-
Posts
2,298 -
Joined
-
Days Won
112
Everything posted by Dutchman101
-
Hey, please don't lie, you tried to use a cheat designed for MTA (that never worked because of being detected), so you got banned. Wait until the ban expires @Carry
-
Unbanned, please check your Discord PM (after adding me) as i have some additional questions for you. @AGENT_STEELMEAT
- 1 reply
-
- 1
-
.. And that was the reply from MrGreenGaming's owner. I agree with him, appeal denied
-
I don't get the idea that you have improved after reading https://mrgreengaming.com/forums/topic/20836-alekscore/ Note: that topic was after you last appealed your MTA ban at https://forum.multitheftauto.com/topic/120535-cd-47-ddos/ and thus shows how you were really feeling all the while making both your global unban appeal and the topic at your victim's community. The first part of the message from that image also contains another threat ("you don't help the server have less time-outs") that fits the illegal activity you have engaged in. I will see if we can get him removed from contributors list, in my opinion he forfeited everything. Not to forget that the previous appeal where "other criminal activity" was mentioned, it was about things like extortion (AleksCore was asking for money to make the DDoS attacks stop), terrorisation to strike MrGreenGaming at critical times structurally, trying to show them he could terminate the entire community, etc. It was just very serious abuse, not "just simple" DDoS. Since this global ban appeal was made too early (in the last appeal I said: appeal again in 2 months), I would have even more of a reason to deny it than him showing he doesn't really care or regret at all. So I personally don't think he deserves unban. But in this case.. I will leave some input (about early unban) up to the victims of his DDoS attacks, the ones who made the report to us: MrGreenGaming community. It can also help them to get the ban on 1 line (as I read somewhere that they unbanned him from their server already). @Haxardous and @AfuSensi can take a word now, and then this appeal will be concluded with the help of their advice.
-
I cannot see any problems with the listing of your server. 1) No problems at the master server 2) I can find your server in the server browser list (in-game) without any issues Maybe it's a problem on the end of anyone experiencing it (ISP or firewall.. if it's just you as server owner, perhaps you set special access rules for traffic from your own IP, that is causing problems with getting it in serverlist), @Rukibarber
-
By waiting for future MTA updates that include said ability. I think you mis-translated what I said. Currently, you're limited to the existing vehicle ID's to replace with custom models.
-
MTA developers are working to lift GTA limits in near future, one of the things that has been accomplished already is dynamic ped models (so yeah, infinite amount of them). Vehicle, object and weapon limits are still planned.
-
Show us a screenshot, as you're not providing enough detail about the issue
-
Re-install GTA (using a clean version, not modded to the extent you have right now) and try again
-
Trying to cheat was your own decision, so you'll carry the consequences. Yes, you can wait, and you'll have to because as the section description and topic explains, these bans won't be reduced. Note: the reason that the ban duration is 6 days, is because you were testing this hack for its creator (obviously as he is banned himself, he just was unaware the files he gave you and a few others were already detected by MTA)
-
Yesterday, you tried to inject an old, detected MTA cheat into the game. This was a conscious action that involved opening a DLL injector, selecting the cheat DLL and then the game process to inject it into. Therefore, lies are useless. If you try to cheat, just take responsibility. Now, wait for the temporary ban to expire, we won't reduce it. @lukac
-
I translated this as that you have a punishment called "drivers license suspension" for "unrealisticly driving into other people" on an RPG server. MTA has no power over bans or punishments from particular servers. You will need to contact the server admins for this matter. I will try to help you in the right direction though; "Multi-RPG", the polish server (137.74.4.220:22003) you are punished on, has their forums at https://multirpg.pl/ and a Facebook page: https://www.facebook.com/pg/multirpgmta/community/ Appeal the punishment here: https://multirpg.pl/forum/5-apelacje-od-nałożonych-kar/ Polski (kliknij): @Krystian
-
Vous avez été exclus du jeu (VF #2 000400001)
Dutchman101 replied to MrBmnsYT's topic in French / Français
Les coups de pied de VF #2 sont généralement dus au fait que votre PC est infecté par un virus ou un logiciel malveillant. Il y a 2 raisons: - Quelque chose d'extérieur (comme un virus ou une triche, peut-être pour un autre jeu) tente d'écrire dans la mémoire de fichiers de données GTA ou MTA - Les fichiers de données (DLL) GTA ou MTA ont des modifications non autorisées ou sont corrompus. Instructions: 1) Exécuter une analyse complète des antivirus et des programmes malveillants. Nettoyez tout ce qu'il trouve. Pour plus d'informations, visitez cette page 2) Réinstallez GTA San Andreas avec une version propre et non modifiée. Cela garantit que les fichiers ne sont pas modifiés de manière à vous donner un coup de pied et que les modifications apportées aux fichiers DLL par un virus que vous avez maintenant supprimé à l'aide d'un scanner sont inversées. 3) N'exécutez aucun logiciel douteux que vous puissiez imaginer susceptible de tenter de connecter ou d'écrire de la mémoire à des fichiers DLL qu'il peut rechercher et trouve intéressant; Ceci est caractéristique des virus qui veulent infecter tous les fichiers appropriés sur votre PC, mais il peut aussi s'agir d'un PUP (programme potentiellement indésirable) ou de tout ce qui dépend énormément de la falsification de l'exécution d'un autre logiciel, appelé logiciel intrusif. imaginez des éléments tels que des superpositions ou des logiciels qui prétendent pouvoir vous aider à utiliser quelque logiciel que ce soit. Vous pouvez mettre fin aux processus du logiciel (ou les désactiver) un par un pour trouver le coupable si le problème persiste après avoir suivi toutes ces instructions. * The above text is auto-translated and might contain mistakes. For the original, open the below spoiler: In your case (specific code VF #2 000400001), the MTA data file client.dll is being hooked by another program and memory-written to. That certainly must be a virus.. @MrBmnsYT -
Even though I said this, ill just throw some random stuff together (without thinking about its implementation) that you can review: local RW_TYPE = { -- print(decToHex(bytesToData("ui",string.char(0xFF, 0xFF, 0x03, 0x18)))) [1] = 'rwDATA', [2] = 'rwSTRING', [3] = 'rwEXTENSION', [6] = 'rwTEXTURE', [7] = 'rwMATERIAL', [8] = 'rwMATERIALLIST', [14] = 'rwFRAMELIST', [15] = 'rwGEOMETRY', [16] = 'rwCLUMP', [20] = 'rwATOMIC', [26] = 'rwGEOMETRYLIST', [1294] = 'rwMATERIALSPLIT', [39056126] = 'rwFRAME', }; local lBytesToData = bytesToData local lDecToHex = decToHex local lCreateCipher = createCipher local lCipher = cipher local function readChunkHeaderInfo(file, c) -- an exception is needed so that you are at the beginning of the chunk @c = current_position local c = c and c or 0 local ChunkHeaderInfo = { rwType = ''; bytes = ''; version = 0; buildings = '' }; file:setPos(c) ChunkHeaderInfo.rwType = lBytesToData('ui', file:read(4)); file:setPos(c+4) ChunkHeaderInfo.bytes = lBytesToData('ui', file:read(4)); file:setPos(c+8) ChunkHeaderInfo.version = lDecToHex(lBytesToData('ui', file:read(4))); file:setPos(c+12) ChunkHeaderInfo.buildings = lBytesToData('ui', file:read(4)); local rwString = RW_TYPE[ChunkHeaderInfo.rwType] if rwString then ChunkHeaderInfo.rwType = rwString end return ChunkHeaderInfo end local function readGeometryInfo(file, c) -- an exception is necessary for you to be at the beginning of RWDATA GEOMETRY @c = current_position local c = c and c or 0 local rwGeometryInfo = { rwType = ''; bytes = ''; version = 0; FACES = 0, VERTEX = 0 }; file:setPos(c) rwGeometryInfo.rwType = lBytesToData('ui', file:read(4)); file:setPos(c+4) rwGeometryInfo.bytes = lBytesToData('ui', file:read(4)); file:setPos(c+8) rwGeometryInfo.version = lDecToHex(lBytesToData('ui', file:read(4))); -- skipping flags and some bull:~ file:setPos(c+12+4) rwGeometryInfo.FACES = lBytesToData('ui', file:read(4)) file:setPos(c+12+8) rwGeometryInfo.VERTEX = lBytesToData('ui', file:read(4)) local rwString = RW_TYPE[rwGeometryInfo.rwType] if rwString then rwGeometryInfo.rwType = rwString end return rwGeometryInfo end local function ENCODE(path, key) local file = fileOpen(path) -- local buffer = '' local pos = 48 + (readChunkHeaderInfo(file, 36).bytes) + 12 + 16 -- skip some initial data as well at FrameList. local data = { key = key, start = 0, size = 512, blocks = {} } -- encryption data -- fileSetPos(file, 0) buffer = fileRead(file, pos + 12 + 4) -- we read everything until the first geometry -- local newpos = pos -- local i = 1 local t = getTickCount() -- data.start = newpos+12+4 while true do local ChunkHeaderInfo = readChunkHeaderInfo(file, newpos) if ChunkHeaderInfo.rwType ~= 'rwGEOMETRY' then break else fileSetPos(file, newpos) if ChunkHeaderInfo.bytes >= 512 then local part = fileRead(file, 512) -- part=encodeCaesarXor(part, 128) local self = lCreateCipher('rc4') part = lCipher(self, part) buffer = buffer..part fileSetPos(file, newpos+512+12+4) buffer = buffer .. fileRead(file, (ChunkHeaderInfo.bytes+12)-512) else buffer = buffer .. fileRead(file, ChunkHeaderInfo.bytes+12) end -- table.insert(data.blocks, { newpos, ChunkHeaderInfo.bytes }) newpos=newpos+(ChunkHeaderInfo.bytes+12) i=i+1 end end -- buffer = buffer .. fileRead(file, file.size-newpos) -- fileClose(file) local file = fileCreate('1.dff') fileWrite(file, buffer) fileClose(file) -- local file = fileCreate('file.key') fileWrite(file, inspect(data)) fileClose(file) -- print('ms: '..(getTickCount()-t)) end ENCODE('infernus.dff', '1') -- table from file data = { blocks = { { 8287, 492453 }, { 500752, 164001 }, { 664765, 88344 }, { 753121, 52054 }, { 805187, 356965 }, { 1162164, 1675 }, { 1163851, 521 }, { 1164384, 2997 }, { 1167393, 6039 }, { 1173444, 18268 }, { 1191724, 1519 }, { 1193255, 88956 }, { 1282223, 21275 }, { 1303510, 12068 }, { 1315590, 48581 }, { 1364183, 12180 }, { 1376375, 90521 }, { 1466908, 48349 }, { 1515269, 17305 }, { 1532586, 9920 }, { 1542518, 8002 }, { 1550532, 1342 }, { 1551886, 1339 }, { 1553237, 7030 }, { 1560279, 4238 }, { 1564529, 7986 }, { 1572527, 7986 }, { 1580525, 41149 }, { 1621686, 42308 }, { 1664006, 89259 }, { 1753277, 89259 }, { 1842548, 32581 }, { 1875141, 120775 }, { 1995928, 106716 }, { 2102656, 192384 }, { 2295052, 2858 }, { 2297922, 195903 }, { 2493837, 2857 }, { 2496706, 199616 }, { 2696334, 2858 }, { 2699204, 186695 }, { 2885911, 57242 }, { 2943165, 162669 }, { 3105846, 148930 }, { 3254788, 3673 }, { 3258473, 47286 }, { 3305771, 29240 }, { 3335023, 3498 }, { 3338533, 200358 }, { 3538903, 39399 }, { 3578314, 99764 }, { 3678090, 75284 }, { 3753386, 99764 }, { 3853162, 75284 }, { 3928458, 5839 }, { 3934309, 5958 }, { 3940279, 1778 } }, key = "1", size = 512, start = 8303 } local function DECODE(path, key) local file = fileOpen(path) -- local buffer = fileRead(file, data.start) -- we read everything until the first geometry -- local newpos = data.blocks[1][1] -- local i = 1 local t = getTickCount() -- data.start = newpos+12+4 for i, v in ipairs(data.blocks) do fileSetPos(file, newpos) if v[2] >= 512 then local part = fileRead(file, 512) -- part=decodeCaesarXor(part, 128) local self = lCreateCipher('rc4') part = lCipher(self, part) buffer = buffer..part fileSetPos(file, newpos+512+12+4) buffer = buffer .. fileRead(file, (v[2]+12)-512) else buffer = buffer .. fileRead(file, v[2]+12) -- fileSetPos(file, newpos+12+4) end -- newpos=newpos+(v[2]+12) i=i+1 end -- buffer = buffer .. fileRead(file, file.size-newpos) -- fileClose(file) local file = fileCreate('2.dff') fileWrite(file, buffer) fileClose(file) -- print('ms: '..(getTickCount()-t)) end DECODE('infernus.dff', '1')
-
You got banned as a result of illegal activities on MTA. After creating a fake cheat, you spread it around to other MTA players, infecting their PC's with a virus (remote control trojan, aka RAT) There is no room for cybercriminals like you on MTA, and we want to protect our players against people like you. The ban is permanent. @Haypper
- 1 reply
-
- 1
-
Depends on what you mean; the TXD and DFF files will always be on disk, but you can avoid players from noticing it's downloading (no download progress dialog) by using downloadFile I am saying because often this (and not security of the files being available on disk) is the reason for "no caching" things. If the reason is security, then there are other options, such as model encryption (to avoid people from editing) or even more advanced scripts that manage to prevent loading specially adapted model files if it's not by a server that has access to those scripts, basically so that trying to grab and use the files simply as DFF and TXD without additional steps would be useless. But i called that "advanced" for a reason, and unfortunately I can't start you on that. Also note that if you change the extension of binary files (such as models; TXD and DFF, also PNG etc) by renaming them, they will still load as intended. By giving all of your non-script files a; - new extension (for example, model.dff becomes model.xzc) and edit your loading scripts for that - filename that doesn't reveal which model it's for - different filename (as above) for the TXD and DFF's that belong to the same model, so they will also need to match that after identification .. you will make it harder for players to identify what is what when they are grabbing it to steal it. @VenomOG
-
Even though we both know this topic contains several inaccuracies and half truths, we decided to unban you. @qwertz
-
Unbanned, @goosekrut
-
I gave you a chance to be honest. This will be put forward to the person that banned you back in 2017, we will inform you of the decision (it might be by an edit to this post). Topic will be locked pending this. Я дал вам шанс быть честным. Это будет передано лицу, которое забанило вас еще в 2017 году, и мы сообщим вам о решении (это может быть изменение этой записи). Тема будет заблокирована в ожидании этого.
-
You got banned in 2017 after using a remote RAT trojan to infect other MTA players (a RAT, is to control, "hack" their PCs). If you want anything to change, then you gotta start with being honest and telling us the truth about your actions. Вас забанили в 2017 году после использования удаленного RAT-трояна для заражения других игроков MTA (RAT, чтобы контролировать, «взламывать» их ПК). Если вы хотите, чтобы что-то изменилось, начните с того, чтобы быть честным и рассказывать нам правду о своих действиях.
-
VF #2 kicks are usually because your PC is infected with a virus or malware. There are 2 reasons: - Something external (like a virus or cheat, perhaps for another game) is trying to write to the memory of GTA or MTA data files - GTA or MTA data files (DLL) have unauthorized mods or are corrupted. Instructions: 1) Run a full anti-virus and malware scan. Clean anything that it finds. For more information, visit this page 2) Re-install GTA San Andreas with a clean, unmodded version. This ensures files are not modified in ways that will kick you, and that changes to DLL files made by a virus that you now removed with a scanner are reversed. 3) Do not run any dodgy software that you can imagine may try to hook, or write memory to, any DLL files it can find and finds interesting; this is characteristic for viruses that want to infect any suitable files on your PC, but it can also be a PUP (Potentially Unwanted Program) or anything that relies heavily on tampering with execution of other software to function, so-called intrusive software.. imagine stuff like overlays or software that claims it can help you do something with any other software. You can end processes of software (or disable them) one by one to find out the culprit if the problem persists after following all of these instructions. *Note: this is a new template reply for VF #2 errors. In some cases, we will provide the exact file that is being manipulated by something, or has been modified. In your case ( @laks )that is vorbisfile.dll in your GTA installation directory. You could try restoring this file to original GTA version to potentially avoid following the other instructions. If it happens again after doing so, your PC is infected or something is in fact writing to its memory/hooking it, then you need to fall back on the instructions above.
- 1 reply
-
- 1
-
No need to lie, you tried to run HackLoader (чит мта) and this resulted in a temporary ban. Read the section description about temporary bans as a result of running something that is detected: you cannot appeal them, and you'll have to wait until the ban expires. @РусскийЗверь
-
Technique "act like a russian person" failed Appeal denied, @sawone
- 1 reply
-
- 1
-
You ran self-developed cheats for another game, but it uses a library (kernel hack) that can target other games as well. MTA simply detects when a file using that method is ran while MTA is opened, and it results in a ban. Just wait until the ban expires - it's temporary for a day, and should by now have already expired. What you see is probably a visual glitch, please confirm that you can play again or else we will investigate.
-
Besides the DDoS attacks, you were also involved in other criminal activity such as discussed back when the situation was investigated. The situation is far worse than what you are reflecting here. Besides that, you have shown total disregard of your actions in the past. I know you just didn't try to play MTA until now, you didn't care or feel the punishment, like you confirmed before. You will feel it now. Ban appeal denied, you can try again in 2 months from now on.