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Woovie

Retired Staff
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Everything posted by Woovie

  1. Woovie

    Nvidia Optimus Thread

    Great! Nvidia is awful!
  2. Woovie

    Is this legal?

    Yes it's legal, if you accept it as donations to continue providing a server. You're not taking money for MTA, you're taking money for your hosting and work.
  3. Woovie

    Nvidia Optimus Thread

    Anyone else with Optimus issues, please try this and report back. https://nightly.multitheftauto.com/mtasa-1.3.5-fu ... 140404.exe
  4. Check seat position of source.
  5. You should probably say what line expected a table.
  6. I mean, in terms of MTA community, we have no guidelines. The software you are purchasing may be licensed, but beyond that he could in theory do whatever he wants if the seller doesn't specify any guidelines.
  7. He clearly states in the OP that this is pretty much a repack of various resources. Read before you post please.
  8. It's almost as if I had said directly above to _not_ post in this thread and to post on Mantis.
  9. If the flags match the style of the default ones, I'd be more than glad to apply this officially.
  10. addEventHandler("onClientRender",root,function() for i=0,360,0.25 do dxDrawLine(300,300,300+100*math.sin(math.rad(i)),300+100*math.cos(math.rad(i)),(i>=0 and i<=50) and tocolor(60,60,60) or (i>50 and i<=180) and tocolor(255,50,50) or (i>180 and i<=360) and tocolor(0,255,70)) end end) You can use this simple function for an output like this: That function doesnt looks totally right (The dark one does not totally reach the exact center of the circle.. Fix it then. It's lua.
  11. This is what the mantis page is for. Stop posting it here.
  12. You shouldn't need that module afaik, you can just use dbConnect for example.
  13. and fix "Add support for custom animations" this is important bugs No, they aren't important bugs. You're constantly posting this shit on the forums or on Mantis. Those will come when they come IF they come (They probably won't). How about instead of complaining all the time about it, you learn to program and do it yourself? This community is too full of beggars like you and it's the reason many of our staff have stopped developing.
  14. Don't worry, I am redoing all the broken main menus for all languages.
  15. Good idea, perhaps put it on Mantis and we will see what can be done about that.
  16. ...Okay. Here's the interior script. https://code.google.com/p/mta-venux/sou ... /interior/
  17. It requires a LOT of effort to support RTL in phpBB. You need to modify the theme to support it and it seems to be very buggy. I doubt we can do this.
  18. Hello everyone! Today's news post isn't about a version release, but more about testing. 1.4 release is on the horizon and we are looking for people to test it, this being both server owners as well as players. 1.4 potentially has many bugs and flaws that we don't know about yet, and the more people we get to test, the quicker it can get released. You can install 1.4 and 1.3.5 along side eachother, so no worries if 1.4 is buggy for you. With testing, we also need you to please report as many bugs as possible. Bugs can be reported via our Mantis Bug Tracker at http://bugs.mtasa.com/. Instructions for posting a new bug are listed under the 'New Issues' project from the drop down on the upper right. There you can report a new bug with MTA using your community page account. Another feature of 1.4 is we are now importing some of the translated languages! Many of these are not finished and are still in beta, so please test them and report any bugs. Here's the list of included languages. Arabic Simplified Chinese Czech German Spanish Estonian French Hungarian Italian Latvian Dutch Polish Brazilian Portuguese Romanian Russian Slovak Slovenian It's imperative that you test it with _your_ gamemode because release will come testing or not. If it's broken on release, it will be because of lack of testing. The latest 1.4 build can be obtained from our nightly builds at https://nightly.multitheftauto.com/?mtasa-1.4-full-latest. TL;DR Test 1.4 you dirty slaves!
  19. Attach a blip at a coordinate. It will appear on the outside edge of the radar.
  20. Looks like the crash is caused by unicode character errors. The DLL causing the crash is usp10.dll which is uniscribe. Not sure where to go from here. Is OwlGaming of a non-Latin language variety?
  21. Don't cheat. Simple.
  22. Why do you need a "manual"? Did you even see the wiki? It has everything you need to start making your own resources for MTA. https://wiki.multitheftauto.com/wiki/Main_Page I'll be honest though, you don't seem like you have much, if any programming knowledge. Your ambition is great, but start slow.
  23. Your "modded sky" is to blame.
  24. Woovie

    Aim bug though

    I'd blame whatever resource that is you're using for interiors. It doesn't look like the stock interior script.
  25. The FOV is controllable with the camera within the game engine, sadly it is not controllable by the client. Perhaps pressing your camera key to zoom your camera out away from your player model.
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