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Posts
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Everything posted by Si|ent
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Guys dont start the spam again. This is your gang thread not your BLAST thread. If you want to spam then we can move this into the general section.
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It's just that I had that second begun to shoot at him after getting ready to take the screenshot. And as most of you know im dialup so the split second it takes for me to get the updated hp information hadnt elapsed yet
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I told you why you were banned when you came to irc. Nobody called you a lamer. What else did you want? A two hundred word dissertation regarding why players who connect to the server then do nothing for hours other than take up a valuable player spots are not welcome? - Ah but you conveniently forgot to mention that here didnt you. As I said before. There are hundreds of servers on ASE. I suggest you find an empty one. Then your pointless idling wont have an adverse effect on those who wish to actually play.
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MTA:VC weapon selection unbalances the gameplay
Si|ent replied to Silencer131's topic in General MTA:VC
See bob that kind of proves my point You are insisting the mexican is way stronger than anything else. Ransom is insisting the robber is way stronger than anything else. They cant both be Personally I could take either with a sailor. Except right now im a little rusty thanks to easter break hehe. -
MTA:VC weapon selection unbalances the gameplay
Si|ent replied to Silencer131's topic in General MTA:VC
Whereas no other character in the game can use armour. at all. So your point is...? As for your personal problems facing people armed with a stubby I'd recomend you practice keeping them at a reasonable distance and fire upon them with a more ranged weapon such as the ruger/shotgun/m60/mp5/colt45/m4/python/silenced ingram/tec9. If they do manage to sneak up on you then drop a grenade or a molotov if u have one. And jump now and then yourself too preferably when you see thier gun begin to raise. If the stubby hits you midjump you wont be knocked over. For more tips on how to fight effectively in mtavc I recommend the 'how to hit people' thread inthe Useful Topics Forum. Good luck -
Spawning/Adding new vehicles into the Vice City MTA map?
Si|ent replied to a topic in General MTA:VC
Question answered. Topic locked. Do please use Search next time though. This is covered pretty comprehensively on here already. -
Oli said: haha. cheecky git and prokopis i think dragin means me appearing on a random server and announcing new information to whoevers on there. Though to be fair reading that log the guy made some fairly nonspecific statements.
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MTA:VC weapon selection unbalances the gameplay
Si|ent replied to Silencer131's topic in General MTA:VC
So choose the career with the weapons you think are 'best'... As for running away: Some people like to play that way. If it annoys you look for someone else to fight with. You dont HAVE to finish off everyone you see just because you hit them once you know. -
Once a Tw*t always a Tw*t hey shady? (I'll let you decide wether i mean Twit or something else)
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is your friend!
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MTA:VC weapon selection unbalances the gameplay
Si|ent replied to Silencer131's topic in General MTA:VC
Most experienced players can kill any class with any other class. (unless that other player is much much mnore skilled than them of course). The whole point of the career structure is to allow players to choose a career (class) that suits thier style of play. Slow rumbling heavily armed mexicans (you cannot mive and shoot with any mex weapon). One shot stopping power of the robbers. Regainable armour to help the police withstand the usually better armed opponents (just like in reality). A very nice diversity of weapons for the vcc along with the random spawns making them hard to pin down. And finally the slow healing sailors who only ever need to use helath pickups in emergencies. Search these forums. At one time or another every single career has had someone say 'they are too powerful' This is great as it proves the balance is working perfectly. Career choice is a personal thing ( i am a sailor 99% of the time for instance) and the fact some rave over one while others lambast it proves how many individual playing styles we are catering for succesfully. think CounterStrike (sorry to swear) mp5, colt, ak47, commando, shotgun, Deagle, AWP.. which is best? Not that simple there are as many opinions as there are players as any old cs discussion board will prove -
Thats a pretty obscure presumption jonchappel. I think you are trying too hard
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This is hardly the time to be asking for moderator status. Right after another gang leader given such went rogue and deleted everything.
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That wasn't me. I'm not in the habit of using 'mr.bump', nor of going into strange servers and muttering poorly structured sentences about future features.
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Yes the pictures were carefully selected to reveal some of the new tweaks and hint at some of the others
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MTA0.4 screenshot? or is it fake? or is it something else?
Si|ent replied to Trust's topic in General MTA discussion
Looks like the old 0.1 client to me. tho that was a long time ago so i dotn recall exactly what it looked like No 'start game' button is the clue -
Work is coming along nicely on MTA 0.4, as some of you know there was some heavy testing going on last night. A few screenshots from which follow. Two from gta3 and two from Vice City. Enjoy More to follow. Watch this space
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Maybe connected to the board style bug. dgta try now. I trimmed your sig a little. Perhaps it will allow you to edit it now Gamefreek: yours too.
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What a shame that a once respectable gang with a respected leader should lower itself to this. The leader, after the atrocious actions he performed with the trust that had been shown in him. lowers himself to creating new accounts merely to post silly comments. Keep it up if you really want all your (innocent) members to suffer for your stupidity.
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That would not leave the initial post, time. date. poster. Hence why the whole thread was deleted.
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The core is the technology. the center. the inner workings of the mod itself. Rather than the gaming content.
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Ok, board style is fked up
Si|ent replied to Magus's topic in Site/Forum/Discord/Mantis/Wiki related
Should be fixed now rob -
Thats easier said than done deathb. To retain the original post and remove all the others we'd have to tick a box in every single other post then split them then delete the new thread created by the split. This is why those few were straight deleted rather than pruned.
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The VCK thread was fine slothman, no spam, very long yes, but all gang related. It looks like someone got sulky about losing what they saw as thier own private spam thread, presumably thinking they were above the rules of behaviour on here, and decided to throw his toys out of his pram and delete every single gang thread in the forum. As that someone would have to be a moderator the list of suspects is very short. Though if it is who is looking the most likely i have to admit I'd not of thought him the type to do something so petty.
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Possibly deathb. blokker has gone to bed but ill mention it to him tomorrow. NOTE: those 6 threads will be deleted again however. But it would be nice to get the other 30 or more back thats for sure
