local screenWidth,screenHeight = guiGetScreenSize()
local render = false
function createText1 ( )
if getElementData(getLocalPlayer(), "stamine") >= 6000 then
elementblood2 = dxDrawImage(screenWidth * 0.84, screenHeight * 0.85, screenHeight * 0.070, screenHeight * 0.070, "s8.png", 0, 0, 0, tocolor(250, 150,150))
end
if getElementData(getLocalPlayer(), "stamine") >= 8000 then
elementblood1 = dxDrawImage(screenWidth * 0.84, screenHeight * 0.85, screenHeight * 0.070, screenHeight * 0.070, "s10.png", 0, 0, 0, tocolor(255, 255, 255))
end
end
function HandleTheRendering ( )
if render then
removeEventHandler ( "onClientRender", root, createText1 )
render = false
else
addEventHandler ( "onClientRender", root, createText1 )
render = true
end
end
addEventHandler ( "onClientResourceStart", resourceRoot, HandleTheRendering )
bindKey( 'F5', 'down', HandleTheRendering )