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orappa

Retired Staff
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Everything posted by orappa

  1. njr, you could make your own straight map. That's the whole point of the map editor.
  2. It's no longer necessary with our new MTA Center: http://center.mtasa.com but you're more than welcome to continue hosting maps on your site.
  3. You can now upload it to our MTA Center: http://center.mtasa.com where other people can rate it, provide comments and download it should they wish to.
  4. What red triangle then? The only one I can think of is the checkpoint one.
  5. Red triangle indicates the number of checkpoints. I did suggest screenshots but I think they may be coming later.
  6. orappa

    No Users online?!

    You do have either Windows XP, Windows 2000 or Windows Server 2003, correct? I remember this was a problem pre-Blue with Windows 9x.
  7. No, many people have experienced problems. A patch will be released at some point.
  8. So any opinion that disagrees with yours is "dishonest"? How narrow-minded. No wonder you're hiding behind an alias.
  9. I think the money would be better spent on a new processor and motherboard. Maybe not something brand new and top of the range but something faster.
  10. Btw, more time spent on the race mod means that DM can be implemented faster. Just wait and see.
  11. Error, wouldn't a 6600 be a waste of money on a 1 GHz machine?
  12. Or alternatively spawn some players on top of vehicle change icons. Kent's method is cleaner though.
  13. You don't have them all crammed into a tight area though (sp races only seem to have 5 or 6 players), in addition to having the added overheads of running the MTA client at the same time.
  14. A solution is being prepared. Not sure what the ETA is.
  15. They did in 1.01, so there was absolutely no reason to prevent modding in v2.0. Of course, someone could add nude player models to the game and create their own Hot Coffee mod, but you could do that in any game.
  16. The images and the information they used are taken directly from the site. They stole that from the Wiki (and the last paragraph has no relevance to R1)
  17. I'd like to see a "mystery" pickup. When players pick it up, it gives them a random "reward". Sometimes this reward will be in their favour, other times they'll wish they hadn't picked it up
  18. I don't see why making a race mod makes them inferior coders. People were complaining about the time it took to create a race mod - it would have taken even longer to create DM. That's why they made it. P.S. Why are you hiding behind an alias?
  19. Bear in mind that Bump said that with a VC DM release in mind that was fully moddable with the SDK.
  20. We've got a solution to that (wait and see).
  21. Yeah, just delete any .maps that you don't use or copy new files to that folder.
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