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Everything posted by darkdreamingdan
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these are all possible with MTA:blue if a mod developer does. i doubt the MTA Team will take the time to create all fo these, but modders could make this and apparently if your are an advanced user with computers you should be able to figure it out yourself too
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st00pid things people have done in real life
darkdreamingdan replied to [DRuG].h0z's topic in B.L.A.S.T.
can we PLEASE have a ban on Dante, and possibly a lock -
unreal tournament does that too, it adds an affect of not knowing whether to face an enemy, they may be full health or one hit, but then you release what their health is after getting close up
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UPGRADE TO FF YOU DUMMY
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PunkBuster1.4 Released - Automatic cheater detection
darkdreamingdan replied to Fayte's topic in Add-ons
HackerPacker HackerThwacker BratTwater NubberClubber/NubClubber All Smelling Nose HackSherlock HackBuster Multi Theft Anti-Cheat -
st00pid things people have done in real life
darkdreamingdan replied to [DRuG].h0z's topic in B.L.A.S.T.
if that was aimed at me that wasnt my point -
please dont state the obvious, your just spamming
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B.L.A.S.T. V5!!! ALL NEW!! ALL GOOD!! ALL SPAM!!
darkdreamingdan replied to Mr.Bill's topic in B.L.A.S.T.
A: yeah hopefully Q: how much does rob look like mario? -
Here is a picture of me:
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st00pid things people have done in real life
darkdreamingdan replied to [DRuG].h0z's topic in B.L.A.S.T.
sigh, a freind of mine got a racist phone call a few days ago. its idiot like these which remind me of Boss's quote "the death of all humanity would be the only way to do justice to them" -
the orignal 0.2 had percentage hp rather than bars if i remember corectly
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id just like to see his 12year old sister release some fixes
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[MOD]GTATournament: online Multiplayer (GTA San Andreas)
darkdreamingdan replied to Toreno's topic in Other GTA Mods
yes, about njr's crash...i did experience one today really, REALLY horrible. i managed to gain access to the task manager but gta-sa's process just would end. and i ended up being shielded with a blank white screen so i could do nothing. in the end i logged off of my user...but that screwed up my connection settings (dont ask why, cant be bothered to explain) and now im worried it'll happen again -
st00pid things people have done in real life
darkdreamingdan replied to [DRuG].h0z's topic in B.L.A.S.T.
great, this topic is heading right where we wanted it to, -
oh well nice going there. they released a program they didnt test?you campare it with the start button on winxp turning a blue screen. what you fail to see is that MTA is sync, and that it works, and there are bugs but that doesnt make the game fucking unplayable. its a shame we lost all of the real mta community, and got idiots who cant appreciate anything. i dont know about you but id say 0.5 was a fairly big leap. all islands on gta3 were unlocked, stunt mode was vastly improved. 0.5 definately has its advantages over 0.4.1 in places yes mta has its bugs, but people claim that they wouldve been awsome beta testers with know real knowledge (yes there are those that do know stuff).
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[MOD]GTATournament: online Multiplayer (GTA San Andreas)
darkdreamingdan replied to Toreno's topic in Other GTA Mods
yeah i tried this a few days ago connecting is a LOT faster, much easier to do. you get proper error messages now, and its overall a lot more stable -
naa i dont like it, its too big and stands out too much. i think it should be small and smart that slips under the name of a person.
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lol im sure there is a way we can edit the handling
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i also think the r2d2 as an rc vehicle is a very good idea
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I think it's pretty self-explanatory why we played quite regularly up until 0.5. Oh, and they picked a ULK... me. They even picked Brophy (VCES) and Quig (FKU). They've picked plenty of skilled players they can trust. It's not our fault 0.5.5 never released. yeah i didnt mean to insult ULK zirc . the 0.5 team was also a list of skilled players they can trust. people dont take into account issues that were solved during beta tests, just for the simple reason because they werent there. the race issue was brought up because it became very buggy, there were originally more RC vehicles in stunt, but this caused constant crashes etc etc
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Would you rather see into the past or future?
darkdreamingdan replied to Ransom's topic in B.L.A.S.T.
id like to see the future - not too far cause i wanna see people alive -
well, you werent there this time its different to last time. i doubt his place in the team is threatened, none of them are trying to get rid of him. im sure he'll be watching, and eventually will make an public appearance looking at the situation again, it could be coincidence, but i doubt it
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PunkBuster1.4 Released - Automatic cheater detection
darkdreamingdan replied to Fayte's topic in Add-ons
andy, do me a favour. go to page 1 and read what you've said. your starting a flamewar just because you cant agree to anyone elses opinion. Fayte says punkbuster is a piece of shit...it may well be, who cares? anyway, good luck with it. it sounds great so far. -
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i resent that - its not true at all. what are you to know how often the beta testers are playing? just because you or anyone you knew didnt get to beta test does not mean that the beta testers knew nothing of mta. every VC version has required an updated version from 0.2. just like every other version, 0.5 is an open beta. we all are testers. issues may have been missed by the beta testers but thats where the community helps out. a good example is the radar bug - during clsoed beta tests nothing came up, but after a public play they located the problem. the only difference is that this time, trx is finding it difficult to locate them, which is evidently causing the delay. whether the project has been suspended or not we are not sure - but the point is, is that they are trying to focus on blue, in which bugs will be much more practical to track down. oh and one more thing i hardly EVER see ULK play anymore, with deathb leaving they're just not around. i do howver see UVA playing a lot, and what i apppreciate about them si that they havent given up on mta over some stupid stubby glitch or whatever. now i may be wrong about how much ULK play, but i dont want to go into the whole "my gang is better than yours" cause thats not what im trying to point out.