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Everything posted by Tekken
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I wanted to but L at that time thought I wasn't good enough, so I just did my own thing, and right now I don't really like what the "Official DayZ Gamemode" have become.
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UPDATE Changes (26.11.2016): Possible warning when "kilLDayZPlayer" event is triggered. SKS-45 not appearing on the ground after drop. If you find any bugs make sure to report 'em. backup.db and teams.db are compatible and no need to delete them.
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UPDATE Check first post!
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run setElementAlpha(getPlayerFromName("YourName"), 0); Requires admin rights and run resource to be running.
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Cu placere. Din cate stiu eu se poate schimba numele contului, cel putin pe vechiul forum mergea, eu am avut trei nume (mihayy5, PoWeR, si Tekken).
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Mi-as fi dorit eu sa stiu, in orice caz poti invata mai multe aici https://wiki.multitheftauto.com/wiki/Element/Shader si aici https://msdn.microsoft.com/en-us/library/bb173347(v=VS.85).aspx
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You can't get the password all you will get it's a hash.
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Materialul este o imagine *.png pe care o poti scoate dintr-un *.txd cu ajutorul TXD Workshop iar pentru *.fx de cele mai multe ori ceva de genu' va fi suficient. *.fx texture gTexture; technique TexReplace { pass P0 { Texture[0] = gTexture; } }
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Ok so it looks like I have to use shaders. Thanks guys.
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Hi, does anyone know how to turn off road lights ?
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Try this one (not sure): addEventHandler ( "onClientPlayerDamage", getLocalPlayer (), playerGetDamageDayZ ) function pedGetDamageDayZ ( attacker, weapon, bodypart, loss ) cancelEvent() if attacker and attacker == getLocalPlayer() then damage = 100 if weapon == 37 then return end if weapon == 63 or weapon == 51 or weapon == 19 then setElementData(source,"blood",0) if getElementData(source,"blood") <= 0 then triggerServerEvent("kilLDayZPlayer",source,attacker) end elseif weapon and weapon > 1 and attacker and getElementType(attacker) == "player" then damage = getWeaponDamage (weapon) if bodypart == 9 then damage = damage*1.5 headshot = true end setElementData(source,"blood",getElementData(source,"blood")-math.random(damage*0.75,damage*1.25)) if getElementData(source,"blood") <= 0 then triggerServerEvent("kilLDayZPlayer",source,attacker,headshot) end end end end
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Search for onClientPlayerDamage most of the times you will find it on survivorSystem_client.lua but that really depends on how it's your gamemode scripted.
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Using shader_tex_names you can download it from here: https://wiki.multitheftauto.com/wiki/Shader_examples
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No problem glad I could help
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Download MTA SE from here: https://mega.nz/#!Aw4wjAxL!75tSMz1CTenosiKBXi2ka9NTMvKDpkecAa3WyHobgl8
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After a bit of research I found this setLowLODElement I think it's all you need also combined with engineSetModelLODDistance
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I will also like to know my friend... But as far as I know setting the LOD to 300 should be just enough. What map are you using?
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Yes I did lol
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I don't understand. Can you explain a little better?
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If I understand correctly you should use setCameraTarget client side like this: setCameraTarget(x, y, z);
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Is't it working with the Browser functions?
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Perfect de acord. Cat despre daca sa-l deschizi sau nu ramane la aprecierea ta. (Mie unul mi-a placut mai mult sa administrez un server decat sa ma joc )
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If you are using Open Source DayZ 0.7 wait for the next update. Unfortunately my internet connection it's having some troubles for a week or so and I can't upload it. Although you will not be able to unequip the backpack due to slots exploiting but you can have 2 or more backpack's at the same time. A list with all the changes will be released as soon as the update goes up.
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Already did this it's coming in the next update, it will be huge.
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Sure it is, but I can't do it right now.