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Woovie

Retired Staff
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Everything posted by Woovie

  1. It makes no sense for us to support running a game on a platform we don't develop for. You should be asking CrossOver devs, not us.
  2. 1. You can't name your function the same as an existing MTA function, otherwise you override it. Rename your function to something else. 2. You need to put your command in quotations, as it's a string. The way you have it now as just createFire, it's looking for a variable called createFire, no variable of that name exists so it's returning nil. 3. Use proper indentation! Else should be in line with if, outputChatBox should be on a seperate line. 4. You realize that on line 5, it's going to check if the player element is == "admin" (Hint: it won't be) 5. You're using local incorrectly... In fact, line 1, 2, and 7 as far as I can see are useless. 6. You're creating a fire at 0,0,0? Uh, why are you getting player position then? Here's I guess what you meant to do. function fireAtPlayer(player) if (true) then --replace with an admin check, use getElementData/setElementData after they login to verify they are admin? Or use ACL to check their permissions local x,y,z = getElementPosition(playeR) createFire(x,y,z,1. else outputChatBox("You're not an admin",player) end end
  3. Like I said before, it's really hard (read:not going to happen) to say if someone can help with this. Running it through a VM is much more likely to work.
  4. Woovie

    10 Years..

    Back in my day, we didn't have forums! /grampa
  5. Perhaps add some UI tools to modify the look and feel for general scale + shadow scale.
  6. That sounds like the splash screen, probably not loading the splash image. Check this page https://wiki.multitheftauto.com/wiki/Kno ... ash_screen
  7. Woovie

    No Anti-Virus

    You can ignore it in that instance.
  8. Perhaps add maybe either a thick border, or maybe a rectangle that's a bit see through. Kind of hard to see that green on all backgrounds. Great otherwise!
  9. Dummy is related to modeling, it's a node that represents where something should be, such as a headlight, player seat, etc.
  10. "all were on 'false'" All what? You need to expand on this. Provide examples.
  11. So the hell what? It still prevents massive downloads. If I join a server, I don't want to be forced to download 900mb of shitty car mods. I'd much rather choose what I want. It's local only for security.
  12. Removing a server from the server list is 1. not a simple click 2. not something we want added to our chores we already have 3. not an end all solution. Sorry but, protecting your server files is YOUR todo. Keep your FTP secure, don't share logins, log EVERYTHING.
  13. The game files may provide us some stuff, but don't expect MTA for mobile, probably ever.
  14. MR2 :jizz: do you like that car? I have always loved them.
  15. I will test this a bit in MTA and see if I can figure out what is causing the damage using a debug function.
  16. onMarkerHit root element is the marker that was hit. So use 'source' to detect which marker was hit. You could use setElementData on the marker to give it some unique information to know which one it is. Not sure about the first issue, I may take a look at it at another point when my mind is working a bit better. You may have to delay it a bit with a timer maybe.
  17. Woovie

    closed

    None of this code contains any color code. Post the entire script.
  18. Woovie

    Object drop

    You could use isElementStreamedIn to see if anyone is near it. Wait to do the 'drop' animation until some client responds with true.
  19. Userdata is elements iirc. It may be other things too.
  20. None exist on community. Converting it would be pretty cool.
  21. How is it not very helpful? It prevents people from having massive file downloads.
  22. Sniper, please get on IRC when you have a chance. I've been looking for you to speak to you about something MTA:DayZ related. I will be on this weekend so please contact me if you can.
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