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DazzaJay

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Everything posted by DazzaJay

  1. from what i have seen in these files, i need an ..... event handler or some shit. ive tried adding one to these bits of code, but all ive managed to do is stop the race recource from loading all together...... well... less loading, more server crash's on load..... so ive reinstalled a fresh copy of my test server and i am also giving up hope of ever understanding this horrid code.
  2. you mean because you can enter a 25 character name if you use the /nick command, but only a 16 character name if you use the options menu? so limiting the names to 16 max?
  3. i just tried it, i still dont see a speedo attal in race gamemode.
  4. does that come with the server? cos ive never enen heard of it.
  5. ok.. now this is gonna sound really dumb..... but.... replace code in onclientrecourcestart.... does that mean like this: addEventHandler( "onClientResourceStart", g_root, timerID = setTimer( g_root, 1000, 0, function ( ) if isPlayerInVehicle( g_Player ) then showSpeedometer() killTimer ( timerID ) end end ) or does it involve replacing the first line aswell so its like this: timerID = setTimer( g_root, 1000, 0, function ( ) if isPlayerInVehicle( g_Player ) then showSpeedometer() killTimer ( timerID ) end end )
  6. No errors. i dont even know what theCar is. i thaught i was. i know but with No-Collision it will be a "fair" race instead of a Smash fest.
  7. Is that even English? also, what am i looking for? do i just add it to a timer that checks every second on repeat or what? :::EDIT:::: i tried this: timerID = setTimer( g_root, 1000, 0, function() setElementCollisionsEnabled ( theCar, false ) end ) and nothing happend.
  8. Really Dumb question. colshape = createColTube(pos[1]-1, pos[2]-1, pos[3]-8, 2, 16) That peice of code is from the race gametype. its part of the Pickups. am i right in guessing that this.... colshape = createColTube(pos[1]-1, pos[2]-1, pos[3]-8, 6, 16) will Tripple the pickup's radius? (i ask instead of testing because 1, there are people in my server. 2, the wiki was showing the code to be different to what is in the race gametype) ---------------------------------------- Also, this section of code: g_Vehicle = vehicle local x, y, z = getElementPosition(g_Vehicle) toggleCameraFixedMode(true) setCameraPosition(x-3, y-3, z+3) toggleCameraFixedMode(false) if getGroundPosition(x, y, z) ~= 0 then setTimer(alignToGround, 200, 1) end if i change that to this: g_Vehicle = vehicle local x, y, z = getElementPosition(g_Vehicle) toggleCameraFixedMode(true) setCameraPosition(x-3, y-3, z+3) toggleCameraFixedMode(false) end Will that stop the game mode from screwing up all the Starting spawn points at the start of a race? (such as Go Fast FTW, where the spawns are well above ground, on a road panel, but the spawns keep warping down to the ground level at the start.) -------------------------------------- and one more thing, i cant find where the option id need to change (or what im even looking for) to make it so Cars dont have collision with other cars. (to make the race server more high-ping friendly)
  9. Like this? (timers were so much eaiaier in mIRC.) timer setTimer( g_root, 1000, 0 function ( ) if isPlayerInVehicle( g_Player ) then showSpeedometer() then killTimer ( timerValue ) end end end )
  10. Cool, thanks. (i figured chmod because i have had similar error messages at my site which were solved with a chmod) anyways, i will get to uploading screenies right away!
  11. i must be doing somthing wrong with flash 8 this is my starting image.... and 260 images later, this is what i end up with.... like, its rendered them all fine and rotated fine, but its gone all blocky and rough. and looking thru all images, it gets rougher and rougher as it goes around. i dare say i fucked a setting. -------------------------------------------- also, on a different note..... Your Digital Speedometer, What do i need to change to get it to display on recource load and NEVER go away (for a 24/7 race server, as it dosent appear if you spawn in the car)
  12. These issues were around before the server gotr changed over, and the issues are still there. as you will notice in my first post, it was a windows server issue, and after that (the server change) its all been linux server. and the way to fix it is as simple as CHMOD the correct directorys to 777 would take all of 5 seconds.
  13. agreed, i have a few variations of my name, [PS]DazzaJay[AU], DazzaJay, [PHS]Dan[AU], Daniel-Jay. like, in my own server, i often change to a name like "Dax" or "Ichigo" or somthing, so im not wearing my clan tag, or showing my name (helps to inspect cheaters better if they think there isnt an admin in there)
  14. I must use my newly obtained knolage for EVIL!!!!! hehehe.
  15. Thanks for your info. after i install my PC's replacement coolant pump, i should be able to attempt it.
  16. lol, just a quick question, what app did you use for auto-Exporting the animation to .png's (as i have tried to make a needle pack, but bloody imageready refuses to do a spin animation from the center of the image, instead it keeps deciding that its going to spin from the center of the needle.)
  17. well, i have seen some servers running sky / weathers that are not in the admin panel, which makes me wonder, is there another way around it?
  18. Basically, im bored, And i noticed that the admin panel only had 19 weathers, but the wiki showed that there was 45..... so i went thru and added this to the weathers.xml "0" name="Blue Sky, Sunny" /> "1" name="Blue Sky, Sunny" /> "2" name="Blue Sky, Clouds" /> "3" name="Blue Sky, Clouds" /> "4" name="Blue Sky, Clouds" /> "5" name="Blue Sky, Clouds" /> "6" name="Blue Sky, Clouds" /> "7" name="Blue Sky, Clouds" /> "8" name="Storming" /> "9" name="Cloudy and Foggy" /> "10" name="Clear Blue Sky" /> "11" name="Sunny, Scorching Hot" /> "12" name="Very Dull, Colourless, Hazy" /> "13" name="Very Dull, Colourless, Hazy" /> "14" name="Very Dull, Colourless, Hazy" /> "15" name="Very Dull, Colourless, Hazy" /> "16" name="Dull, Cloudy, Rainy" /> "17" name="Sunny, Scorching Hot" /> "18" name="Sunny, Scorching Hot" /> "19" name="Sandstorm" /> "20" name="Foggy, Greenish" /> "21" name="Very Dark, Gradiented Skyline, Purple" /> "22" name="Very Dark, Gradiented Skyline, Green" /> "23" name="Pale Orange" /> "24" name="Pale Orange" /> "25" name="Pale Orange" /> "26" name="Pale Orange" /> "27" name="Fresh Blue" /> "28" name="Fresh Blue" /> "29" name="Fresh Blue" /> "30" name="Dark, Cloudy, Teal" /> "31" name="Dark, Cloudy, Teal" /> "32" name="Dark, Cloudy, Teal" /> "33" name="Dark, Cloudy, Brown" /> "34" name="Blue, Purple, Regular" /> "35" name="Dull Brown" /> "36" name="Bright, Foggy, Orange" /> "37" name="Bright, Foggy, Orange" /> "38" name="Bright, Foggy, Orange" /> "39" name="Extremely Bright" /> "40" name="Blue, Purple, Cloudy" /> "41" name="Blue, Purple, Cloudy" /> "42" name="Blue, Purple, Cloudy" /> "43" name="Dark Toxic Clouds " /> "44" name="Black, White Sky" /> "45" name="Black, Purple Sky" /> then i changed a line in admin_main.lua From this: if ( ( source == aTab3.WeatherInc ) and ( id < 19 ) ) then guiSetText ( aTab3.Weather, ( id + 1 ).." ("..getWeatherNameFromID ( id + 1 )..")" ) To this: if ( ( source == aTab3.WeatherInc ) and ( id < 45 ) ) then guiSetText ( aTab3.Weather, ( id + 1 ).." ("..getWeatherNameFromID ( id + 1 )..")" ) and its added all the new weathers in to the panel, and i can select them, but still only 1 thru 19 work, 20 thru 45 just say "Error setting weather" so what have i missed?
  19. DazzaJay

    Help.xml

    is there a limit to the amount of text that can be in the help file? as i have tried all of the ideas mentioned here and still nothing. OR did some pussy as looser put in a filter in help manager that stops help files with Shit, Piss, Fuck, Cunt, Cocksucker, Motherfucker, Tits, and so on from being displayed?
  20. ald also, syntax hilighting is done by the forum software.... all he did was use the [/lua] [lua] codes to do it.
  21. I agree! Lets start a..... NOOBATHON! well.. this is from my servers IRC yesterday.... we havnt got the name changer or anything, but i can see the effects of people who have it....
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