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HeySlickThatsMe

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Everything posted by HeySlickThatsMe

  1. Dude 6000x6000 ends somewhere here
  2. Alternate method: Replace any other object (Something unused or interior only object) then change the default canopy id to your object id in the parachute script
  3. The player spawns near the objects thus not loading the object Solution: Spawn the player somewhere out of the world and then spawn him again in vice city after he logs in
  4. There should be an option in Map Editor to use LOD's Look in the settings
  5. I didn't use any of MTA map editors My map was using San Vice as a base , so i used MED (Map Editor for San Andreas Singleplayer) to load the whole San Vice map on my second gta installation then i was copying the positions to gta3.map (or whatever is your .map named)
  6. Firstly it "Warning's Long Execution" because its not for Map Editor Secondly: Its in one dimension since its like a placed map objects Thirdly: Map Editor sets your dimension to 500? i think or something different , you can change that in map editor files
  7. You propably installed a cheat called "Galaretka"
  8. Your Collision is too detailed Make it lower quality
  9. It doesn't have Required animations , so it won't work afaik
  10. HeySlickThatsMe

    Map

    It would be like 800mb and if you convert the newest one then something around 1,4gb
  11. Yep i know that its visible to only player , i said that before Also no , its not possible to Force GTA 3.img and about the animation arm bug , then i don't know
  12. You actually can change stuff in gta3.img You need to enable "Use modified files" in settings I know because i did it before (Using modified animations like Rifle.ifp , Colt45.Ifp and also Ped.ifp from anims folder)
  13. You can also use Notepad++ and replace every 5553 with 1315
  14. ^ Yes , thats it And im saying that P flag is in weapon.dat Here's improved version of what i wanted to say: 0x000004 - uses 1st person aim - False 0x000008 - can only use free aiming - True Then edit colt45.ifp and replace normal aim with cop aim
  15. You can also do the same as you did at the start , except that copy everything and change "poor" to "std" then again copy it and change "std" to "pro"
  16. Isn't "P" weapon flags? because every weapon has its own flag , and one of them is gangsta aim There's an alternate way use setweaponproperty flags to set gangsta aim to False , then set normal aiming to true Turn on gta3.img mods replace colt45.ifp animations end (except that its client side)
  17. It wouldn't even be possible to do whole map as one object There's stuff like poly limit etc
  18. SetPedWalkingStyle doesn't work Funnily enough Cop walkstyle is something like Colt45 Skill on "5000" but it doesn't work by setting it to this value
  19. You need to either Restore the .coll by using restoreColl function (or something like this) or restart the server and yes , this is the traffic light id
  20. Back again Working on the Golden gate and starting Yacht soon
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