Jump to content

DazzaJay

Members
  • Posts

    739
  • Joined

  • Last visited

Everything posted by DazzaJay

  1. Thanks for that! i will go about changing it soon! (BTW, thanks for youtr In-Depth explanation on what to do!)
  2. There is a problem i have noticed. Basically, i decided to run it on my server, Which is standard DM (figured Pay n Sprays would add more Strategy into some gametypes) So anyway, the server runs it Full-time. but its interfering with a lot of gamemodes. In Capture The Orb. with Mabako Services running, if you take any car into any paynspray, you get the orb, even if it was over the other side of the map. Also, walking in and out of fast food restarunts gives you the orb. And In Hay, It somehow causes hay to go nuts, and ranomly Kill people for walking away, even tho they were climbing the haystack. The only way i have found around this Problem is to get only ceartian gamemodes to load Mabako services (Like CDM, and CTV) But i would really like to use it in CTO also, but as i said before, its incompadible with CTO. can you check into it please?
  3. I myself would ignore that error, as i get that on a Default install of the server, Without any extra Scripts running.
  4. Thats odd, cos i changed your meta.xml from gamemode to script and it worked fine.
  5. i have accepted, but it says your offline.
  6. Yeah man, MSN, ICQ, AIM, Y!, Google Talk, Xfire.... i got them all. they should appear under my name in the left block <------ Also, if somone starts typing Off-Screen, and then you come into visual range of them, will the icon appear?
  7. i have found an interesting issue, i connect a few of my servers to the same IRC channel, to link the chats together, but the script is not colour compadible on inbound chats..... Coulsd the next ver allow Chat colours from IRC? or remove the colour numbers that show up on inbound chats? (either way would be good, but working colours would be better) also people joining and quitting the IRC channel are not relayed into the game chat, could this be added also?
  8. It works for me. Want a screen? Well, i have tested yours, but there is a small bug i have found. ok, if somone is Off screen when they start typing, and you turn to look at them, they dont have the icon above thier head. like, it only places the icon above peoples heads when they start typing and they are seen in your screen area. if you njeed me to go in better details, i can film a vid.
  9. Why does the meta.xml have it listed as a Game Mode?
  10. So your running your own IRC network on your own PC? and your trying to connect the IRC relay to it?
  11. it looks like your trying to connect to your own ip instead of an IRC network. where you have blanked out that should be saying the network its connecting to... like mine says Connecting to IRC (irc.rizon.net:6667)
  12. lol, good to see that somone else wants it can i be a slack bitych and get a copy of it when your done? as i dont want to learn LUA for like 3 odd scripts... if you know what i mean.
  13. That could work. also, another thing i just thaught of.... copy the animation from Race, where the image "Hurry" has a pulse animation, as that would be really noticeable on the "high ping" image.
  14. Also, i have a suggestion for it. a "warning" of some kind to say that the clients FPS is low. and also... i have found a small issue with it. If in a server like mine, where there is about 1MB of recources to give out, as soon as a player joins, and starts reciving the recources, his ping skyrockets till he has recived it, and often gets kicked before he can recive the recources. so i recomend a Settable timer or "Grace Period" where a player will not be checked for ping untill being in the game for 30 seconds. also, same on other recource loads.
  15. No, i dont, i found it in a "missing objects" pack for the Race Map Editor
  16. I dont see why they wouldnt be, concidering they are all in the same file as the Vehicles..... so you would EXPECT engineReplaceModel(dff, ###) to work for any dff in the gta3.img.
  17. im guessing all i have to do is add it into Hay's meta.xml and it would do the rest? and also.... Is there any special stuff to add to the ACL?
  18. ok. My guessing was that because it can support Custom vehicles, it would support custom weapon models, as they are both in the gta3.img file..... but it seems my script dosent work. No errors or anything, and all models are recived, but the characters still hold all the default weapons. script: txd = engineLoadTXD("data/gun_para.txd", 371 ) engineImportTXD(txd, 371) dff = engineLoadDFF("data/ak47.dff", 355 ) engineReplaceModel(dff, 355) txd = engineLoadTXD("data/ak47.txd", 355 ) engineImportTXD(txd, 355) dff = engineLoadDFF("data/chromegun.dff", 349 ) engineReplaceModel(dff, 349) txd = engineLoadTXD("data/chromegun.txd", 349 ) engineImportTXD(txd, 349) dff = engineLoadDFF("data/colt45.dff", 346 ) engineReplaceModel(dff, 346) txd = engineLoadTXD("data/colt45.txd", 346 ) engineImportTXD(txd, 346) dff = engineLoadDFF("data/cuntgun.dff", 357 ) engineReplaceModel(dff, 357) txd = engineLoadTXD("data/cuntgun.txd", 357 ) engineImportTXD(txd, 357) dff = engineLoadDFF("data/desert_eagle.dff", 348 ) engineReplaceModel(dff, 348) txd = engineLoadTXD("data/desert_eagle.txd", 348 ) engineImportTXD(txd, 348) dff = engineLoadDFF("data/heatseek.dff", 360 ) engineReplaceModel(dff, 360) txd = engineLoadTXD("data/heatseek.txd", 360 ) engineImportTXD(txd, 360) dff = engineLoadDFF("data/katana.dff", 339 ) engineReplaceModel(dff, 339) txd = engineLoadTXD("data/katana.txd", 339 ) engineImportTXD(txd, 339) dff = engineLoadDFF("data/m4.dff", 356 ) engineReplaceModel(dff, 356) txd = engineLoadTXD("data/m4.txd", 356 ) engineImportTXD(txd, 356) dff = engineLoadDFF("data/micro_uzi.dff", 352 ) engineReplaceModel(dff, 352) txd = engineLoadTXD("data/micro_uzi.txd", 352 ) engineImportTXD(txd, 352) dff = engineLoadDFF("data/mp5lng.dff", 353 ) engineReplaceModel(dff, 353) txd = engineLoadTXD("data/mp5lng.txd", 353 ) engineImportTXD(txd, 353) dff = engineLoadDFF("data/sawnoff.dff", 350 ) engineReplaceModel(dff, 350) txd = engineLoadTXD("data/sawnoff.txd", 350 ) engineImportTXD(txd, 350) dff = engineLoadDFF("data/shotgspa.dff", 351 ) engineReplaceModel(dff, 351) txd = engineLoadTXD("data/shotgspa.txd", 351 ) engineImportTXD(txd, 351) dff = engineLoadDFF("data/silenced.dff", 347 ) engineReplaceModel(dff, 347) txd = engineLoadTXD("data/silenced.txd", 347 ) engineImportTXD(txd, 347) dff = engineLoadDFF("data/sniper.dff", 358 ) engineReplaceModel(dff, 358) txd = engineLoadTXD("data/sniper.txd", 358 ) engineImportTXD(txd, 358) dff = engineLoadDFF("data/tec9.dff", 358 ) engineReplaceModel(dff, 358) txd = engineLoadTXD("data/tec9.txd", 358 ) engineImportTXD(txd, 358) meta: <meta> <info author="DazzaJay" name="weaponpack" version="1.1.7" type="script" /> <script src="weaponpack.lua" type="client" /> <file src="data/gun_para.txd" /> <file src="data/ak47.dff" /> <file src="data/ak47.txd" /> <file src="data/chromegun.dff" /> <file src="data/chromegun.txd" /> <file src="data/colt45.dff" /> <file src="data/colt45.txd" /> <file src="data/cuntgun.dff" /> <file src="data/cuntgun.txd" /> <file src="data/desert_eagle.dff" /> <file src="data/desert_eagle.txd" /> <file src="data/heatseek.dff" /> <file src="data/heatseek.txd" /> <file src="data/katana.dff" /> <file src="data/katana.txd" /> <file src="data/m4.dff" /> <file src="data/m4.txd" /> <file src="data/micro_uzi.dff" /> <file src="data/micro_uzi.txd" /> <file src="data/mp5lng.dff" /> <file src="data/mp5lng.txd" /> <file src="data/sawnoff.dff" /> <file src="data/sawnoff.txd" /> <file src="data/shotgspa.dff" /> <file src="data/shotgspa.txd" /> <file src="data/silenced.dff" /> <file src="data/silenced.txd" /> <file src="data/sniper.dff" /> <file src="data/sniper.txd" /> <file src="data/tec9.dff" /> <file src="data/tec9.txd" /> </meta>
  19. Event Log.... Dont worry, turned out my VPS didnt have a DNS server listed in the internet connection. Works fine now. Altho, i must say, i have found a small issue with it. If a person has a Number as the first character of thier name, or a number is the first character in any chat message... it changes the font colour. i have fixed this in my server by adding a space to the end of all colour codes.
  20. why not just use the same system that Capture the orb uses for showing the orb above a player.... except instead of the orb, a .png image.
  21. But its not a suggestion. its a request.
  22. and for anyone else who wants this pointless script.... this is the vehiclelights.jua file local root = getRootElement () local thisResourceRoot = getResourceRootElement(getThisResource()) function thisResourceStart () outputChatBox ( "Headlight Switch loaded! Press L to toggle your car lights on / off!" ) local players = getElementsByType ( "player" ) for k,v in ipairs(players) do bindKey ( v, "l", "down", toggleVehicleLights, "Lights on/off" ) end end function playerJoin () outputChatBox ( "You can press L to toggle your car lights on / off!", source ) bindKey ( source, "l", "down", toggleVehicleLights, "Lights on/off" ) end addEventHandler ( "onResourceStart", thisResourceRoot, thisResourceStart ) addEventHandler ( "onPlayerJoin", root, playerJoin ) function toggleVehicleLights ( player, key, state ) if ( getPlayerOccupiedVehicleSeat ( player ) == 0 ) then local veh = getPlayerOccupiedVehicle ( player ) if ( getVehicleOverrideLights ( veh ) ~= 2 ) then setVehicleOverrideLights ( veh, 2 ) else setVehicleOverrideLights ( veh, 1 ) end end end this is the meta.xml <meta> <script src="vehiclelights.lua" /> <info author="Ripped from fr by DazzaJay" /> </meta> put them two files into vehiclelights.zip file and place in your servers \mods\deathmatch\resources\ folder. To have this start when the server is loaded.... put this in your mtaserver.conf <resource src="vehiclelights" startup="1" protected="0"/> ----------------------------------------------------------- If you want the ability to Lock / unlock your cars doors, use this vehiclelights.lua file instead of the one above.... local root = getRootElement () local thisResourceRoot = getResourceRootElement(getThisResource()) function thisResourceStart () outputChatBox ( "Headlight Switch loaded! Press L to toggle your car lights on / off!" ) local players = getElementsByType ( "player" ) for k,v in ipairs(players) do bindKey ( v, "k", "down", toggleVehicleLock, "Lock/unlock door" ) bindKey ( v, "l", "down", toggleVehicleLights, "Lights on/off" ) end end function playerJoin () outputChatBox ( "You can press L to toggle your car lights on / off!", source ) bindKey ( source, "l", "down", toggleVehicleLights, "Lights on/off" ) bindKey ( source, "k", "down", toggleVehicleLock, "Lock/unlock door" ) end addEventHandler ( "onResourceStart", thisResourceRoot, thisResourceStart ) addEventHandler ( "onPlayerJoin", root, playerJoin ) function toggleVehicleLights ( player, key, state ) if ( getPlayerOccupiedVehicleSeat ( player ) == 0 ) then local veh = getPlayerOccupiedVehicle ( player ) if ( getVehicleOverrideLights ( veh ) ~= 2 ) then setVehicleOverrideLights ( veh, 2 ) else setVehicleOverrideLights ( veh, 1 ) end end end function toggleVehicleLock ( player, key, state ) if ( getPlayerOccupiedVehicleSeat ( player ) == 0 ) then local veh = getPlayerOccupiedVehicle ( player ) if ( isVehicleLocked ( veh ) ) then setVehicleLocked ( veh, false ) else setVehicleLocked ( veh, true ) end end end
  23. Your directions made no fucking sence. and then your all like "your almost there" I DONT FUCKING KNOW HOW TO GET IT TO FUCKING WORK, AND NONE OF THE FUCKING WIKI MAKES ANY FUCKING SENCE. FUCK.
  24. this will never get as big as samp if the community dosent help each other. Every Time i have known the awnser to somones question, i have posted it, With a full explenation of what it does, and how it works, all i want is to see the same in return.
  25. ok, i have had enough of this crap. 5 DAYS this thread has been here, and none of you have helped, i could have figured this shit out so far on my own. Do you idiots really think that if i COULD have done this on my own, i would have asked for help? No, i wouldent have. I asked for help, and what do i get? a bunch of fucks who think they are better than me, shitting in my face. Nah, thanks for your help, Oh thats right, you havent been any help.
×
×
  • Create New...