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Everything posted by HeySlickThatsMe
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Maybe yeah.. but actually GTA 5 has Kinda both It has deformation which happens in a crash and also has broken objects such as windows etc
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In my opinion it would be cool but it would be hard and MAY be impossible to do Shaders only apply a texture to the object , so having a scratch is nice , but if you want a deformation then afaik its not possible DK22pac tried to do this for standard gta sa but he did left the project i think
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Hello! due to canceling my Vice city project me and my team started working on something new. Since Watch dogs 2 came out we really wanted to make something similiar. And here it is... Behold - Project San Francisco This project will have its own map based on Real San Francisco (Obviously) and will have a bunch of stuff inspired by watch dogs games and rpg's/roleplay's Since there's not that much progress yet ill show a few stuff that were done (And are in Work in progress state) Let me start with some vehicles and guns , later ill show some few models that we are still working on 1.Goblin (Including radar in the picture) 2.SFPD Talos (Including radar in the picture) 3.Golden Gate (WIP) Team: Main Dev's: ThatsMe Fusion*
- 40 replies
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- psf
- san francisco
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(and 4 more)
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Nice script and good that it has polish translation for people like me
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A script that makes you go to bed and dream about scripts..... No im joking
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Alrighty then Behold! the next Bigger project - Project San Francisco It will be a huge playground and roleplay based on Watch dogs 2 More to come...
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Hotfix http://www.mediafire.com/file/7dk0zj3ldyd7fd1/script.lua replace yours with mine
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No problemo , open to anyone damn its so clean now on my ftp lmao i will start with something different , idk what but im hoping to do something big (and not a map like vice etc) even tho im thinking about continuing this project but istnead of doing a server just finishing the map and releasing it This would be a good idea Anyways bonus incoming soon (Radar map/f11 map for you to use)
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im talking about exporting all the models and stuff there's no tools to do that
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Here's the link! https://mega.nz/#!W8U2XL6D Decryption key : !DcroNZf4Xk6OAevHYcoZuMObM1ZKiC6iBv03ZhZGdec Now im going to play some watch dogs 2... and before you ask NO i will not convert the map from it because its not possible YET
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idk so.. i will release the map but: It will take me some time since i need to upload it and im doing a clean up of my server i will be uploading latest version with buggy haiti fences , you can fix them by replacing all of their files with originals no one has permission to use it on their servers (ask me) why im doing it? to prevent theft if someone will be using it without permission then its his problem (i will be spamming reports to the server hosting to remove the server/lock the server) map has unpolished code (most of it is from original scene2res) and there are some fps issues here and there some objects don't have prelight and they come from Vice cry some collisions are broken and one interior is broken too Changes that weren't noted: *New dumpsters *New Haiti fences (buggy) *Deleted the roof of the mall I will documentate everything and then i can release it it was great run everyone! see you in the next version of GTV Done now uploading Map has 309mb compressed and like 600-700 uncompressed
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Yes i know There is a chance that i will release the map soon
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Yuppie Im cleaning the whole server... but before i'll do that im going to make a backup copy of whole vice city server i don't know whats next yet , but a new project i have some ideas that i can use: 1.California Roleplay - Roleplay server with modified San andreas map , and some stuff like LAPD police cars , replaced weapons etc 2.Watch Dogs MTA - Something similiar to Watch dogs 2 (would be a pain in the ass , i could even try to make a map similiar to watch dogs 2 with use of its textures and not models because idk how to import them into 3ds max) 3.Zombie + Parkour (Dying light style) Server (Again pain in the ass with parkour move's n' :~e) 4.GTA SA 2 - Remaster of San andreas (Shaders , replaced weapons etc) as a multiplayer experience with missions and stuff like that 5.GTA Stories - Low poly stuff , missions etc 6.??? I would choose 1 And propably i will go with number one , i have an awesome idea for this
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This project might be dead still im not sure most of people are leaving because too much download
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Propably Dead
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Progress: *Added some shaders: Car Reflections VCS Style Bloom (Edited bloom shader resource) *Changed music and font in Temponary Login panel and made it play a video istnead of playing a .wav file (Less download) Now i will work on some freemode sheit
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Good news! Today there was a new GTA V Update.. you know what it means? i will start doing some garages and other awesome stuff
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because it would look kinda weird when you would just join and see the map then type register blablabla... its not a map change but i post everything that is related to my server here (even tho i could start this thread in server's topic) Anyways after you login there will be another menu where you can create a character (3-5 Max) and then select it and play
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i mean Login screen where you type your password type your account name... blah blah blah
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Some more things i did earlier: *Added an command called ./snow , toggles the snow *Added an command called ./w , toggles water shader This time we are starting a new "Branch" it will be "Nightlife , Hookers , Drugs and money Update" Short info: *Remaking every script into single gamemode , and trying to remove all the errors *Trying to make the server more stable and make everything Cleaner *Adding Nightclubs , Strip clubs , Casinos , Offices and starting Side missions stuff *Making new Login system *Vehicle spawns for Factions *Making new menu UI similiar to Beta GTA Online (http://imgur.com/a/fUdx5) *Working on Reputation , Level system and stuff like that , including Option to Join the factions *Redoing the Tuning script aswell as adding more tuning places and more people to it (Currently we have: ENS Sunshine Autos Tuning TBA: Vice City Customs Get a Weigh Boat Tuning Premium Deluxe Motorsports Larry's Offroad Tuning
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Remastered Ammunation And Tooled Up Scripts!
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a bit late reply but modloader can't replace special skins anyways to replace them either make a script or either open one of the files which has all the skins vehicles and weapons (forgot the name) and you can add your own names there Eg: Lol1 = truthid, *blablabla*
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One more thing about the story You will meet max payne too *Added Location Display *Used Districts Resource* *Better Radar *Cleaner F11 Map and added San Vice aircraft carrier to it *Added new weather system - It will change the weather after some time - Custom weather names - Custom Weather order (For example i didn't use weather 0 , 1 etc , i only used the vice styled ones , mostly from San fierro and Las venturas) *Updates to Haiti and HaitiN (No prelight yet , first im working on all the models , then i will do lightning fixes , or maybe i will remake the whole map without prelight , it should look good but bad for people which like prelight) And yes , these Houses down there | don't have the textures on the roof , im using not completed vice cry version which was done on gta v engine , why? because by an accident my vice city img got corrupted V
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and if you need the id/name then i suggest using map editor for gta san andreas then you load the ipl with the designed object (Lae2 ipl in this case i think) find it and there you go , now you have the id