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Everything posted by Dutchman101
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Your security software (IObit Malware Fighter) is preventing MTA's CEFLauncher.exe from being loaded. Sounds like a typical false-positive, it's recommended that you whitelist CEFLauncher.exe in IObit configuration, and forward your version of the file to their support team as false positive (I cannot verify if they are really detecting our version of it, your copy may still be infiltrated by malicious headers/code if your PC is infected with a virus that can infect other .exe files on your PC) - we haven't received similar reports other than from you and I cannot see the original file being detected on virustotal.com However if you want us to submit the FP, and allow me to better advise you whether or not to whitelist it in order to run MTA, please upload your CEFLauncher.exe at http://upload.mtasa.com and provide me the link. @medo7 Alternatively you can submit the file through http://virustotal.com and see whether it's a different link/entry than MTA's original version of CEFLauncher.exe, which should be: https://www.virustotal.com/#/file/acd0015fc434b8cae9a9a295c3f08f532b563f81e4a5de2f5fa456ff65e78626/detection If it's a different hash/link or opposed to that link, shows any detections, it means your CEFLauncher.exe file was tampered with, by another infection on your PC, in that case you should run both a full antivirus scan, and a malware scan.
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We're aware of these WMNetMgr crashes running rampant, triggered either by the latest Windows 10 Fall creators update, or some change on our side. Please try with https://nightly.multitheftauto.com/mtasa-1.5.5-full_rc-11728-20171011.exe and use it for a while, let me know if it reduces the crashing or completely solves it (try to avoid auto-updating, if you see that happen re-install with this installer before starting MTA again)
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There's no dump in there, make sure he understands the instructions to force a crash with debug.txt and CTRL + CTRL as he didn't.
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Please download & install these drivers: 1) https://downloadmirror.intel.com/20775/eng/SetupChipset.exe 2) https://downloadmirror.intel.com/26813/eng/win64_153345.4653.exe 3) http://12244.wpc.azureedge.net/8012244/drivers/rtdrivers/pc/audio/0009-64bit_Win7_Win8_Win81_Win10_R282.exe After that, delete 'dinput8.dll' from your GTA install directory and restore gta_sa.exe to original (it's unknown). From the log I also noticed you have general system issues/OS corruption, so after performing all the steps above, download this file: https://www.dropbox.com/s/9yrjnjrkrkg7c6n/servicing.bat?dl=1 (then rightclick > Run as Administrator, make sure to give it the time needed, after it closes on its own, restart your PC) Let me know if this solves it.
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In your case the crash is being caused by a modded or corrupted \audio\CONFIG\BankLkup.dat file, please restore it to original with a backup or clean GTA install, and then please let me know if it's solved. @LuckySki Nonstandard GTA file: \audio\CONFIG\BankLkup.dat MD5sum for \audio\CONFIG\BankLkup.dat: 40b42db05fa2bf6c1375bb7a72ee37d9 Size: 8520 Value should be: b45905c794677467644240aa9abc2f60 Also just to be sure, update your sound driver aswell: http://12244.wpc.azureedge.net/8012244/drivers/rtdrivers/pc/audio/0009-64bit_Win7_Win8_Win81_Win10_R282.exe
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send it to me in a PM
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Please download, extract and run MTADiag and follow the instructions. Press 'n' when asked. Post any Pastebin URL MTADiag gives you
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To force generating a dumpfile when MTA is frozen: - create a debug.txt empty file in MTA installation folder root - when it freezes, press left CTRL + right CTRL simultaneously, it will crash, then please provide the dump from MTA\dumps\private (http://upload.mtasa.com and share the link) Besides that, it's advisable for him to restore gta_sa.exe to default first (his version is of unknown origin) and see if that already solves it, and I also want a MTADiag log generated right after the freeze, as the one you linked was after a clean run and shutdown (which means generating one after it froze up and he force-closed the process) @MrDadosz
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The offset 0x000DFE92 crash is related to audio, mostly caused by GTA sound mods (restore to a clean GTA installation first, or atleast modded audio game files..) and often also due to bad audio drivers/OS corruption. That's the reason why we ask for a MTADiag log, so I can look at any apparent issues and eventually point you to the correct drivers, which is what I'll do: Please download, extract and run MTADiag and follow the instructions. Press 'n' when asked. Post any Pastebin URL MTADiag gives you @LuckySki
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Please download and run this file (rightclick > run as Administrator): https://mirror.multitheftauto.com/mtasa/utils/servicing.bat (known to have fixed most CD16 error cases without ability to connect anywhere) and then restart your PC before trying again. Still not fixed? then completely disable Windows firewall/any third-party firewall, as CD16 means MTA traffic is being blocked by something. It's not a good long-term solution, but if whitelisting MTA doesn't seem to work, see if its caused by Windows firewall at all, by disabling its service (start > run > services.msc > rightclick Windows firewall service, select state ''disabled'' and Apply, then hit ''stop'' service button) If after that the problem persists.. then; Please download and run MTADiag and follow the instructions. Create a new topic in the "Client" section and paste any Pastebin URL MTADiag gives you in said topic. Also if you want to know more about CD16 error, read this: https://forum.multitheftauto.com/topic/95511-error-cd16/?do=findComment&comment=855986 As stated there, the problem can either be caused by something with your OS, or your router/network. Feel free to try with another PC if you have one, on the same network, if that works you can first try with the .bat file to reset your PC's networking stack etc, / we'll continue troubleshooting from the MTADiag log once you post it, and if the second PC encounters the same CD16 error, it's likely your router, for which I will provide instructions to try solve that after you post your log. (as I can get the router's configuration page from there, but if you already know how to access it; go there, (the address is 'Standard gateway' from network properties or ipconfig /all, then put it in browser) login with default user/pass for your router's model, and disable/lower level of the routers internal firewall. If that still doesn't work, try enabling DMZ zone (also found in router configuration somewhere) for your PC's local IP, and then set that PC to static IP by mac or device. This post may seem a bit huge though, but it's because I will likely cite it for future CD16 error support.
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From https://wiki.multitheftauto.com/wiki/Famous_crash_offsets_and_their_meaning: So, the reason for crashes with gta_sa.exe offset 0x000DFE92 and 0x000DFF90 is most often: bad sound mods. Re-install a clean version of GTA. Note: if you're too attached to the modded GTA installation that you love, you may be able to avoid re-installing by running MTADiag and letting it scan for corrupted & missing GTA files. From those files, you should look for audio related ones, those will contain the culprit. Example log output from MTADiag in the case of someone affected by this crash 0x000DFE92: When this person restored these audio files to original, the crash was resolved. But, in most cases a full re-install of GTA is neccesary and advised. MTA doesn't support modded installations. Note that we will also not provide any support in manually restoring particular files like the above, only advise a full re-install. Playing with a modded installation after doing that spells further stability problems, and you might just run into the next crash. * Note: this post was rewritten by Dutchman101 on 10 Oct 2020, because it was a top result for people searching this popular crash.
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I can see from your log that you're getting VF #2 28070000 kick, which is usually caused by a virus. https://forum.multitheftauto.com/topic/64715-install-anti-virus/ @LynX
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It's not what you tried to inject, but the fact our advanced anti-cheat detects when you try to inject something. You will have to wait out the global ban as usual, and we won't change anything to that because who knows you're a cheat developer who wants to poll if (or how) MTA detects DLL injection, or who'se trying injection methods to see which passes.
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Download: https://community.multitheftauto.com/?p=resources&s=details&id=14911 This is a totally new drift ranking/score system that saves the topscores to F5, and also offers a scoreboard ''Last/total/best drift'' add-in column like you might be used to (with old 'drft' resource). It saves topscores for both guests (without account) and registered players. The difference is tracking ''User'', a guest ID is linked to their serial in the Top50 database. (You don't have to worry about .db size, because it will only save 50 records and thus a limited max size) It saves to a .db, located at mods\deathmatch\databases\global > drift.db and you can add usernames that you want to exclude from ranking in the script (variable called excludedUsernames) for example if you don't want players tracking current admin's unfamiliar nicks by username, because F5 also lists usernames besides nickname.
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It's not only about elementdata, the case you describe can be a sign that your gamemode/scripts were just coded inefficiently, maybe not by very skilled scripters. You can achieve functionality of the desired script in several ways, using different kind of techniques, and one can be more well-thought out than the other approach. A good scripter won't start writing immediately, but will draw a plan or design an efficient core which he'll work from in that moment to add all functionality. Sometimes it's said; development is 60% planning/thinking it out and 40% actively writing. If you first brainstorm about effective approaches and then pick the most performance friendly one, you'll not easily end up with the problem you are encountering now. @Axel to resolve this I advise looking in performancebrowser (or ingame ''ipb'' default resource) to see which resource is peaking in usage with that amount of players, or just regularly, so you can make a list of culprits. Then take a look at each of those resources and identify the structural problems, so you can improve its code efficiency (you can call this ''duct taping'' already doomed resources, or just rewrite chunks using different and optimized techniques, then re-check on IPB/performance browser with the updated version if those rewritten parts were at the heart of the performance problem.. for some stuff you see in the code you can just know it plays a role in the slowdowns though)
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Added update to community; only allow Admins/moderators to use the commands (enabled by default; modify with ''local aclRestricted = true/false'') so you can easily let the resource run without unauthorized use/messing around
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Download: https://community.multitheftauto.com/?p=resources&s=details&id=14907 - /globalcena - Troll everyone on server - /cena [playername/part] (troll a specific player) - /stopcena (effect will last until stopped with this cmd) it will replace all world textures with johncena GIFs and sound the known meme track that belongs to it. Credits also to @Brophy, originally made by him for SAES server but now edited.
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[Admin panel AR - لوحة الادمنية العربية] 1.5.5
Dutchman101 replied to Dutchman101's topic in المساهمات
جميع الاقتراحات السابقه كانت مبنيه علي الصور القديمة وتم تحسينها ، قم بتحميل اخر إصدار All of the most recent suggestions were based on old screenshot / version and already improved. Run the latest version -
As you might know this was implemented earlier in response to this suggestion, only to be reverted later due to causing script compatibility issues. Now, in 1.5.5 (latest revision only) it's added back (r11712 onwards) https://wiki.multitheftauto.com/wiki/Changes_in_1.5.5 > Scripting > Client > ''Return vectors for vehicles component funcs (#9507)" @AfterAll14 @Einheit-101
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Yes, 1) ''Added to fetchRemote: request method, request headers and response headers'': https://github.com/multitheftauto/mtasa-blue/commit/ffa943c043ddd9d4e3a49b55a13218091862e02b 2) ''Added to fetchRemote: username/password, redirection'': https://github.com/multitheftauto/mtasa-blue/commit/1a23a6250f655a3181ef612d4c9d1cdf9cbe5f97 3) ''Added form fields to fetchRemote'': https://github.com/multitheftauto/mtasa-blue/commit/44135585071dd286e41f6ecc9d86f092957fc9e6 All of that is included with 1.5.5
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True, it doesn't look like it but the complete list of changes is bigger than for 1.5.4 (''Changes in'' comparisation).. https://wiki.multitheftauto.com/wiki/Changes_in_1.5.5 although they are generally smaller it improves MTA's quality greatly by their variety.
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[Admin panel AR - لوحة الادمنية العربية] 1.5.5
Dutchman101 replied to Dutchman101's topic in المساهمات
Updated translations after feedback from : تم تحديث الترجمة الموجوده في اللوحة بعد اخذ الاراء من : @xX_Ma[D]arA_xX, @Rakan#, @Mr.OppS, @#,+( _xiRoc[K]; >, @#_iMr.[E]coo, @Talis نسخة جديدة -
[Admin panel AR - لوحة الادمنية العربية] 1.5.5
Dutchman101 replied to Dutchman101's topic in المساهمات
You or anyone else can suggest translations to improve, because I don't speak Arabic i couldn't verify the quality of translations from the older Arabic admin panel i took them from. But still I've been told the current translations are pretty high quality. So there may be some goofs around.. If others help improve the translations to near perfection, I will try to keep the panel as updated possible with any future official admin resource update (by applying all patches immediately instead of letting gaps grow until the whole resource can be salvaged, like happened with all other circulating Arabic admin panels). AR : انت او اي شخص اخر يمكنكم إقتراح اي ترجمة بحيث توضح اللوحة بشكل افضل وبما انني لا اتحدث اللغة العربية لايمكنني التأكد من صحة الترجمة التي قمت بأخذها من لوحة الادمنية القديمة ولكني مازلت اعتقد ان الترجمة الحالية جودتها عالية جدا , ولكن ربما هناك بعض الاخطاء الإملائيه وإن وجدت إهتمام كبير بأمر الترجمة وتحسينها ساقوم بمتابعة كل تحديث يحصل للوحة الادمنية الاصلية وسأقوم بوضع التحديث لهذه اللوحة علي الفور قبل خروج اي ثغرة قد تسبب مشاكل في هذا الإصدار الجديد وهذا الإصدار لن يكون كأي إصدار قد تم نشره من قبل ! -
مرحبا لقد قمت بإطلاق الاصدار الجديد من لوحة الادمنية العربية بعد ان لاحظت ان معظم الاعضاء يقومون بإستخدام لوحات الادمنية العربية القديمة التي مر عليها الدهر من دون اي تحديثات او حماية وكما انها غير مؤمنه كـ اي لوحة ادمنية حديثة الإنشاء,( وبالمناسبة انني هولندي ولا اتحدث اللغة العربية ) وكما انني بذلت الكثير من جهدي حتي اقوم بنقل الترجمة العربية من اللوحات العربية القديمة الي هذه اللوحة حديثة الصنع وكل ما اريده هو ان اقوم بإفادة اصحاب السيرفرات الذين يستخدمون لوحة الادمنية العربية القديمة وكما انه يمكنك ان تري اخر تحديثات لوحة الادمنية من خلال : https://github.com/multitheftauto/mtasa-resources/commits/master/[admin]/admin وإذا كان لديك صاحب سيرفر يستخدم لوحة الادمنية العربية القديمة رجاء اخبره بهذا الموضوع لكي يقوم بتحميل النسخة الحديثة من اللوحة العربية لتحميل اللوحة العربية DOWNLOAD:https://community.multitheftauto.com/?p=resources&s=details&id=14837 واذا كان هناك خطأ في ترجمة اللوحة رجاء اخبرني " لقد تمت ترجمة الموضوع من قبل نصور " ENG: I'm here releasing a new Arabic-translated admin panel from today's version (september 2017) after I noticed all community circulating AR panels were outdated as hell. As they pose serious security risks, eventhough I'm not Arabic, I felt it of such importance that I've spent a long time transferring translations from older circulating panels to this most up-to-date Admin panel. I'm helping a huge amount of server owners with this, because most will just use a Community version that is outdated because of the great time to invest in translating yourself. Ofcourse, you'll also benefit from new features and updates made to Admin recently, (look here: https://github.com/multitheftauto/mtasa-resources/commits/master/[admin]) both for this reason and security I advise you inform all server owners you know about this release and suggest they update if they're using Arab panels. If you spot any translation issues, please leave a reply. Main view example; (updated 24/09/2018)
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Don't forget MTA staff can access your community compiled scripts, after comparing it to castillo's resource it turns out it's the same, only customized. You just had the guts to call someone else's work ''your rights'' and are lying, which proves intent to breach castillo's original author rights. Therefore, this resource will be removed anyways, and your community account is now temporarily banned.