soraflair Posted November 6, 2004 Share Posted November 6, 2004 this is a bad thing and a good thing good: big map bad: how do you fill up the map and if you managed to get that many people in a server what would you do Link to comment
eAi Posted November 6, 2004 Share Posted November 6, 2004 Well, with the upcoming release of blue, you'll be able to create much more interesting game modes in smaller areas. For example, a race mode wouldn't need the entire map, or a huge number of players, so you could just use a little corner of Vice City for the race instead of the entire area, making a probably much more interesting experience. eAi Link to comment
StAnToN Posted November 7, 2004 Share Posted November 7, 2004 yeah smaller map= more fun i rekon Link to comment
erorr404 Posted November 7, 2004 Share Posted November 7, 2004 Well, with the upcoming release of blue, you'll be able to create much more interesting game modes in smaller areas. For example, a race mode wouldn't need the entire map, or a huge number of players, so you could just use a little corner of Vice City for the race instead of the entire area, making a probably much more interesting experience.eAi you mean that you can set boundaries that players cannot get out of? that would rule, it would open up lots of possiblities to game modes. like turf wars... the fight is only possible inside the turf you are trying to overtake . Link to comment
DarkDragon98756 Posted November 7, 2004 Share Posted November 7, 2004 You could make different cities and areas out in the country-side different maps. That way you can have multiple maps to choose from. Link to comment
Hawk_Boy Posted November 9, 2004 Share Posted November 9, 2004 acually its possible that GTA:SA can be online hwen it comes out for pc. True crime (crappy game.....not rly) was single player for ps2. bu when it came out to pc it was online and they had several diffrent weapons Link to comment
Hawk_Boy Posted November 9, 2004 Share Posted November 9, 2004 well......not really.... but ur rite its practically the same (cheapass true crime) Link to comment
Outback Posted November 29, 2004 Share Posted November 29, 2004 I think the size of the map will present a lot of problems for multiplayer, especially considering that there are no peds or cars. Depends on what the new engine brings to the table. Link to comment
Gtatari Posted November 30, 2004 Share Posted November 30, 2004 acually its possible that GTA:SA can be online hwen it comes out for pc. True crime (crappy game.....not rly) was single player for ps2. bu when it came out to pc it was online and they had several diffrent weapons Rockstar has a special contract with Sony, that states that R* CANNOT make SIGNIFIGANT changes to the PC version whilst porting to another platform. Netplay wouldnt be allowed. Activision didn't have this contract when they made TC. So, its basically a 0% chance. Link to comment
kyeman Posted November 30, 2004 Share Posted November 30, 2004 Rockstar has a special contract with Sony, that states that R* CANNOT make SIGNIFIGANT changes to the PC version whilst porting to another platform... [] Can you post a source for this information? That has always been one of the rumours, but whenever someone from R* talks about multiplayer in a magazine interview or web posting, they say it simply comes down to the fact that they don't know how to do it. That is, there is no clear way to turn this large, non-linear, world into a production quality multiplayer game. This problem has always been apparent to us. We can get away with alot of stuff simply because MTA is a hack, a feature that wasn't meant to be in there. It's unlikely R* would ever release a gamemode similar 0.4 deathmatch where people are just free to roam around the city. Gamers would complain that there's no point to it. I have always shared this view myself. There are a couple of solutions however, and you'll see them in MTA:Blue. Link to comment
MAD_BOY Posted November 30, 2004 Share Posted November 30, 2004 kye, i think about the sony contract was posted somewhere on the gtaforums, a LONG while ago, i don't even know if the post still exists you could seearch for it, i think it was something official... Link to comment
Kent747 Posted November 30, 2004 Share Posted November 30, 2004 in general R* has had no interest in multiplayer, their focus has always been on making a great SP game, the GTA games, as well as both Max Payne games are testament to that. I'm sure R* could make some sort of MP but it would'n't be anything like SP, no AI, no peds etc.. doing so would require R* to change the way a lot of it has been coded. And bandwith would still be a concern. as kye said, blue will aid this because we are giving MTA a bit of direction. We are giving mp a "point" so to speak. AND giving gamers the ability to do the same. Kent Link to comment
DominionSpy Posted December 1, 2004 Share Posted December 1, 2004 in general R* has had no interest in multiplayer, their focus has always been on making a great SP game, the GTA games, as well as both Max Payne games are testament to that. I'm sure R* could make some sort of MP but it would'n't be anything like SP, no AI, no peds etc.. doing so would require R* to change the way a lot of it has been coded. And bandwith would still be a concern. as kye said, blue will aid this because we are giving MTA a bit of direction. We are giving mp a "point" so to speak. AND giving gamers the ability to do the same.Kent I always feel that people forget about GTA1 and 2 when they talk about R* and their multiplayer views. The multiplayer modes on those are not merely afterthoughts - they have been well integrated with the game. Oh and they just happen to be deathmatch style with not much "point" except getting the most frags. The multiplayer aspect of GTA2 is what got me hooked on the GTA series (before that I only played strategy/god games) and it's the most fun I've ever had on a multiplayer game. So don't just go around saying R* wouldn't do this or they wouldn't do that because they already have. Link to comment
orappa Posted December 1, 2004 Share Posted December 1, 2004 So don't just go around saying R* wouldn't do this or they wouldn't do that because they already have. But why don't they anymore? Link to comment
DominionSpy Posted December 1, 2004 Share Posted December 1, 2004 But why don't they anymore? Exclusive contract with Sony, maybe? Go DomSpy, go DomSpy. If you have to churn out three games for a console, you're not going to be thinking about many extra features for your conversion to another platform. Since the next GTA will undoubtedly be for PS3 and/or PC, both of which (will) have more support for online play, we may see return to a multiplayer mode. It certainly does look like they are experimenting with different ideas with the two-player missions in SA. Link to comment
Kent747 Posted December 1, 2004 Share Posted December 1, 2004 the old GTA games were developed by DMA , which became R*, but R* themselves are not known for their multiplayer games. Link to comment
erorr404 Posted December 2, 2004 Share Posted December 2, 2004 although i doubt online play will be implemented into SA for the PC, i dont think that Rockstar isn't interested in putting online multiplayer into their future games (including the GTA series) just because they dont have a "history" of doing it. Link to comment
[KFC] El Burro Posted December 7, 2004 Share Posted December 7, 2004 Keep in mind my American.GXT discovery. Theres already traces of multiplayer in San Andreas. Infact, San Andreas already has some support for multiplayer, within the exe and engine itself... NETWORK PLAY SELECT CONFIGURATION HOST GAME JOIN GAME PROTOCOL: HARDWARE: ISP NAME: Mrs Bunn says "suck my crust" Link to comment
eAi Posted December 7, 2004 Share Posted December 7, 2004 SA will not have built in network multiplayer, that much is certain. eAi Link to comment
orappa Posted December 7, 2004 Share Posted December 7, 2004 SA will not have built in network multiplayer, that much is certain.eAi I wouldn't be surprised if it's exactly like the PS2 version in that one player plays with the keyboard and mouse and the other plugs in a gamepad. Link to comment
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