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diegofkda

Retired Staff
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Everything posted by diegofkda

  1. diegofkda

    Gun sounds

    There's a serious sound problem with that, when the sound stops, the sound doesn't get destroyed, so if you fire with the sniper 100 times in the area, go away from the area and go back, you will lag as hell.
  2. I don't think this kind of issues happen because of a outdated driver problem. There are actually MAANYY guys trying to fix the problem by the same way and no one can make the modification work properly... Another solution must be made, I'm trying to find a way to make some visual bugs reproducible on my old computer as my other one has a Intel Graphics Media video card.
  3. Why that if it should be even shorter with allowing at least two or three concurrent clients...
  4. engineSetModelLODDistance should help you, it's like a setStreamLevel but it doesn't destroy the element at all when you're far (the collisions don't get destroyed). EDIT: There's actually a setElementStreamable function you might know, and well, that doesn't seem to work .
  5. Meh, siempre puedes reportar los bugs que encuentres en MTA en ingles, en bugs.mtasa.com.
  6. No jeje, para nada, yo ando GTA 4 al máximo y mi resolución es inmensa, pero ajusta los tamaños a tu gusto .
  7. Intenta cambiar tu resolucion a 1024x768, y ajusta las opciones del chatbox en Settings > Interface.
  8. There are many stunt-only servers in MTA, browse in the server-browser "stunts".
  9. Why suggest it if you can make it by yourself and make the most popular server (even more popular than CIT)?
  10. Son resources con errores y hay un resource pidiendo funciones de otro resource que no esta andando.
  11. Anda a nightly.multitheftauto.com y ahi encontraras las updates, instalalas manualmente.
  12. You should do a "Jay MTA Signatures generator", that would be really nice!
  13. diegofkda

    MTA 1.1 Map Editor

    Did you press the "alt" button when moving the object?
  14. It's not, MTA disables that automatically and enables its own FPS limiter.
  15. Hehe, you're right, I got confused with the GTA streamer .
  16. Those servers are Deathmatch and Race servers, they can't reach even 60 players. Actually, I don't think the MTA team can do anything about that, but there's a blacklist feature for 1.2 that will help to stop those kinds of troubles.
  17. Script it by yourself , it's actually a bit hard to make a RPG server but you can always learn here!
  18. No problem, it's still being media.
  19. It's an old topic, and the author doesn't seem to have the problem anymore.
  20. diegofkda

    underground mta race

    Yeah! Also, if the car looks a bit laggy then change the event to onClientPreRender.
  21. They're streamed out when they're about 300 GTA SA units of distance from you.
  22. diegofkda

    MTA 1.1 Map Editor

    Adjust it to your own preferences at clicking Settings in the map editor.
  23. Yeah, but is that programmed by the admin panel?
  24. Hacelo, quizás es un error común ya que quizás estén causados por los drivers preterminados que tenían el PC.
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