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Fist

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Fist last won the day on January 27 2020

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  1. I think it can be hidden if you use DX functions, but not 100% sure. It did work for MTA version text on bottom right though.
  2. What exactly is your problem? Is it bodies being duplicated when dying from explsion? i remember that bug when i was working with my server. If so, you just need to specify that specific player is dead after he dies, and in code make sure it checks that if it's dead, it returns and does nothing. That's how i fixed it. something like this somewhere at top of "kilLDayZPlayer" event function if (getElementData(source,"isDead")) then return; end and make sure you add setAccountData(account, "isDead", true); setElementData(source, "isDead", true); somewhere at the end of code, and once the player respawns remove isDead of course.
  3. @m3ssi hey, if you still need a web developer, send me a pm. I can do full stack if needed (Nodejs, Laravel, Vue)
  4. https://wiki.multitheftauto.com/wiki/SetGameType
  5. I don't know, i find these types of posts very "weird" and you are already second one about this "pubg" stuff. It doesn't take much to create something like PUBG gamemode. I've done it under a week of development alone, of course it isn't full of features but you get it what i mean. Only what it takes is just some basic understanding of DX functions, that is if you want to have a decent look for your gamemode and the way you want to structure your gamemode, everything else is just basic stuff. It gets more complicated only if you want to create some nice looking character customizations, like that other Pubg server has done it, then it really takes some time to do it which most of its time isn't even programming but making models, textures, etc... But overall, i can already tell you that no one is going to work for you for free unless he's just starting out at programming, maybe then you'll find people like that, which i kinda doubt even about that, but don't expect a "professional" like you mentioned to work just cause. Unless you actually offer payments (which you didn't mention) then good for you, i'd suggest adding that in a post (you gonna find people faster like that).
  6. You can just modify how items are stored in dayz. Like, adding an extra parameter for items which would be a table which could contain any custom value for that item (which would be that key number for your key in this case), this way you wouldn't need to add 200 same items for inventory. Or if cars are unique for each player, you can simplify this even further by saving that key number somewhere else and when player tries to open it with a key, it'd just use that stored number.
  7. It's really easy to create alternative setElementData function what uses tables instead with automatic syncing. https://github.com/rivor/ttt-mta/blob/master/terrortown/scripts/server/playerdata.Lua this is the way i did back when i was still making my own stuff on mta, you can check client side, which is in client files but it's exact same code just reversed. Of course for better security, i recommend it so that you wouldn't use syncing from client side to server for obvious reasons.
  8. тебе не надо шадэр, ты можешь использовать https://wiki.multitheftauto.com/wiki/DxCreateRenderTarget
  9. From first looks of what i saw in that video, map designing is terrible, shop ui is terrible as well. If you intend to make cs go in mta, it won't work out if you won't pay attention to details that cs go offers or seems like you just don't understand what cs go offers. There's huge balance in maps that cs go has, same for weapons. They are consistent, if you want to have somewhat similar experience you'll have to make weapons as consistent as cs go has which goes for nades, you can't have default nade system. You have to make your own. About the map, literally the most idiotic design ever for a "csgo" ripoff. Terrorists always have B site to plant bomb even before CT's can arrive (doesn't make any sense), some hallways that are literally pointless and lead to nowhere or even make going to your destination longer as there's literally the same path that's faster on the right side. Might as well call this just a regular TDM, this definitely is no near being a cs go. This is coming from a cs go veteran btw, i've played cs for years and years.
  10. Didn't know where to post this but thought that i might post it here as probably most of MTA community servers use IPB for their forum application. I recently made a real time chat application for IPB 4.x version that supports youtube, image embedding and few other discord-like features. It also has an option to enable sending/receiving messages from discord. If there will be some customers, i'll add more support for media embedding from other sites. Such as instagram, vimeo, etc. Currently it only supports youtube and any link that's a direct image (works with gifs too). It also has its own ban system, editing and delete as well. It's built on Node.js (really simple to install). It works perfectly fine with any theme or IPB forum that's 4.x I can also provide demo. Also i could make it that you can view/send chat messages to your MTA server and even otherwise, from server to chat box. We can discuss price privately. Contact me on Discord: chocolate#9115 Here are some preview images
  11. @Expert. If you have a budget for it, i can create you a dayz gamemode from scratch. I have quite a lot of experience with DayZ. I myself were making some servers in past, and in fact only reason i even started playing MTA was because of the DayZ Mod. If you have any ideas for it, i can pretty much make it possible. Contact me on discord if you are interested. Discord: chocolate#9115
  12. I always when i'm making something related to a script that requires multiple people to test, i just test out all the sections of code, by executing every function separately that requires people to test, that way you can just give it any info you want for testing too. Sure takes a bit longer but it's probably best way to test out scripts to make sure they are working correctly when put together.
  13. This clearly states that you were okay with the pricing not that you "liked". So i'm not really sure what you're going on about that statement. How am i trying to blackmail you and also how am i suddenly trying to scam you that i even gave you files of what was discussed? Of course i'm gonna decide to release files after that you didn't want to pay me for the gamemode i sent you, you think i'm gonna just leave it privated for you to use? Like i can't know that you wouldn't go and try to resale this (theoretically). It's kind of stupid that you'd think i tried to scam you just because i decided to release it to public after you refused to pay me. I told you, no hard feelings yet you still going on with this non sense and even accusing me now that i tried to scam you. I would understand if this gamemode was actually available to download before i tried to sell it to you. You are just making yourself look stupid with this accusation.
  14. It really doesn't matter what you think it could be worth. We discussed ideas, he liked them and then he offered me a deal which i told him estimated pricing as he wasn't sure about it and he agreed on that. Price for that gamemode was part of the price that all the 3 gamemodes would be worth all together from my perspective and he didn't argue about the price with it and agreed. Which was 250 euros together for 3 gamemodes. Clearly you didn't read the whole conversation. It wasn't "upfront". He already had access to the files, how that makes upfront? Anyway, i don't really care at this point much. It is what it is. Not really going to go more in-depth with this. I just wrote my experience i had with this guy. I'm not saying he's actually a scammer. I was just pointing out that he could be of what i experienced. No hard feelings.
  15. First off, i did not actually call you a scammer. I'm just pointing out that you could be. Because of what i experienced with you, don't take this personally. I didn't act aggressive, neither i intended to. I just was discussing stuff that actually was related to for me and you to make business deal. I wasn't contacting you to chit chat, so maybe that's why you think i might have been aggressive towards you but i did not intend to neither i did. I do admit that i did wrong a bit towards where i just offered price without actually hearing your side but we also discussed previously overall price of all the gamemodes we discussed about. Which was 250 euros for 3 gamemodes (+ 25 euros) for a lobby selection and you agreed on that. I just took 48% of that as price for this gamemode as i judged it being most difficult to make out of all the other gamemodes. But i am sorry that i didn't make myself clearer in words with you with pricing of it with this. I don't know how you can call this "upfront" when you clearly at this point of conversion have received discussed 50% of the gamemode and you yourself agreed paying 50% of the price as it was already 50% of the gamemode done. Also, yet again i'm repeating myself. I did not call you actually a scammer, i just pointed out that you could be one because of the experience i had dealing with you.
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