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Showing results for tags 'add'.
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mta-add-models is a library/framework resource that I made: Its purpose is allowing you to add new peds(skins)/objects/vehicles to your server. All the new added models will be automatically synced with all players. The way to achieve this is by following the tutorial included in...
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In total, I have two questions, but on the same topic: - Is it possible to add an object instead of replacing it with another? - If not, what objects are not used by GTA / MTA San Andreas?
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Scrolling through the tutorials, I found a script that displays players in the server when joining and quitting. function playerCount ( ) outputChatBox("#ff8800[server]: #ffffffPlayers: #ffffff(" .. getPlayerCount() .. "#ffffff)" , root, 255, 0, 0, true) end addEventHandler ( "onPlayerJoi...
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Here is the "nemesis" script: function boss ( ) Nemesis = exports [ "slothBot" ]:spawnBot ( -1935.5480957031, 665.44055175781, 47.0, 90, 312, 0, 0, Nemesis, 0, "chasing", true ) exports.extra_health:setElementExtraHealth ( Nemesis, 2500 ) outputChatBox ("Nemesis!...
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First: I'm sorry for my bad English, I'm using Google translator. Hello MTA community. I'm new to this forum, I do not know anything about MTA script, I used SAMP and it really is very different from the programming language of GameMode. I would like if you can tell me how I can add a new tex...
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this is my code: function onQuit(thePlayer) for i,v in pairs(getElementsByType("vehicle",resourceRoot)) do if getElementData(v,"oveie") == getPlayerName(thePlayer) then destroyElement(v) end end end addEventHandler ( "onPlayerQuit", root, onQuit ) but this does not working.. why? how to...
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Hi. I would like to be able to add cars to my server without replacing the ones that come by default in the MTA. How can I do it?
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Hello I have a nametag script. And i have a chat-icon script too. But i want add the chat-icon thing to nametag script, above the player nametag. And do not appear for me, just another players. This is possible? If yes, how? Sorry for my bad english..
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i have this code in client side: function onMachineClick(button, state, absoluteX, absoluteY, worldX, worldY, worldZ, element) if element and getElementType( element ) == "object" and button == "left" and state == "down" and getElementModel(element) == 1829 then triggerServerEvent ("esza...
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I want add a function to the admintag script, but i don't know how to create. When i type this for example: "asd", the script make this automatically to "Asd". And may add to this function special characters? For example: é,á,ű,ő,ó,ú...etc? Those too replace to big letter sorry for my ba...
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i want add this mod: http://www.gtainside.com/en/sanandreas/mods/8517-world-trade-center-mod-v0-3/ to my mta server, but i don't know, how to add. :c anyone can help me?
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Hello Ladies Today i wanna suggest to add favorites list into Map Editor Object choose! as its hard to remember all needed objects Ids and be able to add object to that list when its needed or at least use Most used objects list to save time as many times when you find object you like for...
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- map editor
- favourits
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function dependent(player) local accountName = getAccountName ( getPlayerAccount ( player ) ) local hour = getAccountData ( playeraccount, "Játszott idő-hours") if hour = 30 then aclGroupAddObject (aclGetGroup("Dependent"), "user."..accountName) end end i got this error: [22:44:11] ERROR...
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In 1440x900 resolution, the dx elements they are in the right place, but in 1920x1080 the dx elements move up, and in 1366x768 the dx elements move down.. Why? how to fix this? the guigetscreensize is added with the correct coordinates..
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--server-- function kivesz() local accountName = getPlayerAccount(source) if isObjectInACLGroup ( "user." .. getAccountName ( getPlayerAccount ( source ) ), aclGetGroup ( "Admin" )) then aclGroupRemoveObject(aclGetGroup("Admin"), "user."..accountName) end end addCommandHandler("rangki", kives...
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function North () local north = createBlipAttachedTo ( north, 4 ); dxDrawImage(north, 20, 20, 'files/images/blips/north.png', 0, 0, 0, tocolor(0, 0, 0, 255), false); end i tried this, but doesn't working. how to add north blip to a radar script?