link to comment
Si|ent Posted October 28, 2004 Author Share Posted October 28, 2004 Gun-nut why are you using a part of one of my images (from turfwars) below a header saying gtac? Doesn't that give the impression it is somehow related? Link to comment
Scorp Posted October 28, 2004 Share Posted October 28, 2004 Gun-nut why are you using a part of one of my images (from turfwars) below a header saying gtac? Doesn't that give the impression it is somehow related? [offtopic]I think he just wants to advertise for GTA:Connection, and show of his gang's status in the turfwars. Nuthin bad in being fan of both mods. maybe we should show off our progress too hurhur[/offtopic] Link to comment
Si|ent Posted October 28, 2004 Author Share Posted October 28, 2004 Ah, yes. That woudl make sense. Still a little misleading but oh well. Its a nice sig. Link to comment
Gun-Nut Posted October 28, 2004 Share Posted October 28, 2004 Ah, yes. That woudl make sense. Still a little misleading but oh well. Its a nice sig. lol thx i only using the turfwars as background to show my clan and i just liked the GTA:C think Link to comment
riahc3 Posted October 29, 2004 Share Posted October 29, 2004 Team Car Chase between Cops and Robbers: A bit like CTF Defense and Offence The Cops are in police cars and robbers in another car of choice. Both cars have the Speedmeter on. The object is the cops gotta RAM (not destory) the robber's car into a wall or something and with the cop car touch the robber car and maintain the speed of the robber car under lets say 10MPH. If they can do that for say 5 secs they get thrown in jail. But now some extended gameplay - No guns - Nor robbers or cops can get out of there car. - There gotta be a timelimit for switchups - Before gameplay, both teams decide on a 5 digit code. When a team is in jail if they guess that 5 digit code they their cell is unlocked and they can break free. - You can get out of the car if you stand in the small radius in front of the jailhouse. If your a cop you can just guard the place and go around (you cant be a traitor and open the cell) If your a robber and you go to the cell you can free all of your teammates. - Points are awarded as following: Cops get points if they capture someone. They lose a point if a robber breaks free or they damage and blow up a robbers car. Robbers if at the end of the timelimit there are robbers free they get as many points as there are robbers out of jail. Also if they break free or get their car blowed up they also get a point. Also if they blow up a cop car they get a point. If they get captured they lose a point or if they get put back in jail (see below) - When someone is locked in jail, their health is at 1. To break free, first they must get their cell open, next they must be able to get out of the jailhouse onto the street. From there they will be transported to the robbers hideaway to their car. If they get shot and caught by a cop while escaping they die, they lost a point and the cops gain one. And of course get put back in jail. - While in the jailhouse, Cops get a 9mm gun - If possible maybe cops with a button can lay a spike strip behind the trail of their car and robbers could lay a oil slick behind the trail of their car. - If your car has been damaged you can change cars by grinding against another one (of course if your a cop a cop car and a robber a robber car) and pressing a button. - If all robbers get captured they are automatically freed. Also after a certain timelimit they are also automatically free (so they wont get bored) Alll i can think of right now. Maybe a few modifications here and there but it be pretty nice to see. Thanks. BTW im a old member but i guess they reseted the database AGAIN Link to comment
DarkDragon98756 Posted November 5, 2004 Share Posted November 5, 2004 DM with weapon buying. 50 bucks for killing an enemy. Pistol would be like 100 bucks, m4 400... ect ect w/e. i just think it would be cool seeing money go to good use. This way, u can't call someone cheap for using a weapon cuz it will cost a lotta money. Link to comment
sddraguta Posted November 5, 2004 Share Posted November 5, 2004 Counter-Strike mode - terrorists vs usa( team last man standing Link to comment
NosGoth Posted November 5, 2004 Share Posted November 5, 2004 Counter-Strike mode - terrorists vs usa( team last man standing I already mentioned that one. Link to comment
crazy_man Posted November 28, 2004 Share Posted November 28, 2004 is it any here who have played gta2 bacause it's some car power up's so you can lay mines. lay oil and shoot with car machinegun forward. so i hope you can have that in mta blue Link to comment
orappa Posted November 28, 2004 Share Posted November 28, 2004 is it any here who have played gta2 bacause it's some car power up's so you can lay mines. lay oil and shoot with car machinegun forward. so i hope you can have that in mta blue Yeah, it's a pity that you can only attach mines to cars in GTA3 and VC. I had great fun with machine gun cars in GTA2 (I think they had infinite ammo too). Link to comment
DominionSpy Posted November 29, 2004 Share Posted November 29, 2004 is it any here who have played gta2 bacause it's some car power up's so you can lay mines. lay oil and shoot with car machinegun forward. so i hope you can have that in mta blue Yeah, it's a pity that you can only attach mines to cars in GTA3 and VC. I had great fun with machine gun cars in GTA2 (I think they had infinite ammo too). Can anyone say drive-bys? They didn't have that in GTA2 The oil would be fun to have back though. In fact I still think GTA2 has the best multiplayer gameplay (and it's purely deathmatch/manhunt). Link to comment
orappa Posted November 29, 2004 Share Posted November 29, 2004 Can anyone say drive-bys?They didn't have that in GTA2 The oil would be fun to have back though. In fact I still think GTA2 has the best multiplayer gameplay (and it's purely deathmatch/manhunt). Yeah, but I preferred the machineguns because you can't see where you're going when you do a driveby. Passenger drivebys would be great though. Link to comment
crazy_man Posted November 29, 2004 Share Posted November 29, 2004 can anyone make that or programming it in Link to comment
l2ebel Posted November 29, 2004 Share Posted November 29, 2004 can anyone make that or programming it in shooting in a car with a gun foreward is a really hard one i think but the mine dropping should be possible since its already used in sp (romero dropping coffins) Link to comment
Guest Posted November 30, 2004 Share Posted November 30, 2004 I suggest this mode MTA:Counter strike which means buy guns team play and take over buildings Link to comment
orappa Posted November 30, 2004 Share Posted November 30, 2004 I suggest this mode MTA:Counter strike which means buy guns team play and take over buildings Sorry mate, you're about the 50th person to suggest that. Why make the 750th CS clone? Why not make a mode that's more suited to GTA's gameplay? Link to comment
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