Jump to content

diegofkda

Retired Staff
  • Posts

    1,532
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by diegofkda

  1. Waht do you mean with "save textures"? I only use Autodesk 3ds max btw, I hate Google Sketchup.
  2. /me is looking for money $_$
  3. Arran is right, you didn't give us any suggestion, could you provide your suggestions now?
  4. It's "won't" and not "willn't" by the way. Anyway, you don't need to create "9831928317" peds, you can actually put peds to the area that is streamed in for the local player, and then triggerClientEvent for see those peds.
  5. Gothem, que ahí se utiliza un ejemplo clarisimo de triggerClientEvent.
  6. What script? The friend said this:
  7. Some guys prefer the 1.0.5 browser too, but it's just a server browser! It doesn't affect the gameplay!
  8. My friend says that happens with all builds and all servers.
  9. Mira aca: https://wiki.multitheftauto.com/wiki/EngineReplaceModel
  10. Puedes hacer un triggerClientEvent para llamar algun evento del client.lua.
  11. Hahaha yup, but if the MTA team makes some functions for unsynced AI then my life would be completed.
  12. A friend got this bug when he downloaded 1.1: The friend could play correctly on 1.0.5... yes, that's not a very "unseen" bug, but, when he deletes his resources in MTA San Andreas 1.1\mods\deathmatch\resources, everything starts to work... Who has noticed this?
  13. Change its Windows compatibility to an older one.
  14. Recreating IPLs would be laggy for old computers.
  15. To be honest, I don't think MTA:SA 1.1 released when it had, there are lots of bugs to fix for old & new computers. By the way, I got a terrible lag on 1.1 with my old computer, I'd be glad to talk with the team about that.
  16. Settings -> Interface -> Skin -> Classic
  17. It will be awesome if you also try to apply it to the texture "vehiclegrunge256" you will see an awesome car reflection - try it, may be an idea for car reflections. Also, I must say this is really nice!
  18. Nope, you will be able to use them in 1.2 (those functions aren't worked yet).
  19. diegofkda

    Windows 8

    I hope it won't be like Faildows Vista, I hope it will be like WINdows 7 with less resources.
  20. Latest DirectX runtimes have nothing to do with your DirectX version, if you have DirectX 1 or DirectX 2020, doesn't matter, just try it and let us know if that fixes the problem.
×
×
  • Create New...