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Posts
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Days Won
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Everything posted by Ransom
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Why is grass turned off on SA-MP? This can't be very significant... unless you have a very old machine which can hardly run MTASA anyway.
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Smiley pack re-installed, just like good ole times.
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Nope, counter fail. You missed exception rule and broke the thread (which is for nubs like norby89 who break the rules) 93821 bytes
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cuz BLASTA section is so dead and I wanted to use it. ...plus fire up the mob! *runs*
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Your signature is horrible. Your gigantic banner is cut off. That is all. Love Ransom
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Need: ARAB MONK
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EPIC BUMP TO A FORGOTTEN TOPIC... THANKS JIGGA'S BIRTHDAY 59837 Bytes
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Download here: http://code.google.com/p/mtasa-resources/downloads/list Temporarily stickied! I noticed the editor's race testing was horrible compared to the old MTASA Race editor. Thus, I asked CCW a week ago to put in some testing stuff. He whipped this together in an hour or so: As shown above, this shows when you choose to test in race mode: 1,2,3,4: Checkpoint warping 6: Whichever checkpoint you stopped the last test at 8,9: Goes through vehicles the map uses, without warping to the cps they are used at F1: Lets you create a custom vehicle from the freeroam menu to race with 0: Re-use the last vehicle you chose with F1 F2: Hide help The editor certainly needs some general attention, we would like it very much if some of the skilled scripters in the community could help us to address problems with it.
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Cray get out Oli get out too
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My thoughts exactly
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Yes, dzek (Varez), LuaEdit has similar goto line functionality. Notepad++ loses out big on this. Seems a little crazy no plug-in exists, so this is as good as it gets, besides Notepad++'s great tree lines and color schemes as Zango mentioned.
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I think it would be nice if the left hand dock could be hidden and just the tabs shown, because there is little landscape to see your code vs. other editors which span the screen. I think the main appeal of this editor is to be more integrated with the MTA functions. If it had explanation popups somewhere with parameters, then it would have an edge over other editors. As it is currently, you could simply import a function list in the same manner to other editors. Mere function lists aren't very useful though, you still need to go find the parameters and explanations.
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Due to this problem, the team is looking at backup solutions for the future, so all our eggs aren't in one basket so to speak.
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One thing LuaEdit has that Notepad++ lacks is an Lua syntax checker. This lets you look for general LUA mistakes that are NOT RELATED to MTA scripting before running your script and debugging it inside MTASA. For example it will make sure the end statements balance out and your if comparison operators are valid. So why use this? It saves you time by detecting silly mistakes before switching windows and going ingame, where you will get the same error messages. The general Lua syntax must be correct before your Lua script works. You can download the files here: myfileupload MediaFire OPEN THE README FOR INSTALLATION INSTRUCTIONS!
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ah right, forgot about all the caption bs Fav will do.
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Very nice, favorited from MTAQA youtube. We'd even be interested in uploading it directly to the account crediting you if you want.
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bleh.. shows how dated i am
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Bring them?? Are you talking about freeroam? Go to the freeroam resource (unzip it if zipped and delete the zip file or rezip when done), edit the .xml file... near the bottom theres an option of how many cars each person can spawn.
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Literally making the texture is not the issue, its actually using it: + LUA knowledge to load the files
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The right monitor is my main monitor. I have taskbars on both screens though using Ultramon. Ultramon also puts both images together to form the dual-wallpaper desktop. The left is the "most important picture ever taken", it is not a fake picture. It is a "ultra deep field" picture of the universe by the Hubble telescope showing nearly 3,000 galaxies. There are only a few stars from the Milky Way galaxy (ours) in the picture, to give you an idea of how deeply focused it is. It has been dubbed "the most important picture ever taken". Indeed, it is fun to stare at... http://en.wikipedia.org/wiki/Hubble_Deep_Field The other picture is artwork and can be found on google as: A_Dark_Starry_Night_Wallpaper_by_s3vendays Overall, a humbling reminder of how small we are. p.s. they are usually covered with icons so I just used the wallpaper and photoshop
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The best song in the world? Thats easy... WARNING: LANGUAGE p.s. I'm waiting for a race on mrgreens server featuring a classical piano set
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Your Internet IP has nothing to do with this. Router IPs are what you are using!!!!! Here is a picture for you. I can't explain it any better. http://i209.photobucket.com/albums/bb215/lakecityransom/MTA/epic_server_explanation.jpg edit: sorry I forgot that you need an http port as well that is dedicated to letting people download resources, simply configure the port in the config the same way as explained.
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No 192.168.1.1 is your router as I wrote above. When you want to talk to your router and configure it, you type that address. Your specific computer is assigned IP 192.168.1.4 ... notice the last digit, every computer you connect to the router just keeps counting up on that. Here is a broad explanation on what you're doing: ALL your computers and other devices are connected to your router. Internet traffic comes through your router. This data comes over ports that range up to 65,535 (everything has its own ports). You are running a server. You need all the data coming and going from the server port and server port + 123 to come to YOUR computer. The router does not know, you must tell it. Thus, you port forward to 192.168.1.4 Edit: one more thing, port+123 is how MTA was configured to communicate with both ASE and game-monitor servers for simplicity. It is not some magic formula. Clear as mud?